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		<title><![CDATA[Latest posts for the thread "[1500] - DA Lion's Blade - First attempt :-/"]]></title>
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				<title>[1500] - DA Lion's Blade - First attempt :-/</title>
				<description><![CDATA[ Hi. I am thinking about restorating my green wing and putting together the lions blade. Most of the models are already there, they just need some love, as some of em are reaaaally old.<br /> <br /> The list: <br /> <br /> -Lions Blade-  1070<br /> <br /> Chaplain    (+auspex)<br /> <br /> Company Master  (+Power Fist, Auspex)<br /> <br /> Tactical Squad  (meltagun, combi-melta, droppod)<br /> Tactical Squad  (gravcannon /w gravamp, rhino)<br /> Tactical Squad  (multimelta, rhino)<br /> Tactical Squad  (bare-bones, razorback)<br /> Tactical Squad  (bare-bones, razorback)<br /> Tactical Squad  (bare-bones, razorback)<br /> <br /> Assault Squad  (2 flamers, droppod)<br /> Assault Squad  (2 flamers, droppod)<br /> <br /> Devastator Squad  (gravcannon /w <span class="glossaryitem" onmouseover='gp(243);'>amp</span>, rhino)<br /> Devastator Squad  (gravcannon /w <span class="glossaryitem" onmouseover='gp(243);'>amp</span>, rhino)<br /> <br /> <br /> -Auxiliary-  55<br /> <br /> Scout Squad  (bare-bones)<br /> <br /> <br /> -Oathsworn Detatchment-  370<br /> <br /> IK errant<br /> <br /> <br /> 3 pods so 2 come in turn 1. Rhinos because my guys can shoot out (and because i've got 4 rhinos). Knight because i really dont know if my heavy weapons will be sufficiant, and because knights tend to take fire for my army. <br /> <br /> I just dont know what to do with the mandatory <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>. Maybe let em infiltrate together with the scouts?! Or just let em hang out with the guys to counter charge?!<br /> <br /> Any thoughts for improvement?]]></description>
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				<pubDate><![CDATA[Fri, 23 Dec 2016 16:20:03]]> GMT</pubDate>
				<author><![CDATA[ Mickmann]]></author>
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				<title>[1500] - DA Lion's Blade - First attempt :-/</title>
				<description><![CDATA[ In my 1850 Lion's Blade, I run barebones <span class="glossaryitem" onmouseover='gp(746);'>CM</span> and Chaplain, mostly because they're only there as a tax and to give my <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squads Fearless.  You may want to consider a Command Squad for the Drop Pod with 5 melta guns or to find room for a Librarian (65 pts for a level 1 libby rolling on Divination for twin-linked).]]></description>
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				<pubDate><![CDATA[Fri, 23 Dec 2016 16:25:24]]> GMT</pubDate>
				<author><![CDATA[ Retrogamer0001]]></author>
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				<title>Re:[1500] - DA Lion's Blade - First attempt :-/</title>
				<description><![CDATA[ Problem is, we only play 1500 points at our <span class="glossaryitem" onmouseover='gp(38);'>flgs</span> right now. I am finding that those 350 points make a real difference in list building. I am always missing points :(<br /> <br /> Is the knight useful? Or drop him? For something else? If drop him i got 375 pts to spare (5 pts are unspent im my list)]]></description>
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				<pubDate><![CDATA[Fri, 23 Dec 2016 16:30:59]]> GMT</pubDate>
				<author><![CDATA[ Mickmann]]></author>
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				<title>[1500] - DA Lion's Blade - First attempt :-/</title>
				<description><![CDATA[ A Knight is always useful, and like you said, is a huge fire magnet.  A Lion's Blade is definitely tough at 1500, there is very little room for flexibility - your Scouts are a good example of this, as they are always better with Cloaks.  What weapons are you using for your Razorbacks?]]></description>
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				<pubDate><![CDATA[Fri, 23 Dec 2016 16:46:36]]> GMT</pubDate>
				<author><![CDATA[ Retrogamer0001]]></author>
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				<title>[1500] - DA Lion's Blade - First attempt :-/</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/712009/9095607.page"><b>Mickmann wrote:</b></a><br/>I just dont know what to do with the mandatory <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>. Maybe let em infiltrate together with the scouts?! Or just let em hang out with the guys to counter charge?!</div></blockquote>You can't attach non-Infiltrate characters to Infiltrate units at the start of the game. Just keep them as assault-deterrents and Fearless providers.<br /> <br /> Fitting both the Knight and a full battle company into 1500 really doesn't give you alot of wiggle room. Either that's fine an it works for you (allowing you to field the cool knight model and still have plenty of bodies to hold objectives with) or it won't (if someone has an easy answer to the Knight, and then the rest of your forces are under-gunned). That's going to be pretty dependent on your local meta.]]></description>
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				<pubDate><![CDATA[Fri, 23 Dec 2016 16:50:20]]> GMT</pubDate>
				<author><![CDATA[ Quanar]]></author>
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				<title>Re:[1500] - DA Lion's Blade - First attempt :-/</title>
				<description><![CDATA[ The hardest list in my <span class="glossaryitem" onmouseover='gp(38);'>flgs</span> is centered about a huge <span class="glossaryitem" onmouseover='gp(504);'>twc</span> deathstar. But i cant thing of much but shoot anything i got at em. The knight might at least insta kill one or two.<br /> <br /> Razorbacks are <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-heavy bolters each.]]></description>
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				<pubDate><![CDATA[Fri, 23 Dec 2016 17:08:50]]> GMT</pubDate>
				<author><![CDATA[ Mickmann]]></author>
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				<title>[1500] - DA Lion's Blade - First attempt :-/</title>
				<description><![CDATA[ Heavy Bolter Razorbacks won't get you too far, unless you're playing against horde armies - consider running them as <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannons instead, they're much more efficient.<br /> <br /> This list against a <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> deathstar will likely struggle, you need a lot of bodies to help absorb assaults, put out lots of fire, and grab objectives.  Even the Knight won't be great here, as all the <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> should have <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span>.  <br /> <br /> How many grav cannons are in your <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squads?  Lots of grav would definitely help, but the meltas won't be doing much.]]></description>
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				<pubDate><![CDATA[Fri, 23 Dec 2016 17:18:21]]> GMT</pubDate>
				<author><![CDATA[ Retrogamer0001]]></author>
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				<title>Re:[1500] - DA Lion's Blade - First attempt :-/</title>
				<description><![CDATA[ The <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squads all have only 1 weapon right now. I am already thinking about dropping the knight for some more equip on my guys/transports.<br /> <br /> Fitting my 3 razorbacks with assault cannons and buying 2 additional grav cannons will be 130 pts.<br /> <br /> If i drop the knight, that means 245 pts left to spend on other things. <br /> <br /> Any ideas?<br /> <br /> <br /> <br /> On a sidenote: is auspex on chappy/captain useful? Or rather get stormbolter for them (or combi weapon for captain)?]]></description>
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				<pubDate><![CDATA[Fri, 23 Dec 2016 17:39:33]]> GMT</pubDate>
				<author><![CDATA[ Mickmann]]></author>
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				<title>[1500] - DA Lion's Blade - First attempt :-/</title>
				<description><![CDATA[ Definitely make sure your <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squads have 2 grav cannons inside Rhinos, and 3 Razors with <span class="glossaryitem" onmouseover='gp(5);'>ACs</span>.  I would run barebones Chappy and <span class="glossaryitem" onmouseover='gp(746);'>CM</span> and add them to either your assault squads or <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squads.  <br /> <br /> Shroud of Heros on your <span class="glossaryitem" onmouseover='gp(746);'>CM</span> does provide <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>, however, and is only ten points, if you can spare them.  Again, if you can find the points, combi-melta on your <span class="glossaryitem" onmouseover='gp(746);'>CM</span> is fine, but melta bombs are useful too, and I would recommend melta bombs on your assault squads for taking out the odd vehicle.<br /> <br /> <br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Lion's Blade <br /> <br /> Battle-Demi Company #1 <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Company Master - 90 <br /> <br /> Troops <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad - 5 man, 1 flamer - 75<br /> FREE Razorback w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> - 20 <br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad - 5 man, 1 grav cannon w/ <span class="glossaryitem" onmouseover='gp(243);'>amp</span> - 105<br /> FREE Razorback w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> - 20 <br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad - 5 man, 1 grav cannon w/ <span class="glossaryitem" onmouseover='gp(243);'>amp</span> - 105<br /> FREE Razorback w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> - 20 <br /> <br /> Fast Attack <br /> Assault Squad - 5 man - 70<br /> FREE Razorback w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> - 20<br /> <br /> Heavy Support <br /> Devastator Squad - 5 man - 70<br /> FREE Razorback w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> - 20<br /> <br /> 755 pts<br /> <br /> Battle Demi-Company #2 <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Chaplain- 90 <br /> <br /> Troops <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad - 5 man, 1 grav cannon w/ <span class="glossaryitem" onmouseover='gp(243);'>amp</span> - 105<br /> FREE Razorback w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> - 20 <br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad - 5 man, 1 grav cannon w/ <span class="glossaryitem" onmouseover='gp(243);'>amp</span> - 105<br /> FREE Razorback w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> - 20 <br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad - 5 man, 1 grav cannon w/ <span class="glossaryitem" onmouseover='gp(243);'>amp</span> - 105<br /> FREE Razorback w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> - 20 <br /> <br /> Fast Attack <br /> Assault Squad -5 man - 1 flamer - 75<br /> FREE Razorback w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> - 20<br /> <br /> Heavy Support <br /> Devastator Squad - 5 man<br /> FREE Razorback w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> <br /> 650 pts<br /> <br /> Auxillary<br /> <br /> Scout Squad - camo cloaks, sniper rifles - 70 pts<br /> <br /> 1475 pts<br /> <br /> Lord of War<br /> Imperial Knight Warden - Gatling Cannon, Reaper Chainsword - 375 pts<br /> <br /> 1850 pts<br /> <br /> This is one of my 1850 builds for my Lion's Blade, which will give you a basic idea of what I'm doing for in a competitive sense.  This is a tough list for a lot of armies to deal with, and the Warden isn't a model that can be easily ignored, as I tend to be very aggressive with it.]]></description>
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				<pubDate><![CDATA[Fri, 23 Dec 2016 17:48:18]]> GMT</pubDate>
				<author><![CDATA[ Retrogamer0001]]></author>
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				<title>Re:[1500] - DA Lion's Blade - First attempt :-/</title>
				<description><![CDATA[ - 125 - Company Master - Fist & combi plasma & Artificer armor<br /> - 95 - Chaplain - meltabombs<br /> - 90 - Tactical Squad - Razorback /w <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-Assault cannons<br /> - 90 - Tactical Squad - Razorback /w <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-Assault cannons<br /> - 90 - Tactical Squad - Razorback /w <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-Assault cannons<br /> - 105 - Tactical Squad - Gravcannon /w <span class="glossaryitem" onmouseover='gp(243);'>amp</span> - Rhino<br /> - 105 - Tactical Squad - Gravcannon /w <span class="glossaryitem" onmouseover='gp(243);'>amp</span> - Rhino<br /> - 90 - Tactical Squad - Meltagun + Combimelta - Droppod<br /> - 85 - Assault Squad - 2 Flamers, meltabombs - Droppod<br /> - 85 - Assault Squad - 2 Flamers, meltabombs - Droppod<br /> - 140 - Devastators - 2 Gravcannons /w <span class="glossaryitem" onmouseover='gp(243);'>amp</span> - Rhino<br /> - 140 - Devastators - 2 Gravcannons /w <span class="glossaryitem" onmouseover='gp(243);'>amp</span> - Rhino<br /> - 65 - Scouts /w cloaks<br /> - 165 - Company Command Squad - 5x plasmagun - Droppod<br /> <br /> - 1470 - <br /> <br /> Company master joins command squad, chappy droppod meltas. 30 pts left. maybe for some weapons for those 3 naked squads :-)<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 23 Dec 2016 18:25:34]]> GMT</pubDate>
				<author><![CDATA[ Mickmann]]></author>
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				<title>[1500] - DA Lion's Blade - First attempt :-/</title>
				<description><![CDATA[ Looks solid to me, you could even add sniper rifles to the Scouts for just a few more points.  ]]></description>
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				<pubDate><![CDATA[Fri, 23 Dec 2016 18:44:08]]> GMT</pubDate>
				<author><![CDATA[ Retrogamer0001]]></author>
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				<title>Re:[1500] - DA Lion's Blade - First attempt :-/</title>
				<description><![CDATA[ I guess I will try the list like that. After a few games I will see what needs changing. I am just wondering how this list will do against that <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>-list ;-)<br /> <br /> the 30 points will be spent on sniperrifles and a flamer and 2 meltas for my 3 naked <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads.<br /> <br /> Thanks for all your input :-D]]></description>
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				<pubDate><![CDATA[Fri, 23 Dec 2016 19:37:00]]> GMT</pubDate>
				<author><![CDATA[ Mickmann]]></author>
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				<title>[1500] - DA Lion's Blade - First attempt :-/</title>
				<description><![CDATA[ Just try to keep as much distance between your vulnerable grav squads in Rhinos as possible, and don't forget to reroll your failed wounds with the grav <span class="glossaryitem" onmouseover='gp(243);'>amp</span>.]]></description>
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				<pubDate><![CDATA[Fri, 23 Dec 2016 20:36:34]]> GMT</pubDate>
				<author><![CDATA[ Retrogamer0001]]></author>
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				<title>[1500] - DA Lion's Blade - First attempt :-/</title>
				<description><![CDATA[ This is a list I have seen for the 2 Coy at least. Cant work points out at the moment. No book to hand.<br /> <br /> Coy Master. Art Armour<br /> Chaplain. Auspex<br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> - Flamer, Combi flamer - <span class="glossaryitem" onmouseover='gp(112);'>RB</span><br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> - Flamer, Combi flamer - <span class="glossaryitem" onmouseover='gp(112);'>RB</span><br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> - Melta, Combi melta - <span class="glossaryitem" onmouseover='gp(112);'>RB</span><br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> - Melta, Combi melta - <span class="glossaryitem" onmouseover='gp(112);'>RB</span><br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> - Melta, Combi melta - <span class="glossaryitem" onmouseover='gp(262);'>DP</span><br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> - Melta, Combi melta - <span class="glossaryitem" onmouseover='gp(262);'>DP</span><br /> <br /> Ass - melta bomb - <span class="glossaryitem" onmouseover='gp(112);'>RB</span><br /> Ass - melta bomb - <span class="glossaryitem" onmouseover='gp(112);'>RB</span><br /> <br /> <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> - <span class="glossaryitem" onmouseover='gp(112);'>RB</span><br /> <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> - <span class="glossaryitem" onmouseover='gp(112);'>RB</span><br /> <br /> Dreadnought - <span class="glossaryitem" onmouseover='gp(262);'>DP</span><br /> Dreadnought - <span class="glossaryitem" onmouseover='gp(262);'>DP</span><br /> <br /> Command squad - 5 x Grav Gun- <span class="glossaryitem" onmouseover='gp(262);'>DP</span><br /> Command squad - 5 x Melta Gun- <span class="glossaryitem" onmouseover='gp(262);'>DP</span>]]></description>
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				<pubDate><![CDATA[Thu, 5 Jan 2017 14:21:48]]> GMT</pubDate>
				<author><![CDATA[ rawne2510]]></author>
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