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		<title><![CDATA[Latest posts for the thread "[1000] - Militarum Tempestus - Fun TAC List"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1000] - Militarum Tempestus - Fun TAC List"]]></description>
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				<title>[1000] - Militarum Tempestus - Fun TAC List</title>
				<description><![CDATA[  - Formation: Hellrain Brigade - <br /> Commissar - Bolter<br /> <span class="glossaryitem" onmouseover='gp(520);'>MT</span> Command Squad - 4x Hotshot Volley Gun<br /> <span class="glossaryitem" onmouseover='gp(520);'>MT</span> Scions - 2x Meltagun, Plasma Pistol on Tempestor<br /> Taurox Prime - Battle Cannon, Twin-Linked Autocannon, Recovery Gear<br />  - 340pts - <br />  - Combined Arms Detachment - <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <span class="glossaryitem" onmouseover='gp(520);'>MT</span> Command Squad - Medi-pack, 3x Plasma Gun, Plasma Pistol, Taurox with Battle Cannon and Twin-Linked Autocannon<br /> Troops:<br /> <span class="glossaryitem" onmouseover='gp(520);'>MT</span> Scions - 2x Flamer, Taurox with Gatling Cannon, Twin-Linked Hot-Shot Volley Gun<br /> <span class="glossaryitem" onmouseover='gp(520);'>MT</span> Scions - 2x Meltagun<br /> Fast Attack:<br /> Valkyrie - Multi-Laser, Multiple Rocket Pods, 2x Heavy Bolters<br />  - 645pts -<br /> <br /> Basically the Comissar from the Hellrain Brigade hides in the backfield because I want him to stay alive to keep the hellrain rule.<br /> The Hellrain Brigade Command Squad fire their Volley Guns from the Taurox's fire points and the Recovery Gear helps keep it moving.<br /> The <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> Command Sqaud is my source of anti-<span class="glossaryitem" onmouseover='gp(652);'>TEQ</span>, using the medi-pack to help combat Gets Hot<br /> The Flamer squad is my ground source of infantry cleansing, they're just supposed to clear squads off of objectives.<br /> The Melta squad just deep strikes and is basically a suicide unit.<br /> The Valkyrie provides air cover if any infantry units get too close to the Scions (because they are small units and easily killed in combat by <span class="glossaryitem" onmouseover='gp(95);'>MEQs</span>)<br /> It's also only 985pts, so any ideas what I could spend those last 15pts on?<br /> <br /> Thanks for reading.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/709820/9052654.page</link>
				<pubDate><![CDATA[Thu, 1 Dec 2016 21:57:48]]> GMT</pubDate>
				<author><![CDATA[ Ponkle]]></author>
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				<title>[1000] - Militarum Tempestus - Fun TAC List</title>
				<description><![CDATA[ lose a couple useless plasma pistols to upgrade the commisar to a lord commissar ..and use an Astra Militarium <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> instead of Mt for efectiveness]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/709820/9052800.page</link>
				<pubDate><![CDATA[Thu, 1 Dec 2016 23:40:16]]> GMT</pubDate>
				<author><![CDATA[ morfydd]]></author>
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				<title>[1000] - Militarum Tempestus - Fun TAC List</title>
				<description><![CDATA[ Keep it Militarum Tempestus for #1. Cool factor, #2. <span class="glossaryitem" onmouseover='gp(520);'>MT</span> orders, #3. No unit taxes and #4. Cheaper Valks. I would keep the Plasma Pistols. The Lord Commissar upgrade is okay. LD10 is nice, but Clarion Vox gives your entire army LD9 anyway. The Lord Commissar's main benefit is having a slightly tougher Warlord with 3 wounds and an invulnerable, but it's not an earth shattering difference that's worth 40 points if you ask me.<br /> <br /> With your 15 points, some camo-netting on your Warlord Taurox is worth considering or another Plasma Pistol on one of the Sergeants.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/709820/9053047.page</link>
				<pubDate><![CDATA[Fri, 2 Dec 2016 03:37:11]]> GMT</pubDate>
				<author><![CDATA[ counterwavecounter]]></author>
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