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				<title>[1500] - Necrons - Cad necrons </title>
				<description><![CDATA[ Hi all looking for some c&c on my necron list as of the new year I have only been playing 6 months so be nice <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Cad<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>Hq</span> catacomb command barge 135pts<br />       Gauntlet 10pts, Warscythe 20pts, phylectory 15pts<br /> <br /> Troops<br /> <br /> 10x necron warriors in ghost ark 235pts<br /> 10x necron warriors in ghost ark 235pts<br /> <br /> Fast attack <br /> <br /> 1x night scythe 130pts<br /> 3x tomb blades with gauss blasters and Shield 60pts <br /> <br /> Heavy support <br /> <br /> 1x tesseract ark 250pts<br /> <br /> Ahinnlation nexus 410pts<br /> <br /> My other list is cut the fast attack and Warscythe for a monlith]]></description>
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				<pubDate><![CDATA[Mon, 19 Dec 2016 10:44:44]]> GMT</pubDate>
				<author><![CDATA[ Bethorina]]></author>
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				<title>[1500] - Necrons - Cad necrons </title>
				<description><![CDATA[ I see that you're going for a vehicle theme, so feel free to ignore my advice in favour of doing what you want, but you've basically taken every sub-par unit in the codex and made a list out of them. Catacomb Command Barges, Tesseract Arks, Ghost Arks, Annihilation Barges and Doomsday Arks are all terrible. The power of the Necron codex comes from the sheer amount of T5 we can put on the table. Lychguard, Praetorians, Destroyers, Overlords, Tomb Blades w/ Shield Vanes and Wraiths are the bread and butter of the codex.<br /> <br /> That said, sticking with your theme, I would change a few things. You should give a Phase Shifter to the Overlord. That will allow you to take Meltaguns, Lances, Lascannons and other anti-tank weapons on the Overlord, helping to keep the Barge alive. I don't see what value the Night Scythe brings. Yes, it gives you some anti-air, but at 1000 points you won't see many flyers and flyers in general aren't very common. The Night Scythe is an excellent transport, but you're not transporting anything with it, so I would drop it. Though not necessary, Nebuloscopes are a very good upgrade for Tomb Blades. Don't drop the Warscythe and Fast Attack for a Monolith. #1. The Overlord needs the Warscythe, #2. Monoliths are more terrible than the other vehicles and #3. The Monoliths strength is the Eternity Gate, but with no foot-slogging infantry to teleport, you won't get anything out of it.<br /> <br /> I hope this helps!]]></description>
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				<pubDate><![CDATA[Tue, 20 Dec 2016 03:21:32]]> GMT</pubDate>
				<author><![CDATA[ counterwavecounter]]></author>
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				<title>[1500] - Necrons - Cad necrons </title>
				<description><![CDATA[ It not so much a theme but every vehicle is a pain to deal with as most people prepare for a wraith list etc so far from what I seen and unless the entire list is kitted for anti tank I feel this can be hard to being down considering the amount vehicles and fire power this brings to the table :3 ]]></description>
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				<pubDate><![CDATA[Tue, 20 Dec 2016 09:29:35]]> GMT</pubDate>
				<author><![CDATA[ Bethorina]]></author>
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				<title>[1500] - Necrons - Cad necrons </title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/711544/9088655.page"><b>Bethorina wrote:</b></a><br/>Unless the entire list is kitted for anti tank, I feel this can be hard to bring down</div></blockquote><br /> <br /> Maybe, maybe not. Because Necron vehicles are open-topped, all it takes is one penetrating hit to force an explodes and you don't have as much fire power as you think. Ghost Arks do pump out decent S4, but it's only S4 AP5. Say what you want about Gauss, but rolling 6s is not a good strategy. Tesla Destructors on the Scythe and Annihilation Barges are also good, but unreliable. Sometimes you get off 6-8 shots and sometimes 3-4. The S7 is nice, but with no <span class="glossaryitem" onmouseover='gp(6);'>AP</span> it's not terribly threatening to anything other than light vehicles. On the Doomsday Ark, a long range Demolisher Cannon looks fantastic on paper until you run up against cover saves. All of the S10 in the world doesn't matter when your opponent gets a 4+ invulnerable save against it.<br /> <br /> Anyway, what I'm saying is that Necron vehicles are not very good. I mean, if you want to make a vehicle heavy list who am I to tell you no. Just be mindful that it's an uncompetitive way to play Necrons and I'm not talking ITC level tournament play either, even friendly games will be a challenge. I would just hate for you to spend a ton of money on vehicle kits, only to relegate them permanently to the closest. That's what happened to me when I first started playing Necrons.]]></description>
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				<pubDate><![CDATA[Tue, 20 Dec 2016 13:39:58]]> GMT</pubDate>
				<author><![CDATA[ counterwavecounter]]></author>
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				<title>[1500] - Necrons - Cad necrons </title>
				<description><![CDATA[ I like your idea/theme.I don't like the Monolith/Tesseract, the Tomb Blades or the NightScythe (at least as long as it's alone).<br /> <br /> If I were you, I'd do the following:<br /> Your <span class="glossaryitem" onmouseover='gp(547);'>CCB</span> OLord needs a Phase Shifter and a Warscythe as a bare minimum, I'd say. Added to that, a Phylactery goes a long way especially in your kind of list. (I'd also ditch the flamer)<br /> <br /> Troops are perfect.<br /> I'd scratch all your Fast attack, it really looks random and like there's no plan.<br /> For Heavy Support, I'd go the full Dakka 5-6th edition way. 3 Anniilation Barges.<br /> Then, add the Annihilation Nexus, like you already have. Now, you have 5 Annihilation Barges. 5 AV13 Tesla Destructors. <br /> There's 65 remaining points. You can either put the Tomb Blades that you seem to like, which is not that bad of an idea, or the Flayed Ones. Both units would play the same role. Go assault/suicide tarpit a scary <span class="glossaryitem" onmouseover='gp(482);'>AT</span> unit. And yes, versus some meta lists, it would do really well. At 1500 points, 9 <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 13 vehicles that are all able to Jink for the 4+ are hard to deal with. One Wraithknight, that most Eldar lists bring is not even able to reliably down a single jinking Vehicle in two turns and there's not too many guns who can reliably penetrate AV13 to benefit from the Open Topped rule (it's probably only 6" melta who can do that).<br /> <br /> Good luck!]]></description>
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				<pubDate><![CDATA[Tue, 20 Dec 2016 14:59:10]]> GMT</pubDate>
				<author><![CDATA[ necr0n]]></author>
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				<title>[1500] - Necrons - Cad necrons </title>
				<description><![CDATA[ I already own all this :3 and out of around 35-40 games I have lost once I'll stick to it for now cause it is doing well <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I get what your saying but even then if you have str8 guns you need 6 to pen and then min another 6 to blow up it is hit and miss but I'll stick to it and see how it does at my first few event <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8c6883dccf708d874a324dc762133c1d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/711544/9089061.page"><b>counterwavecounter wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/711544/9088655.page"><b>Bethorina wrote:</b></a><br/>Unless the entire list is kitted for anti tank, I feel this can be hard to bring down</div></blockquote><br /> <br /> Maybe, maybe not. Because Necron vehicles are open-topped, all it takes is one penetrating hit to force an explodes and you don't have as much fire power as you think. Ghost Arks do pump out decent S4, but it's only S4 AP5. Say what you want about Gauss, but rolling 6s is not a good strategy. Tesla Destructors on the Scythe and Annihilation Barges are also good, but unreliable. Sometimes you get off 6-8 shots and sometimes 3-4. The S7 is nice, but with no <span class="glossaryitem" onmouseover='gp(6);'>AP</span> it's not terribly threatening to anything other than light vehicles. On the Doomsday Ark, a long range Demolisher Cannon looks fantastic on paper until you run up against cover saves. All of the S10 in the world doesn't matter when your opponent gets a 4+ invulnerable save against it.<br /> <br /> Anyway, what I'm saying is that Necron vehicles are not very good. I mean, if you want to make a vehicle heavy list who am I to tell you no. Just be mindful that it's an uncompetitive way to play Necrons and I'm not talking ITC level tournament play either, even friendly games will be a challenge. I would just hate for you to spend a ton of money on vehicle kits, only to relegate them permanently to the closest. That's what happened to me when I first started playing Necrons.</div></blockquote><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Thanks for the comments I have thought about flayed but unless there in a big group they do nothing which is meh the bikes normally go steal me line breaker causw people forget about them I'm just trying the Cad so I can play the tess ark from forge world :3 I thought about adding the extra barges but I have added the flyer for the extra Tesla :3 and just incase against other flyers <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> the Monolith is usually a distraction model for my doomsday ark cause people see big and assume scary most people I have played vet locals or new players all have to concentrate on one of the other but I do agree it mainly melta that is scary at least the tess ark can Jink <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> tempted to drop monolith and possibly the upgrades to fit another one in cause they eat most things for breakfast with their multi purpose gun xD<br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b7a79869d520e919c003f4861507fc14.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/711544/9089267.page"><b>necr0n wrote:</b></a><br/>I like your idea/theme.I don't like the Monolith/Tesseract, the Tomb Blades or the NightScythe (at least as long as it's alone).<br /> <br /> If I were you, I'd do the following:<br /> Your <span class="glossaryitem" onmouseover='gp(547);'>CCB</span> OLord needs a Phase Shifter and a Warscythe as a bare minimum, I'd say. Added to that, a Phylactery goes a long way especially in your kind of list. (I'd also ditch the flamer)<br /> <br /> Troops are perfect.<br /> I'd scratch all your Fast attack, it really looks random and like there's no plan.<br /> For Heavy Support, I'd go the full Dakka 5-6th edition way. 3 Anniilation Barges.<br /> Then, add the Annihilation Nexus, like you already have. Now, you have 5 Annihilation Barges. 5 AV13 Tesla Destructors. <br /> There's 65 remaining points. You can either put the Tomb Blades that you seem to like, which is not that bad of an idea, or the Flayed Ones. Both units would play the same role. Go assault/suicide tarpit a scary <span class="glossaryitem" onmouseover='gp(482);'>AT</span> unit. And yes, versus some meta lists, it would do really well. At 1500 points, 9 <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 13 vehicles that are all able to Jink for the 4+ are hard to deal with. One Wraithknight, that most Eldar lists bring is not even able to reliably down a single jinking Vehicle in two turns and there's not too many guns who can reliably penetrate AV13 to benefit from the Open Topped rule (it's probably only 6" melta who can do that).<br /> <br /> Good luck!</div></blockquote>]]></description>
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				<pubDate><![CDATA[Tue, 20 Dec 2016 16:41:58]]> GMT</pubDate>
				<author><![CDATA[ Bethorina]]></author>
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