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				<title>[1850] - Iron hands - Fist of medusa strike force start up</title>
				<description><![CDATA[ Hi, I am just starting up after a 3 year long break from the hobby and wanted some review on my start up allround Iron hands list. <br /> The models are already bought, I would like perhaps small adjustments and/or tactical tips for the army. Everyone I have so far talked with have liked the army so far in that it could be both effective and fluffy.<br /> <br />  <img src="/s/i/a/bc17cac4b0f5b45ef9767abe8c417c8e.gif" border="0"> <font color='red'>Fist of medusa Strike force</font> <img src="/s/i/a/bc17cac4b0f5b45ef9767abe8c417c8e.gif" border="0"> <br /> <br /> <font color='red'>Armoured task force </font><br /> <br /> Techmarine<br /> Servoharness<br /> 2 Servitors with servoarm  110pts<br /> <br /> Predator<br /> Las sponsons<br /> Twin linked lascannon<br /> stormbolter<br /> dozer blades     150pts<br /> <br /> Vindicator<br /> Seige shield<br /> stormbolter      135pts<br /> <br /> Vindicator<br /> Seige shield<br /> stormbolter      135pts<br /> <br /> <font color='red'>Battle demi-company</font><br /> <br /> Captain               <img src="/s/i/a/6c0346737ad40da799879e05ab8af082.gif" border="0">  <font color='red'> The warlord</font> <img src="/s/i/a/6c0346737ad40da799879e05ab8af082.gif" border="0"> <br /> Chains of the gorgon <br /> dual Lightningclaws <br /> auspex                          170pts<br /> <br /> Command squad<br /> Apohocary<br /> Company champion with power axe<br /> 1 additional power axe<br /> 2 storm shields<br /> 2 flamers             165ppts<br /> <br /> Razorback<br /> extra armour<br /> Stormbolter<br /> dozer blades     75pts<br /> <br /> 10 Tactical<br /> Veteran sergent<br /> Flamer<br /> Heavy bolter     165pts<br /> <br /> 10 Tactical<br /> Flamer<br /> Heavybolter    155pts<br /> <br /> Rhino<br /> Dozerblade<br /> Stormbolter    45pts<br /> <br /> 5 Tactical     70 pts<br /> <br /> 3 Attack bike<br /> 3 Multimelta  150 pts<br /> <br /> 5 Devastators<br /> 4 missile launcers  130 pts<br /> <br /> <font color='red'>Honoured ancients</font><br /> <br /> Ironclad Dreadnought<br /> Heavy flamer no stormbolter <br /> Chainfist                        145 pts<br /> <br /> Droppod<br /> Deathwind Launcher 50pts<br /> <br /> <br /> So yeah that was my list. The transports just below a unit belong to them. The captain will go with the command squad. ]]></description>
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				<pubDate><![CDATA[Fri, 16 Dec 2016 15:53:21]]> GMT</pubDate>
				<author><![CDATA[ IronHandsNewbie]]></author>
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				<title>[1850] - Iron hands - Fist of medusa strike force start up</title>
				<description><![CDATA[ First, Welcome to Dakka.<br /> <br /> I’m not a huge fan of servitors.  I think your tech would be better off with the mobility of a bike.  They will help him fix stuff, if you need to do that.  But sometimes it more important to be able to get to the tank that needs work, then the bonus to repair it.<br /> <br /> <span class="glossaryitem" onmouseover='gp(213);'>SB</span> and dozer on the pred are a little excessive.  I’d shave them for points.  Vindis are good.<br /> <br /> If you could swap out one of the <span class="glossaryitem" onmouseover='gp(80);'>LCs</span> for a fist, those would be points well spent.  Both are specialist weapons, so you get the extra attacks.  But the extra S and <span class="glossaryitem" onmouseover='gp(6);'>AP</span> can be worth it sometimes.<br /> <br /> Command squad is good.  Point allowing, I might upgrade the guns on the razor.  As it’s going to be moving up, the TLAsC or Las/<span class="glossaryitem" onmouseover='gp(166);'>Plas</span> might be the best choice.  I’d not bother with the <span class="glossaryitem" onmouseover='gp(213);'>SB</span> on it.<br /> <br /> Not a fan of vet sarges on <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads.  I’d rather have a combi for the points.  Only one of the tacs in a rhino?  I’d drop all the dozer blades and storm bolters to free up points for more.  At least for the second 10 man squad.  I’d also go full melta on one of them (<span class="glossaryitem" onmouseover='gp(330);'>MM</span>/M, c-melta) but can see keeping them as a pure anti-horde force.  The 5 man squad is pure tax.  I’d rather have one of the <span class="glossaryitem" onmouseover='gp(51);'>HBs</span> here then in a full <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad.  Let them plink a bit from the backfield.  They would get more use out of it then a more mobile squad who’s going to be snap firing it half the time.<br /> <br /> Rather then a 3 attack bike squad, I might go with a normal bike squad with a single attack bike.  Should be able to get the same level of melta on the table for less points.  Or switch to grav.  But the bikes do work.  Alternatively, switch to speeders.  A pair of TML/<span class="glossaryitem" onmouseover='gp(51);'>HB</span> speeders costs a little less, and has much better range.  Mostly a mater of taste here though.<br /> <br /> I prefer <span class="glossaryitem" onmouseover='gp(80);'>LCs</span> for my <span class="glossaryitem" onmouseover='gp(29);'>devs</span>, but <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> are kinds ok-ish at everything.<br /> <br /> Dread looks like fun.  I’d stick with the <span class="glossaryitem" onmouseover='gp(213);'>SB</span> in the pod though, rather then the <span class="glossaryitem" onmouseover='gp(412);'>DW</span> launcher.  Mostly because there are a lot of other places in your list I think could use those points better.  Not that they are bad these days.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 16 Dec 2016 16:52:40]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Re:[1850] - Iron hands - Fist of medusa strike force start up</title>
				<description><![CDATA[ That's not a battle demi-company <br /> <br /> 1 captain or chaplain<br /> 0-1 command squad<br /> 3 tactical squads<br /> 1 assault,bike,attack bike, land speeders or centurion assault squad<br /> 1 devastator or centurion devastator squad<br /> 0-1 unit if dreadnoughts<br /> <br /> You're missing a <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad, 5 marines isn't a tactical squad, it's a combat squad. <br /> <br /> <br /> Edit<br /> <br /> Nevermind, my bad. Just looked in my codex.]]></description>
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				<pubDate><![CDATA[Sat, 17 Dec 2016 04:19:43]]> GMT</pubDate>
				<author><![CDATA[ germ]]></author>
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