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		<title><![CDATA[Latest posts for the thread "[1000-1500] - Imperial Guard - What to do?"]]></title>
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				<title>[1000-1500] - Imperial Guard - What to do?</title>
				<description><![CDATA[ <font color='black'> </font><span style="font-size: 12px; line-height: normal;"> </span><br /> <br /> So, i want to build a 1000-1500 pts list. But, as a strong back bone, use Officio Assassinorium formation Assassinoium Execution Force. What should I do?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> The formation is 570 points with no uprades available.]]></description>
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				<pubDate><![CDATA[Tue, 27 Dec 2016 19:16:22]]> GMT</pubDate>
				<author><![CDATA[ XxDregosxX]]></author>
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				<title>[1000-1500] - Imperial Guard - What to do?</title>
				<description><![CDATA[ You lack anti-tank, especially light vehicles, and you lack bodies. Consider something like the following:<br /> <br /> Company command squad, chimera, lascannon<br /> Platoon command squad, autocannon<br /> Infantry squad, autocannon, grenade launcher<br /> Infantry squad, autocannon, grenade launcher<br /> Platoon command squad, autocannon<br /> Infantry squad, autocannon, grenade launcher<br /> Infantry squad, autocannon, grenade launcher<br /> <br /> 485 points<br /> <br /> "Bring it down" will probably be your go-to order.<br /> <br /> At 1000, you'd have to reduce one platoon to a veteran squad.<br /> <br /> At higher point level, I might try to sneak in a wyvern. I'm thinking that if facing a strung-out assault unit, killing some models in the middle could leave an assassin like the callidus or eversor in position to dish out a couple wounds, remove a couple models, and then because no one can get into base contact with him/her, take no incoming attacks, and then overrun the squad when they flee or at least survive an extra turn.]]></description>
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				<pubDate><![CDATA[Tue, 27 Dec 2016 23:36:18]]> GMT</pubDate>
				<author><![CDATA[ Celerior]]></author>
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