<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Help with the direction of my Alpha Legion Warband"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Help with the direction of my Alpha Legion Warband"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Help with the direction of my Alpha Legion Warband</title>
				<description><![CDATA[ So I've run into a bit of a problem recently. While growing my Alpha Legion force, I've mostly picked up things I've got for cheap, units I like aesthetically, or units I thought were a decent choice, rather than having a proper plan. I dropped getting much in the way of power armour or <span class="glossaryitem" onmouseover='gp(332);'>TDA</span>, as it really struggled competitively since the arrival of grav. This resulted in eventually running the Unending Host due to the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> codex being utterly clown-shoes-on-ears-stupid to portray my Alpha Legion - a small allied contingent of Alpha Legionnaires and massed hordes of Renegades, in addition to a small force of Fallen Angels, and mostly unpainted Red Corsairs and Thousand Sons Sorcerers.<br />  <br /> I like the Alpha Legion's flexibility in 30k; depending on the mission and how I organise my force, I can potentially have Infiltrating Fast Spartans, Drop Pods full of Tank Hunting Support Squads etc. With the release of the Legions supplement, I want to try playing the Alpha Legion with their new Alpha Legion Insurgency Force. However, I think that even with the new Legion rules, I'm being pigeon-holed into playing 5th edition Rhino Rush. I've extensively used Infiltrating Chosen with permanent Shroud with Cypher from the Fallen Champions formation before, and only once did they make it into <span class="glossaryitem" onmouseover='gp(19);'>CC</span> without Invisibility. I can Infiltrate a Rhino with Chosen now, but the lack of Assault Vehicle just means I'm going to get gunned down, WWI-style. I could take a Dreadclaw as a <span class="glossaryitem" onmouseover='gp(458);'>DT</span> for a normal squad of Chosen, which seems like an alright option for a single squad, but it's expensive, both in £ and points (10 Chosen with a Dreadclaw and no upgrades clocks in at 290pt). This feels extremely expensive when I compare it to what the <span class="glossaryitem" onmouseover='gp(388);'>SMs</span> can do with Sternguard Vets, Grav-cents etc, though a Shrouded Dreadclaw isn't too bad T1.<br />  <br /> Mindveil and Drakescale Plate are both seemingly tailored for a deathstar or Daemon Prince, I could try making a deathstar with Chosen (or Terminators) and some <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>, and dropping them in a Spartan or a Kharybdis in an Alpha Legion <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> (as otherwise I can't deploy inside). It's a massive tax to take an extra <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> just for this though, with the units not even benefiting from the Alpha Legion Insurgency Force rules. Regardless, the Chosen in a Spartan lose Infiltrate as it won't be a <span class="glossaryitem" onmouseover='gp(458);'>DT</span>.<br />  <br /> Changing my Unending Host to use them as a Lost and the Damned Auxiliary choice in an Alpha Legion Insurgency Force seems obvious, but ends up being more expensive, and with worse rules, less firepower, and less flexibility than as an Unending Host. Additionally, I think the Cult Uprising rules better portray the Word Bearers' or Iron Warriors' use of Cultist rabble than the more elite and organised Alpha Legion operatives.<br />  <br /> So I end up kind of stuck with how to design a power armoured force. My meta is semi-competitive, so there's quite a bit of grav, Riptides, War Convocations etc., so I need some half-decent choices to stand a chance, such as Cyclopia Cabals.<br />  <br /> As far as models for an Alpha Legion Warband, I have<br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSMs</span><br /> ~100 MKIV, 20-30 painted<br /> MKIV Commander<br /> 10 Cataphractii Terminators<br /> Cataphractii Primus Medicae<br /> Cataphractii Captain from <span class="glossaryitem" onmouseover='gp(715);'>BaC</span><br /> Dark Apostle from <span class="glossaryitem" onmouseover='gp(715);'>BaC</span><br /> 3 DiscoPredators (Lascannon + Lascannon sponsons)<br /> Kranon converted to have a bolt pistol<br /> <span class="glossaryitem" onmouseover='gp(437);'>DV</span> Chosen 2 Dreadnoughts (<span class="glossaryitem" onmouseover='gp(39);'>FW</span> Dreadnought with Reaper Autocannons and Missile Launcher, plus the old metal one with a full array).<br /> 5 MKIVs with Autocannons (Havocs)<br /> A company and a half of Renegades (see below)<br />  <br /> A lot of this is 30k stuff which I don't think fits that well with the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> aesthetic, but it can at least form a base.<br />  <br /> In addition, these are the allied forces:<br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
<br /> Renegade Guard:<br /> 150 Renegade Guard (Mix of old metal, <span class="glossaryitem" onmouseover='gp(437);'>DV</span> Cultists, and <span class="glossaryitem" onmouseover='gp(69);'>IG</span>/Marauder/Catachans), plus plasma, flamers, and heavy stubbers.<br /> 3 Rogue Psykers<br />  <br /> Strongly considering getting Wyverns and/or Rapier Weapon Batteries, and maybe some heavier stuff.<br />  <br /> Fallen Angels:<br /> Cypher<br /> Fallen Angel Librarian<br /> 20-odd converted <span class="glossaryitem" onmouseover='gp(25);'>DA</span> Veterans and <span class="glossaryitem" onmouseover='gp(22);'>CSMs</span> armed to the teeth and magnetised for plasma, melta, power weapons etc.<br />  <br /> Red Corsairs:<br /> Huron<br /> 4 Helbrutes<br />  <br /> I was going to pick up the Start Collecting box to make a Mayhem Pack and give them some <span class="glossaryitem" onmouseover='gp(754);'>IA13</span> Legacies of Ruin upgrades, but I'm not sure if I can run that particular formation as part the new Warband <span class="glossaryitem" onmouseover='gp(187);'>FOC</span>. Also, I'm thinking of running a Gorepack formation, but it's not a priority.<br />  <br /> Thousand Sons:<br /> Handful of old metal Sorcerers<br /> <span class="glossaryitem" onmouseover='gp(723);'>BoP</span> Ahriman<br /> Metal Ahriman<br />  <br /> I'm gonna get some of the new Rubrics and maybe Scarab Occult and Exalted Sorcerers eventually, but not a priority.
</div>
</div>
</div><br />  <br /> Based on this, does anyone have any ideas for making a semi-decent Alpha Legion list using the Legion tactics?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/711387/9083495.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/711387/9083495.page</link>
				<pubDate><![CDATA[Sat, 17 Dec 2016 15:33:41]]> GMT</pubDate>
				<author><![CDATA[ ChazSexington]]></author>
			</item>
	</channel>
</rss>