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		<title><![CDATA[Latest posts for the thread "[200] - Blood Angels - Kill Team"]]></title>
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				<title>[200] - Blood Angels - Kill Team</title>
				<description><![CDATA[ So I've got a Kill Team event in the future, and I'm umming and arring over my first list(s). <br /> I've come up with 4 options so far, A-D, so which one(s) are any good?<br /> I don't yet own a copy of the kill team rules, so I'm not 100% sure on assigning specialists, so for now it's just the basic list (which I' pretty sure I know the dealings of), however I have a basic idea of what I want the specialists to be. <br /> I have no idea what the enemy might be bringing, and I'm just going with what I've heard, that being assault sucks even more in kill team and regular <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. So my assault marines die a little more inside  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> . <br /> <br /> A<br /> 9 man Sternguard Veteran Squad<br />  - 9 x Boltguns (no upgrades)<br /> = 198pts<br /> <br /> <i>Special issue ammo, should help with all comers.</i><br /> <br /> B<br /> 10 man Death Company Squad <br />  - 10 x Boltguns<br /> = 200pts<br /> <br /> <i>Contrary to what we tell our kids, they do bite. Hard. However they don't bark as hard as the Veterans.</i><br /> <br /> C<br /> 9 man Tactical Squad<br /> <br /> 5 man Scout Squad.<br />  - Camo cloaks<br />  - Sniper rifles<br /> = 196<br /> <i><br /> Are sniper rifles even worth while? Since everyone is their own man? Better strip them down to boltguns? Then give the tacticals a heavy bolter, multi-melta or a melta gun?</i><br /> <br /> D 2 x 6 man Tactical Squads<br />  - Plasma guns<br /> = 198pts<br /> <i><br /> Better to go with 2 x heavy bolters? Then give the sergeant a combi-weapon?</i><br /> <br /> Thanks for any C&C <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> It is reasonably safe to say I have no idea what I'm doing :(]]></description>
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				<pubDate><![CDATA[Sat, 10 Dec 2016 15:58:47]]> GMT</pubDate>
				<author><![CDATA[ kirotheavenger]]></author>
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				<title>[200] - Blood Angels - Kill Team</title>
				<description><![CDATA[ A or D, I'd say, and keep your guys together in groups a of 2, 3, or 4, in which case you can literally keep your guys back and manoeuvre them to different positions to pick off one or two at a time.]]></description>
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				<pubDate><![CDATA[Sat, 10 Dec 2016 16:39:22]]> GMT</pubDate>
				<author><![CDATA[ blood ravens addiction]]></author>
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				<title>[200] - Blood Angels - Kill Team</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/823929843a5b2ce42d6ae4a104484dbb.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/710646/9069338.page"><b>blood ravens addiction wrote:</b></a><br/>A or D, I'd say, and keep your guys together in groups a of 2, 3, or 4, in which case you can literally keep your guys back and manoeuvre them to different positions to pick off one or two at a time.</div></blockquote><br /> Thanks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> Hmm, 2 plasma guns or special issue ammo, that is the question <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 10 Dec 2016 17:09:55]]> GMT</pubDate>
				<author><![CDATA[ kirotheavenger]]></author>
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