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		<title><![CDATA[Latest posts for the thread "[1500] - Blood Angels/Flesh Tearers Tournament List"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1500] - Blood Angels/Flesh Tearers Tournament List"]]></description>
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				<title>[1500] - Blood Angels/Flesh Tearers Tournament List</title>
				<description><![CDATA[ Hi Dakka people I'm thinking of taking this list to a tournament at the end of January. Any advice on what I should drop or add much appreciated thanks.<br /> <br /> <br /> Golden Host Formation <br /> <br /> Commander Dante 220 Points <br /> <br /> Sanguinary Guard Squad 1<br /> 3 Encarmine Swords, 1 Encarmine Axe, 1 Power Fist and 5 Angelus Boltguns<br />            175 Points <br /> <br /> Sanguinary Guard Squad 2<br /> Exact Same As The First Squad<br />             175 Points <br /> <br />         Total Points 570 <br /> <br /> <br /> Flesh Tearers Strike Force <br /> <br /> Sanguinary Priest <br /> On A Bike <br /> 85 Points <br /> <br /> Death Company Squad <br /> (5) With Bolt Pistols and Chainswords. Jump Packs<br /> 115 Points <br /> <br /> Terminator Assault Squad <br /> (5) All With Thunder Hammers and Storm Shields <br /> 225 Points <br /> <br /> Scout Squad <br /> (5) With Boltguns <br /> 55 Points <br /> <br /> Assault Squad 1 <br /> Sergeant With Combi-Melta. 2 Meltaguns In A Drop Pod<br /> 135 Points <br /> <br /> Assault Squad 2<br /> Same As The First Squad <br /> 135 Points <br /> <br /> Bike Squad <br /> (5) Sergeant With Combi-Grav. 2 Grav-guns. <br /> 145 Points <br /> <br /> Drop Pod <br /> 35 Points <br /> <br /> Total Points 930<br /> <br /> Total Army Points 1500<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 17 Dec 2016 15:55:02]]> GMT</pubDate>
				<author><![CDATA[ Baalwarvet]]></author>
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				<title>[1500] - Blood Angels/Flesh Tearers Tournament List</title>
				<description><![CDATA[ The terminators end up costing too much for one wound models <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>. Taking Dante with the golden host gives you a reliable deep strike only scattering <span class="glossaryitem" onmouseover='gp(24);'>D6</span>, so you have the ability to throw a few inferno pistols in the unit for precise melta goodness. Since you have that option I would avoid meltacide units since at this lower point cost you don't want units to slam down to just die. As much as I despise grav I'd take more grav bike units than meltacide squads. Also on the note of grav scout doesn't count as moving so if the scout Sgt has a combi grav he gets the full 3 shots. Since you don't have more than the normal amount of fast attack slots I'd take a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> for obsec scouts since the FTSF rage ability doesn't come into play too often. If you can fit it power fist or sword on a <span class="glossaryitem" onmouseover='gp(349);'>DC</span> guy. Now while you can't put a priest in the guard squads in the beginning of the game once they are on the table joining the squads doesn't hurt them what so ever so take two on packs and try to get them into the unit, if you have to hop the priests from unit to unit so they aren't alone and have body guards. Just my 2¢]]></description>
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				<pubDate><![CDATA[Sat, 17 Dec 2016 19:24:16]]> GMT</pubDate>
				<author><![CDATA[ BloodPigeons89B]]></author>
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				<title>Re:[1500] - Blood Angels/Flesh Tearers Tournament List</title>
				<description><![CDATA[ <font color='black'> </font><span style="font-size: 12px; line-height: normal;"> </span><br /> <br /> Named Character!!! YOU WILL DIE!!!!!!<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 17 Dec 2016 20:05:42]]> GMT</pubDate>
				<author><![CDATA[ XxDregosxX]]></author>
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