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		<title><![CDATA[Latest posts for the thread "[1850] - Alpha Legion"]]></title>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[ Hello, Dakka!<br /> <br /> With the new Traitor Legions love I'm here to present my idea of an Alpha Legion list.<br /> <br /> General idea as ti currently stands is to infiltrate in, screen with cultists and provide plasma shots/obsec wherever needed.<br /> <br /> C/C Welcome!<br /> <br /> _______________________<br /> <br /> <br /> Alpha Legion <br /> <br /> Sons of Alpharius:<br /> <br /> Lord of the Legion: <br /> 1 Lord <br /> Bike, Vipers Bite<br /> <br /> Chaos Warband: <br /> 1 Lord <br /> Bike, Hydra’s Teeth<br /> <br /> 2x Chosen<br /> <br /> 4x Plasma Gun <br /> <br /> 1x Chosen<br /> 4x Melta<br /> <br /> 2x Marines<br /> 10x Marines, Rhino<br /> <br /> 2x Bikers<br /> 5 Bikers <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma<br /> <br /> 1 Havoc <br /> <br />  4x Plasma,Rhino<br /> <br /> Lost and the Damned:<br /> <br /> <br /> Dark Apostle<br /> 30Mindveil<br /> <br /> 3x 10 Cultists <br /> 1x 35 Cultists <br /> <br /> <br /> <br /> _______________________<br /> Total Units: <br /> 15 Chosen<br /> 20 Marines (2 Rhinos)<br /> 10 Bikers (+2 Lords)<br /> 5 Havocs (Rhino)<br /> Dark Apostle <br /> 65 Cultists<br /> <br /> ENTIRE ARMY has Infiltrate, SHROUDED turn 1, All non-cultists have Obsec. Each Lord joins a unit of 5 bikers, has the S5 AP2 and Blast, Ignore Cover Poison 2+ Artifact Respectively. Dark Apostle has the mindveil, joins a unit of 35 Cultists. They can move <span class="glossaryitem" onmouseover='gp(2);'>3d6</span> Each of their movement phases.<br /> <br /> Warlord basically cannot die (<span class="glossaryitem" onmouseover='gp(140);'>VP</span> Wise) Each time he dies a new character is selected and that character becomes your warlord. When a unit of Cultists die, you can roll to have them go into reserves, and they can come back via outflank.<br /> <br /> Turn 1 You infiltrate EVERYTHING (Mostly) into your opponents face (Except your warlord if you're unlucky). You screen with Cultists and make it all but impossible for your opponent to move beyond the 18" bubble youve provided, and giving your units a cover save to stack with their shrouded (Giving them at least a 4+ Cover in the open, let alone night fighting) and you proceed to go nuts with Plasma. You have... 24 Plasma guns in the army.]]></description>
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				<pubDate><![CDATA[Fri, 9 Dec 2016 19:49:39]]> GMT</pubDate>
				<author><![CDATA[ Cephalobeard]]></author>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[ I think the cultist formation needs 4 units of cultists, so they'd need to be split down.<br /> <br /> Looks cool. loading up on plasma,  what about a bit of anti tank? ]]></description>
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				<pubDate><![CDATA[Fri, 9 Dec 2016 19:52:43]]> GMT</pubDate>
				<author><![CDATA[ Captyn_Bob]]></author>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[ Oh. Yes. You're right. 4-9 Squads of Cultists. Can certainly be cut apart to fix that within similar constraints.<br /> <br /> In regards to anti-tank, the Havocs are interchangeable. I feel I'd rather have them taking up the anti-tank front, or even making one of the Chosen squads have melta.<br /> <br /> <b>Additional Edit:</b><br /> <br /> There is a grey area here that isn't clear, in regards to Lost and the Damned AND the Alpha Legion Detachment bonus.<br /> <br /> Both give a 4+ Roll to spawn a new unit of cultists whenever one dies, so in theory, <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, whenever you kill one unit of cultists it could return next turn as 2 units of cultists.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 9 Dec 2016 19:55:45]]> GMT</pubDate>
				<author><![CDATA[ Cephalobeard]]></author>
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				<title>Re:[1850] - Alpha Legion</title>
				<description><![CDATA[ Made a few changes. Less Plasma Spam, more <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> oriented.<br /> <br /> <br /> Sons of Alpharius<br /> <br /> Lord of the Legion: <br /> 1 Lord <br /> Bike, Vipers Bite <br /> <br /> Chaos Warband: <br /> 1 Lord <br /> Bike, Hydra’s Teeth<br /> <br /> 1x Chosen <br /> Rhino<br /> <br /> 4x Marines <br /> 10x Marines, Rhino <br /> 2 Melta<br /> <br /> 1 Bikers <br /> 5 Bikes<br /> <br /> 1 Havoc <br /> 2x Las, Rhino<br /> <br /> Lost and the Damned: <br /> <br /> Dark Apostle<br /> ( Mindveil <br /> <br /> 3x 10 Cultists <br /> 1x 35 Cultists <br /> <br /> We end up with: 65 Cultists, 40 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, 5 Chosen, 5 Havocs, 7 Bikes. All marines and Rhinos are Obsec, etc. <br /> <br /> Thoughts?<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 14 Dec 2016 17:04:53]]> GMT</pubDate>
				<author><![CDATA[ Cephalobeard]]></author>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[ There is no discretion for the revolving Cultist. It is 2 different rules, both apply. Each time you lose a unit of cultist, you have the chance of getting 2 back, plain and simple.  Just like any other 2 rules your army benefits from. <br /> <br /> Also <span class="glossaryitem" onmouseover='gp(40);'>FYI</span>, the Havocs do not infiltrate. ]]></description>
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				<pubDate><![CDATA[Wed, 14 Dec 2016 18:18:32]]> GMT</pubDate>
				<author><![CDATA[ Tsilber]]></author>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[ Right. I agree with you on the ruling. The two of us agreeing doesn't mean everyone does, I was pointing it out for the purpose of transparency.<br /> <br /> Correct. Havocs don't infiltrate. Mostly everything else does.]]></description>
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				<pubDate><![CDATA[Wed, 14 Dec 2016 18:25:53]]> GMT</pubDate>
				<author><![CDATA[ Cephalobeard]]></author>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[ I really like the general idea of lots of bodies, endless cultists and obsec everywhere, but I'd drop one of the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads to add special weapons, melta bombs and power weapons/fists generally to give a bit more focus to the units without upgrades. I'd definitely give some kind of <span class="glossaryitem" onmouseover='gp(19);'>CC</span> boost to the lords]]></description>
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				<pubDate><![CDATA[Wed, 14 Dec 2016 18:32:54]]> GMT</pubDate>
				<author><![CDATA[ Snake Tortoise]]></author>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[  Sure, I guess this game does draw those people. I assume the people that dislike the rules (2 different) will also end their argument with "Well <span class="glossaryitem" onmouseover='gp(50);'>GW</span> writes terrible rules". <br /> <br />   But in either case, Point out the Demi battle company rules, an how they stack with a battle companies rules. <br /> <br /> I dont know, /shrug, seems like it would be people arguing over any metaphysical subtleties they could think of. <br /> <br /> As for your list, I like the Mind-veil in the army. Just be careful with the Champ of Chaos rule, your lords dont seem like they can take to much. <br /> <br /> As for Rhinos, if your infiltrating units do not have meltas, do you really need them? You give up shrouding. But then also it is armor they have to get through prior to units, so its a toss up.  Maybe put meltas in the chosen unit? (you could trim that big cultist unit).]]></description>
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				<pubDate><![CDATA[Wed, 14 Dec 2016 18:34:41]]> GMT</pubDate>
				<author><![CDATA[ Tsilber]]></author>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bbe7b3dac42c8ed6ad2cc079abfbbc46.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/710570/9078061.page"><b>Snake Tortoise wrote:</b></a><br/>I really like the general idea of lots of bodies, endless cultists and obsec everywhere, but I'd drop one of the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads to add special weapons, melta bombs and power weapons/fists generally to give a bit more focus to the units without upgrades. I'd definitely give some kind of <span class="glossaryitem" onmouseover='gp(19);'>CC</span> boost to the lords</div></blockquote><br /> <br /> I like the idea of cutting it down to upgrade more to the squads, I think that's great.<br /> <br /> RE: Infiltrating the units in Rhinos<br /> <br /> I suppose this is entirely valid, but they wouldn't need to be Embarked in them, and I could simply leave them parked in the back to pick up backfield objectives, etc.]]></description>
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				<pubDate><![CDATA[Wed, 14 Dec 2016 18:44:33]]> GMT</pubDate>
				<author><![CDATA[ Cephalobeard]]></author>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[ "Ignore Cover Poison 2+ Artifact Respectively"....Are taking one on each lord?  I'm sure you can only take one type per the army.]]></description>
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				<pubDate><![CDATA[Wed, 14 Dec 2016 20:32:25]]> GMT</pubDate>
				<author><![CDATA[ thejughead]]></author>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[ I was taking one artifact on each lord.<br /> <br /> "Only one of each of the following items may be chosen, and only one may be chosen per model"<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> So, I'm reading this as ONE COPY of Each item, and only one per character. The "Each" in "One of each of the following" is what I am taking as allowing you to take multiple artifacts.]]></description>
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				<pubDate><![CDATA[Wed, 14 Dec 2016 21:09:55]]> GMT</pubDate>
				<author><![CDATA[ Cephalobeard]]></author>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[ "Only one of each of the following items may be chosen <b>PER ARMY</b>, and only one may chosen <b>PER MODEL</b>."<br /> <br /> Sorry the text above is the sentence.  I don't read it as doubling up two of the same artifacts. <br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6591095adb59e9ce255ecac61898b52b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/710570/9078396.page"><b>Cephalobeard wrote:</b></a><br/>I was taking one artifact on each lord.<br /> <br /> "Only one of each of the following items may be chosen, and only one may be chosen per model"<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> So, I'm reading this as ONE COPY of Each item, and only one per character. The "Each" in "One of each of the following" is what I am taking as allowing you to take multiple artifacts.</div></blockquote>]]></description>
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				<pubDate><![CDATA[Wed, 14 Dec 2016 21:28:23]]> GMT</pubDate>
				<author><![CDATA[ thejughead]]></author>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[ Right, I'm not doubling up the Artifact. I'm taking Vipers Bite and Hydras teeth, respectively. Two different things. Two different models.]]></description>
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				<pubDate><![CDATA[Wed, 14 Dec 2016 21:47:20]]> GMT</pubDate>
				<author><![CDATA[ Cephalobeard]]></author>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[ Okay, my bad I misread your intent.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6591095adb59e9ce255ecac61898b52b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/710570/9078518.page"><b>Cephalobeard wrote:</b></a><br/>Right, I'm not doubling up the Artifact. I'm taking Vipers Bite and Hydras teeth, respectively. Two different things. Two different models.</div></blockquote>]]></description>
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				<pubDate><![CDATA[Wed, 14 Dec 2016 21:53:05]]> GMT</pubDate>
				<author><![CDATA[ thejughead]]></author>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8b5b13d7a948a13d99c152f2b746311e.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/710570/9078539.page"><b>thejughead wrote:</b></a><br/>Okay, my bad I misread your intent.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6591095adb59e9ce255ecac61898b52b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/710570/9078518.page"><b>Cephalobeard wrote:</b></a><br/>Right, I'm not doubling up the Artifact. I'm taking Vipers Bite and Hydras teeth, respectively. Two different things. Two different models.</div></blockquote></div></blockquote><br /> <br /> All good, man! Thanks for making me double check! ]]></description>
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				<pubDate><![CDATA[Wed, 14 Dec 2016 21:54:58]]> GMT</pubDate>
				<author><![CDATA[ Cephalobeard]]></author>
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				<title>Re:[1850] - Alpha Legion</title>
				<description><![CDATA[ Something to consider.  Basically taking the <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> approach with a "Battle Company" role:<br /> <br /> Shrouded in the first turn really helps the bikes get into position to deliver a Beta strike.<br /> <br /> 2 Lords on Bikes<br /> 18 Bikers<br /> 40 Marines (Marines,Chosen,Havocs)<br /> 1 Spawn<br /> 6 Rhinos<br /> <br /> ++ <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Alpha Legion Insurgency Force (Chaos Space Marines: Codex (2012) v2008) (1850pts) ++<br /> <br /> + Uncategorised +<br /> <br /> ········Force Options [Alpha Legion]<br /> <br /> + Core (1820pts) +<br /> <br /> ········Chaos Warband (920pts)<br /> ············Chaos Bikers [2x Chaos Biker, 2x Plasma Gun, Veterans of the Long War]<br /> ················Chaos Biker Champion [Bolt Pistol, Close Combat Weapon]<br /> ············Chaos Bikers [2x Chaos Biker, 2x Plasma Gun, Veterans of the Long War]<br /> ················Chaos Biker Champion [Bolt Pistol, Close Combat Weapon]<br /> ············Chaos Bikers [2x Chaos Biker, 2x Plasma Gun, Veterans of the Long War]<br /> ················Chaos Biker Champion [Bolt Pistol, Close Combat Weapon]<br /> ············Chaos Lord [Bike, Blade of the Hydra, Bolt Pistol, Power Armour, Sigil of corruption, Veterans of the Long War]<br /> ············Chaos Space Marines [4x Chaos Marine with Boltgun, Chaos Rhino, Meltagun, Veterans of the Long War]<br /> ················Aspiring Champion [Boltgun]<br /> ············Chaos Space Marines [4x Chaos Marine with Boltgun, Chaos Rhino, Meltagun, Veterans of the Long War]<br /> ················Aspiring Champion [Boltgun]<br /> ············Chosen [Chaos Rhino, 4x Chosen with Boltgun, <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> and Boltpistol, 2x Replace boltgun w/ Meltagun, Veterans of the Long War]<br /> ················Chosen Champion [Boltgun]<br /> ············Havocs [2x Autocannon, 4x Havoc, Veterans of the Long War]<br /> ················Aspiring Champion [Bolt Pistol, Close Combat Weapon]<br /> <br /> ········Chaos Warband (900pts)<br /> ············Chaos Bikers [2x Chaos Biker, 2x Plasma Gun, Veterans of the Long War]<br /> ················Chaos Biker Champion [Bolt Pistol, Close Combat Weapon]<br /> ············Chaos Bikers [2x Chaos Biker, 2x Plasma Gun, Veterans of the Long War]<br /> ················Chaos Biker Champion [Bolt Pistol, Close Combat Weapon]<br /> ············Chaos Bikers [2x Chaos Biker, 2x Plasma Gun, Veterans of the Long War]<br /> ················Chaos Biker Champion [Bolt Pistol, Close Combat Weapon]<br /> ············Chaos Lord [Aura of dark glory, Bike, Close Combat Weapon, Melta bombs, Power Armour, Veterans of the Long War, Viper's Bite]<br /> ············Chaos Space Marines [4x Chaos Marine with Boltgun, Chaos Rhino, Meltagun, Veterans of the Long War]<br /> ················Aspiring Champion [Boltgun]<br /> ············Chaos Space Marines [4x Chaos Marine with Boltgun, Chaos Rhino, Meltagun, Veterans of the Long War]<br /> ················Aspiring Champion [Boltgun]<br /> ············Chosen [Chaos Rhino, 4x Chosen with Boltgun, <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> and Boltpistol, 2x Replace boltgun w/ Meltagun, Veterans of the Long War]<br /> ················Chosen Champion [Boltgun]<br /> ············Havocs [2x Autocannon, 4x Havoc, Veterans of the Long War]<br /> ················Aspiring Champion [Bolt Pistol, Close Combat Weapon]<br /> <br /> + Auxiliary (30pts) +<br /> <br /> ········Spawn (30pts)<br /> ············Chaos Spawn [Spawn]<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 14 Dec 2016 23:07:18]]> GMT</pubDate>
				<author><![CDATA[ thejughead]]></author>
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				<title>[1850] - Alpha Legion</title>
				<description><![CDATA[ I can get on board with that!<br /> <br /> Just a matter of whether or not doubling up and respawning cultists is potentially better or not. I like the idea of infiltrating the cultists and tying up units with them.]]></description>
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				<pubDate><![CDATA[Thu, 15 Dec 2016 03:16:23]]> GMT</pubDate>
				<author><![CDATA[ Cephalobeard]]></author>
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				<title>Re:[1850] - Alpha Legion</title>
				<description><![CDATA[ Another Variation!<br /> <br /> This time we removed a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Squad, so down to 30 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, but we added weapons to the Chosen squads and created two Squads of Bikers, one for each Lord to join. I'm kitting them out for Shooting, not Assaulting, so they intend to take advantage of rapid firing their weapons, etc.<br /> <br /> We also earned more total bodies. We're looking at the following total units:<br /> <br /> 30 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, 5 Chosen, 5 Havocs, 6 Bikers, 2 Bike Lords, 1 Apostle, 90 Cultists. <br /> <br /> As always, opinions welcome! We're evolving the list with every note of critique!<br /> <br /> ________________________________________<br /> <br /> <br /> Sons of Alpharius<br /> <br /> Lord of the Legion: <br /> 1 Lord <br /> Bike, Vipers Bite<br /> <br /> Chaos Warband: <br /> 1 Lord<br /> Bike, Hydra’s Teeth<br /> <br /> 1x Chosen <br /> Rhino, 4x Melta <br /> <br /> 3x Marines <br /> 10x Marines, Rhino <br /> 2 Melta, Melta Bombs<br /> <br /> 3 Bikers, 2x Plasma <br /> <br /> 3 Bikers, 2x Plasma <br /> <br /> 1 Havoc <br /> 2x Las, Rhino<br /> <br /> Lost and the Damned: <br /> <br /> Dark Apostle<br /> (Mindveil)<br /> <br /> 2x 10 Cultists <br /> 2x 35 Cultists <br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/710570/9080433.page</link>
				<pubDate><![CDATA[Thu, 15 Dec 2016 20:07:50]]> GMT</pubDate>
				<author><![CDATA[ Cephalobeard]]></author>
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