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		<title><![CDATA[Latest posts for the thread "[1250] - Imperial Guard"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1250] - Imperial Guard"]]></description>
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				<title>[1250] - Imperial Guard</title>
				<description><![CDATA[ So, soon I'll be starting an Elysian army, still not sure what rules to use, currently I think it's a debate between standard Astra Militarum or <span class="glossaryitem" onmouseover='gp(63);'>IA3</span> Taros campaign (second edition).<br /> This list is using the standard Astra Militarum, I'll edit in a rivel <span class="glossaryitem" onmouseover='gp(63);'>IA3</span> list later. <br /> <br /> It's intended to be more fluffy, but everyone likes a win once in a while. <br /> I've decided that anything Chimera sized or smaller is a viable candidate to be carried by a Sky Talon, even if the Sky Talon's rules disagree. This includes things like Hellhounds and Devildogs, but artillery like Wyverns and Basilisks are out.<br /> <br /> So with that in mind, on with the show. <br /> <br /> Company Command Squad<br /> Astropath <br /> - laspistol <br /> commander<br /> - laspistol<br /> veterans<br /> - 4x plasma guns <br /> - carapace armour <br /> - 143<br /> <i>Rides in the Vendetta, jumps out to slag a big and/or heavily armoured thing. Praying to The Omnissiah to cool the raging spirits of their plasma guns.</i><br /> <br /> 10man veteran squad <br /> sergeant <br /> - boltgun <br /> veterans<br /> - vox caster <br /> - 3x plasma guns <br /> grenadiers <br /> - 126<br /> <i>Rides in a Valkyrie, jumps out to blast a heavily armoured or big thing.</i><br /> <br /> 10man veteran squad <br /> sergeant<br /> - boltgun <br /> veterans<br /> - vox caster <br /> - 3x melta guns<br /> grenadiers <br /> krak grenades <br /> - 121<br /> <i>Rides in a Valkyrie, jumps out to blast a vehicle or a big thing.</i><br /> <br /> 2x valkyries <br /> - multiple rocket pods <br /> - heavy bolter sponsons <br /> - 2x 155 - 310<br /> <i>Flies the veteran squads in, providing covering fire.</i><br /> <br /> vendetta <br /> - heavy bolters <br /> - 190<br /> <i>Carries the command squad, provides anti-tank and anti-air power.</i><br /> <br /> 5man ratling squad <br /> - 50<br /> <i>Hides in a building somewhere, sniping out special weapons or characters that I don't like the look of. </i><br /> <br /> 2x devil dog <br /> - camo netting<br /> - smoke launchers<br /> - 2x 155 - 310<br /> <i>Melts thing's I don't like the look of.</i><br /> <br /> What do we think? A bit short on infantry,especially for a guard army. Would it be worth switching the Devildogs out? For another Valkyrie borne unit?<br /> Thanks for any C&C  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">  <br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Okay here's the <span class="glossaryitem" onmouseover='gp(63);'>IA3</span> list.<br /> <br /> Company Command Squad <br /> Veterans<br /> - 4 x Plasma guns<br /> Carapace armour<br /> - 140<br /> <i>Flies in a Vendatta, jumps out and slags a very big or  heavily armoured thing</i><br /> <br /> Veteran squad<br /> Sergeant<br /> - Bolt pistol<br /> Veterans<br /> - 3 x Plasma guns<br /> Grenadiers <br /> 157<br /> <i>Flies in a Valkyrie, jumps out and shoots a scary thing</i><br /> <br /> Veteran squad<br /> Sergeant - Bolt pistol<br /> Veterans<br /> - 3 x Melta guns<br /> Grenadiers<br /> 142<br /> <i>Flies in a Valkyrie, jumps out and shoots a vehicle.</i><br /> <br /> 2 x Valkyries<br /> - Multiple rocket pods<br /> - Heavy bolters<br /> - 2 x 140 - 240<br /> <i>Carry the Veterans to war, giving covering fire.</i><br /> <br /> 2 x Vendattas<br /> - 2 x 130 - 260<br /> <i>One of the flies the command squad, both of them provide the bulk of the anti-tank and anti-air power.</i><br /> <br /> 2 x Vulture<br /> - Punisher gatling cannon<br /> - 2 x 155 - 310<br /> <i>Provide that 20 twin-linked covering fire of goodness. Are even arguably superior to the Vendetta's when AV11 is concerned, and more so when AV10 is concerned.</i><br /> <br /> <br /> So what do we think? Even thinner on the infantry, as we're lacking the Ratlings. No ground presence until someone hops out their transport, but all around much heavier on the flyers. <br /> So better or worse?<br /> <br /> <br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/710031/9057299.page</link>
				<pubDate><![CDATA[Sun, 4 Dec 2016 17:18:17]]> GMT</pubDate>
				<author><![CDATA[ kirotheavenger]]></author>
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				<title>[1250] - Imperial Guard</title>
				<description><![CDATA[ Had another thought, relevant to both lists. <br /> Would giving the command squad melta guns, and the melta-vet squad plasma guns instead be a good plan?]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/710031/9059037.page</link>
				<pubDate><![CDATA[Mon, 5 Dec 2016 16:04:10]]> GMT</pubDate>
				<author><![CDATA[ kirotheavenger]]></author>
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