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		<title><![CDATA[Latest posts for the thread "[2000] - Blood Angels - Golden Host focussed list"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "[2000] - Blood Angels - Golden Host focussed list"]]></description>
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				<title>[2000] - Blood Angels - Golden Host focussed list</title>
				<description><![CDATA[ Golden Host<br /> Dante<br /> <br /> 5 Sanguinary Guard<br /> Chapter banner, 2 fists, 3 swords<br /> <br /> 5 Sanguinary guard<br /> 1 fist, 2 axes, 2 swords<br /> <br /> 5 Sanguinary guard<br /> 1 fist, 2 axes, 2 swords<br /> <br /> 5 Sanguinary guard<br /> 1 fist, 2 axes, 2 swords<br /> <br /> 5 Sanguinary guard<br /> 1 fist, 2 axes, 2 swords<br /> <br /> Flesh Tearers Strike force<br /> Techmarine<br /> <br /> 5 scouts<br /> <span class="glossaryitem" onmouseover='gp(260);'>Bp</span> & <span class="glossaryitem" onmouseover='gp(20);'>ccws</span><br /> <br /> 3 bikes<br /> 2 melta<br /> <br /> Deimos Vindicator<br /> Schism of Mars<br /> <br /> 3 Quad Mortars<br /> <br /> 3 Quad Mortars<br /> <br /> 1998pts<br /> <br /> The Flesh Tearers force puts out 24 st8 ap4 sunder (tank hunting) shots from the mortars (or 24 st5 ap5 pinning barrage blasts) and 3 st9 ap1 ordnance tank hunting shots.<br /> <br /> "With all 3 shots and schism of mars a deimos vindicator has a 39.5% chance of exploding an av14 vehicle in 1 round of shooting. <br /> Against av13 (using 2/3 in place of 5/6) it becomes 55.8% chance of an explodes in one round of shooting. <br /> Against av12 (using 1/2) it becomes a 62.4% chance. <br /> Against av11 (using 1/3) it becomes a 64.6% chance. <br /> Against av10 (using 1/6) it becomes a 65.1% chance."<br /> <br /> The artillery and Deimos also have durability enough to survive almost any alpha strike before the <span class="glossaryitem" onmouseover='gp(215);'>SG</span> arrive (24 T7 3+ wounds from the artillery units). The scouts can either infiltrate or have the techmarine join them and be used as artillery guards. The bikes run around and cause a nuisance or provide a roadblock/lock units in combat.<br /> <br /> Then 5 <span class="glossaryitem" onmouseover='gp(215);'>SG</span> units assault from <span class="glossaryitem" onmouseover='gp(471);'>DS</span> T2, 1 with Dante. Dante also making all <span class="glossaryitem" onmouseover='gp(215);'>SG</span> units scatter <span class="glossaryitem" onmouseover='gp(24);'>d6</span>" less during deepstrike. Fists in all units so they can take on most units by themselves.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/712076/9096868.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712076/9096868.page</link>
				<pubDate><![CDATA[Sat, 24 Dec 2016 10:48:14]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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