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				<title>[1850] - Eldar - Competitive?</title>
				<description><![CDATA[ So... if I want to play a competitive list and don't care about making friends, how's this look?<br /> <br /> <br /> <b> Windrider Host </b><br /> <br /> <b><u>Farseer (115pt.)</u></b> Rune armour; Shuriken pistol; Ghosthelm; Farseer Skyrunner; Whitchblade; <br /> <br /> <b><u>Warlock Conclave (50pt.)</u></b> <br /> &gt; <b>1x - Warlocks (50pt.);</b> Rune armour; Shuriken pistol; Eldar jetbike; Witchblade; <br /> <br /> <b><u>3x - Windriders (51pt.)</u></b> <br /> &gt; <b>3x - Windrider (17pt.);</b> Mesh armor; Eldar jetbike; Twin-linked shuriken catapult; <br /> <br /> <b><u>3x - Windriders (51pt.)</u></b> <br /> &gt; <b>3x - Windrider (17pt.);</b> Mesh armor; Eldar jetbike; Twin-linked shuriken catapult; <br /> <br /> <b><u>3x - Windriders (51pt.)</u></b> <br /> &gt; <b>3x - Windrider (17pt.);</b> Mesh armor; Eldar jetbike; Twin-linked shuriken catapult; <br /> <br /> <b><u>Vypers squadron (50pt.)</u></b> <br /> &gt; <b>1x - Vyper (50pt.);</b> Shuriken cannon (x2); <br /> <br /> <br /> <b><u>Wraithknight (295pt.)</u></b> Two heavy wraithcannon; <br />                 <br /> <br /> <b><u>Wraithknight (295pt.)</u></b> Two heavy wraithcannon; <br />                 <br /> <br /> <b><u>Wraithknight (295pt.)</u></b> Two heavy wraithcannon; <br />                 <br /> <br /> <b><u>Wraithknight (295pt.)</u></b> Two heavy wraithcannon; <br />                 <br /> <br /> <b><u>Wraithknight (295pt.)</u></b> Two heavy wraithcannon; <br />                 ]]></description>
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				<pubDate><![CDATA[Fri, 9 Dec 2016 20:38:39]]> GMT</pubDate>
				<author><![CDATA[ znelson]]></author>
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				<title>[1850] - Eldar - Competitive?</title>
				<description><![CDATA[ Um, you have no way to deal with horde lists. A list with 100+ of any kind of models will ruin your day, especially if they are Fearless.  Stomps can be great to thin down units, but you shouldn't rely on them.<br /> <br /> You would be much better off dropping 1 WK to put Scatter lasers on the rest of the WK and the Bikes. I would then add more Scatterbikes to one of the units with any left-over points<br /> <br /> And at least 1 WK needs to have Glaive & Shield to counter Deathstars]]></description>
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				<pubDate><![CDATA[Fri, 9 Dec 2016 20:48:55]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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				<title>Re:[1850] - Eldar - Competitive?</title>
				<description><![CDATA[ To be honest I was pretty lazy with writing that. I'd agree with your analysis, and if you're going to put a scattershield on a WK or two, may as well pair it with a suncannon to further mitigate the horde problem - I don't see much value in the glaive, comparatively.<br /> <br /> Here's a revised version with 20 more scatterlasers.<br /> <br />  <br /> <b> Windrider Host </b><br /> <br /> <b><u>Farseer (115pt.)</u></b> Rune armour; Shuriken pistol; Ghosthelm; Farseer Skyrunner; Whitchblade; <br /> <br /> <b><u>Warlock Conclave (50pt.)</u></b> <br /> &gt; <b>1x - Warlocks (50pt.);</b> Rune armour; Shuriken pistol; Eldar jetbike; Witchblade; <br /> <br /> <b><u>4x - Windriders (108pt.)</u></b> <br /> &gt; <b>4x - Windrider (27pt.);</b> Mesh armor; Eldar jetbike; Scatter laser; <br /> <br /> <b><u>4x - Windriders (108pt.)</u></b> <br /> &gt; <b>4x - Windrider (27pt.);</b> Mesh armor; Eldar jetbike; Scatter laser; <br /> <br /> <b><u>4x - Windriders (108pt.)</u></b> <br /> &gt; <b>4x - Windrider (27pt.);</b> Mesh armor; Eldar jetbike; Scatter laser; <br /> <br /> <b><u>Vypers squadron (50pt.)</u></b> <br /> &gt; <b>1x - Vyper (50pt.);</b> Shuriken cannon (x2); <br /> <br /> <br /> <b><u>Wraithknight (325pt.)</u></b> Suncannon and scattershield; Scatter laser (x2); <br />                 <br /> <br /> <b><u>Wraithknight (325pt.)</u></b> Suncannon and scattershield; Scatter laser (x2); <br />                 <br /> <br /> <b><u>Wraithknight (325pt.)</u></b> Two heavy wraithcannon; Scatter laser (x2); <br />                 <br /> <br /> <b><u>Wraithknight (325pt.)</u></b> Two heavy wraithcannon; Scatter laser (x2); <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 9 Dec 2016 21:06:01]]> GMT</pubDate>
				<author><![CDATA[ znelson]]></author>
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				<title>[1850] - Eldar - Competitive?</title>
				<description><![CDATA[ Suncannons don't exist in competitve 7th ed, Just check like every competitive Eldar list from 2015 onward.  I would be surprised if you found a list with a Suncannon WK in it. Almost every Eldar player considers the Suncannon WK to be the absolute worse of the 5 loadouts (including the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> ones).  It's still a WK, so it's good, but the other are much better<br /> <br /> Plenty of Deathstars exist that can only be dealt with in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.  They can be aggressive in a way that the others cannot<br /> The Glaive is considered by many, MANY players to be the best WK loadout.<br /> I am partial to the Skathach Inferno Lance WK myself, but the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> D and 5++ is very good.<br /> <br /> I would do your 2nd list, but do 3 wraithcannon WKs, and 1 Glaive/Shield WK.<br /> If you are willing to get a Skathach WK, you could do 1 with the Deathshroud templates for horde control.<br /> <br /> The best combo of WKs <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> would be 1 Wraithcannons, 1 Inferno lances, 1 Glaive/Shield & 1 Deathshouds.<br /> The other cool thing about the Skathach WKs is that you can trade 1 gun for a Shield<br /> <br /> -<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 9 Dec 2016 21:25:12]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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				<title>[1850] - Eldar - Competitive?</title>
				<description><![CDATA[ +1 to Galef's suggestions. Suncannon wraithknights are pretty sub-par. Scathach Wraithknights are incredibly good.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 9 Dec 2016 23:53:50]]> GMT</pubDate>
				<author><![CDATA[ Bojazz]]></author>
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				<title>[1850] - Eldar - Competitive?</title>
				<description><![CDATA[ I'm not as familiar with the new forge world stufff (newly returned to playing) so I'll need to look up the stats  - you guys clearly have more competitive 7th ed. experience than I do.<br /> <br /> If I were to take your advice on the aforementioned changes, would the resulting list be extremely competitive? (By this I mean, almost certainly win a smaller local tourney and at definitely fare well in a  larger regional one? (Assuming it's played properly)<br /> <br /> I played a 'friendly' game against a Tau opponent yesterday and got so badly smashed it wasn't even a fun match... admittedly, I was playing a fluffy Iyanden list, but if a 'friendly' Tau list in 7th ed can deal 6 woulds to Wraithlords, Tak 5 <span class="glossaryitem" onmouseover='gp(661);'>HPs</span> off Wave Serpents (with holo-fields) and wipe a squad of 6 wraithguard all in 1 turn of shooting, then I need to recalibrate my idea of competitive for 7th ed.<br /> <br /> 7th Ed is clearly a pretty "shooty" edition of <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, and Tau are clearly the (or at least one of) best 'dex in the current edition. Are there any rumors on what's coming next.... I'd love to see a return to something more balanced.<br /> <br /> Thanks for the input guys.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 10 Dec 2016 04:41:43]]> GMT</pubDate>
				<author><![CDATA[ znelson]]></author>
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				<title>[1850] - Eldar - Competitive?</title>
				<description><![CDATA[ I'd give the list more variety to deal with all threats and all threat ranges. <br /> This is easier to say than to achieve.  <br /> My favorite Eldar unit is still the Seer Council, these days on jetbikes, followed by Warwalkers.  ]]></description>
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				<pubDate><![CDATA[Sat, 10 Dec 2016 06:15:43]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>[1850] - Eldar - Competitive?</title>
				<description><![CDATA[ Scatterbikes, Wraithknights, and Warp Spiders. Kiss your friendships goodbye.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 10 Dec 2016 12:46:13]]> GMT</pubDate>
				<author><![CDATA[ Thanum]]></author>
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				<title>[1850] - Eldar - Competitive?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/710576/9068549.page"><b>znelson wrote:</b></a><br/>I'm not as familiar with the new forge world stufff (newly returned to playing) so I'll need to look up the stats  - you guys clearly have more competitive 7th ed. experience than I do.<br /> <br /> If I were to take your advice on the aforementioned changes, would the resulting list be extremely competitive? (By this I mean, almost certainly win a smaller local tourney and at definitely fare well in a  larger regional one? (Assuming it's played properly)<br /> <br /> I played a 'friendly' game against a Tau opponent yesterday and got so badly smashed it wasn't even a fun match... admittedly, I was playing a fluffy Iyanden list, but if a 'friendly' Tau list in 7th ed can deal 6 woulds to Wraithlords, Tak 5 <span class="glossaryitem" onmouseover='gp(661);'>HPs</span> off Wave Serpents (with holo-fields) and wipe a squad of 6 wraithguard all in 1 turn of shooting, then I need to recalibrate my idea of competitive for 7th ed.<br /> <br /> 7th Ed is clearly a pretty "shooty" edition of <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, and Tau are clearly the (or at least one of) best 'dex in the current edition. Are there any rumors on what's coming next.... I'd love to see a return to something more balanced.<br /> <br /> Thanks for the input guys.<br /> <br /> </div></blockquote><br /> <br /> What was his "friendly" list?]]></description>
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				<pubDate><![CDATA[Sat, 10 Dec 2016 12:53:20]]> GMT</pubDate>
				<author><![CDATA[ quickfuze]]></author>
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				<title>arbiter7x</title>
				<description><![CDATA[ Putting Scatter Lasers on bikes is always a good idea, as is playing at least a couple of Warp Spider squads to fight infantry. ]]></description>
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				<pubDate><![CDATA[Sat, 10 Dec 2016 13:37:02]]> GMT</pubDate>
				<author><![CDATA[ arbiter7x]]></author>
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				<title>[1850] - Eldar - Competitive?</title>
				<description><![CDATA[ the Bloodofkittens website has a list of all the tournament lists that placed well at major tournaments during 7th edition. Eldar lists consistently place in the top 3 at tournaments, so you should have some good examples for some hard-hitting lists there. I'd suggest checking it out! ]]></description>
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				<pubDate><![CDATA[Sat, 10 Dec 2016 15:08:13]]> GMT</pubDate>
				<author><![CDATA[ Bojazz]]></author>
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				<title>[1850] - Eldar - Competitive?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2b4db9831027f8649fa367beb7c54aca.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/710576/9069057.page"><b>quickfuze wrote:</b></a><br/> What was his "friendly" list?</div></blockquote><br /> <br /> His "Friendly List" came in two parts:<br /> <br /> 4 x 10 Fire Warriors<br /> 2x 4 Pathfinders <br /> 1x Hammerhead (The named special char)<br /> 2x Broadsides<br /> 1x Etheral (Invocation of Elements/Storm of Fire)<br /> 1x Tetra Scout Speeder (Making the retaliation cadre retardedly effective)<br /> <br /> + Retaliation Cadre:<br /> <br /> 5x Crisis Suit (2 PR) accompanied by Buffmander<br /> 4x Crisis Suit (2 <span class="glossaryitem" onmouseover='gp(153);'>FB</span>)<br /> 3x Crisis Suit (2 <span class="glossaryitem" onmouseover='gp(518);'>MP</span>) <br /> 1x Riptide<br /> 1x Broadside<br /> <br /> I'm not a good arbiter of what makes a friendly list, but friendly or not, he wiped me out real good. Is the Tau 'dex just that strong? <br /> <br /> Edited to include the 3rd broadside I forgot about.]]></description>
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				<pubDate><![CDATA[Sat, 10 Dec 2016 23:28:32]]> GMT</pubDate>
				<author><![CDATA[ znelson]]></author>
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				<title>[1850] - Eldar - Competitive?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/710576/9069885.page"><b>znelson wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2b4db9831027f8649fa367beb7c54aca.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/710576/9069057.page"><b>quickfuze wrote:</b></a><br/> What was his "friendly" list?</div></blockquote><br /> <br /> His "Friendly List" came in two parts:<br /> <br /> 4 x 10 Fire Warriors<br /> 2x 4 Pathfinders <br /> 1x Hammerhead (The named special char)<br /> 2x Broadsides<br /> 1x Etheral (Invocation of Elements/Storm of Fire)<br /> 1x Tetra Scout Speeder (Making the retaliation cadre retardedly effective)<br /> <br /> + Retaliation Cadre:<br /> <br /> 5x Crisis Suit (2 PR) accompanied by Buffmander<br /> 4x Crisis Suit (2 <span class="glossaryitem" onmouseover='gp(153);'>FB</span>)<br /> 3x Crisis Suit (2 <span class="glossaryitem" onmouseover='gp(518);'>MP</span>) <br /> 1x Riptide<br /> 1x Broadside<br /> <br /> I'm not a good arbiter of what makes a friendly list, but friendly or not, he wiped me out real good. Is the Tau 'dex just that strong? <br /> <br /> Edited to include the 3rd broadside I forgot about.</div></blockquote><br /> <br /> Well as far as tau go...no double stormsurge, no Triptide, no Supremacy Armor,,,,yeah it is fairly tame for tau.]]></description>
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				<pubDate><![CDATA[Sun, 11 Dec 2016 17:16:50]]> GMT</pubDate>
				<author><![CDATA[ quickfuze]]></author>
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