<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "[1850] - LBSF / Orbital Intervention Force"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "[1850] - LBSF / Orbital Intervention Force"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>[1850] - LBSF / Orbital Intervention Force</title>
				<description><![CDATA[ Thinking of building this as a <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> list but would like some help with what to do with 325 remaining points. Beef up the <span class="glossaryitem" onmouseover='gp(349);'>DC</span> units? Add something in command?<br /> <br /> +++Command+++<br /> Death company chaplain 125<br /> <br /> +++Core+++<br /> Lost brotherhood<br /> Death company chaplain 125<br /> Death company 5 - power fist - jump packs 140<br /> Death company 5 - power fist - jump packs 140<br /> Death company 5 - power fist - jump packs 140<br /> <span class="glossaryitem" onmouseover='gp(349);'>DC</span> dread - talons - meltagun - heavy flamer - drop pod 180<br /> <br /> +++Aux+++<br /> Archangels Orbital Intervention Force<br /> <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> terminators - assault cannon - chainfist 225<br /> Assault terminators - <span class="glossaryitem" onmouseover='gp(224);'>TH</span> + <span class="glossaryitem" onmouseover='gp(221);'>SS</span> 225<br /> Assault terminators - <span class="glossaryitem" onmouseover='gp(224);'>TH</span> + <span class="glossaryitem" onmouseover='gp(221);'>SS</span> 225<br /> <br /> Total<br /> 1,525]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9103622.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9103622.page</link>
				<pubDate><![CDATA[Thu, 29 Dec 2016 05:02:53]]> GMT</pubDate>
				<author><![CDATA[ gainsay]]></author>
			</item>
			<item>
				<title>Re:[1850] - LBSF / Orbital Intervention Force</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, take another <span class="glossaryitem" onmouseover='gp(349);'>DC</span> Chaplain in your command so all of your <span class="glossaryitem" onmouseover='gp(349);'>DC</span> get re-rolls and add some more bodies to the <span class="glossaryitem" onmouseover='gp(349);'>DC</span> squads. 5 guys is not all that hard to remove. Also, drop two <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> from each of the terminator squads to help with blending lighter targets. My 1850 <span class="glossaryitem" onmouseover='gp(349);'>DC</span> list is similar to this:<br /> <br /> <u><b>Lost Brotherhood Strike Force</b></u><br /> <b>Core</b> - Death Company Strike Force<br /> - Death Company Chaplain - 160<br /> -- The Gilded Crozius, Teleport Homer<br /> - Death Company Dreadnought - 135<br /> -- Blood Talons<br /> - Death Company Squad (9) - 257<br /> -- Jump Packs, 2x Power Fists, 2x Bolters<br /> - Death Company Squad (7) - 186<br /> -- Jump Packs, 1x Power Fist, 1x Bolter<br /> - Death Company Squad (7) - 186<br /> -- Jump Packs, 1x Power Fist, 1x Bolter<br /> <br /> <b>Command</b> - Death Company Command<br /> - Death Company Chaplain - 140<br /> -- Teleport Homer, Melta Bombs<br /> - Death Company Chaplain - 140<br /> -- Teleport Homer, Melta Bombs<br /> <br /> <b>Auxiliary</b> - Archangels Orbital Intervention Force<br /> - Terminator Assault Squad - 215<br /> -- 2x Thunder Hammer and Storm Shield, Sergeant (Thunder Hammer and Storm Shield)<br /> - Terminator Assault Squad - 215<br /> -- 2x Thunder Hammer and Storm Shield, Sergeant (Thunder Hammer and Storm Shield)<br /> - Terminator Assault Squad - 215<br /> -- 2x Thunder Hammer and Storm Shield, Sergeant (Thunder Hammer and Storm Shield)<br /> <br /> --- 1849<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9103995.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9103995.page</link>
				<pubDate><![CDATA[Thu, 29 Dec 2016 11:30:53]]> GMT</pubDate>
				<author><![CDATA[ snykyninja]]></author>
			</item>
			<item>
				<title>Re:[1850] - LBSF / Orbital Intervention Force</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8e6a4a87692333c5a9e51f46263f41c1.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/712499/9103995.page"><b>snykyninja wrote:</b></a><br/><span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, take another <span class="glossaryitem" onmouseover='gp(349);'>DC</span> Chaplain in your command so all of your <span class="glossaryitem" onmouseover='gp(349);'>DC</span> get re-rolls and add some more bodies to the <span class="glossaryitem" onmouseover='gp(349);'>DC</span> squads. 5 guys is not all that hard to remove. Also, drop two <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> from each of the terminator squads to help with blending lighter targets. My 1850 <span class="glossaryitem" onmouseover='gp(349);'>DC</span> list is similar to this:<br /> <br /> <u><b>Lost Brotherhood Strike Force</b></u><br /> <b>Core</b> - Death Company Strike Force<br /> - Death Company Chaplain - 160<br /> -- The Gilded Crozius, Teleport Homer<br /> - Death Company Dreadnought - 135<br /> -- Blood Talons<br /> - Death Company Squad (9) - 257<br /> -- Jump Packs, 2x Power Fists, 2x Bolters<br /> - Death Company Squad (7) - 186<br /> -- Jump Packs, 1x Power Fist, 1x Bolter<br /> - Death Company Squad (7) - 186<br /> -- Jump Packs, 1x Power Fist, 1x Bolter<br /> <br /> <b>Command</b> - Death Company Command<br /> - Death Company Chaplain - 140<br /> -- Teleport Homer, Melta Bombs<br /> - Death Company Chaplain - 140<br /> -- Teleport Homer, Melta Bombs<br /> <br /> <b>Auxiliary</b> - Archangels Orbital Intervention Force<br /> - Terminator Assault Squad - 215<br /> -- 2x Thunder Hammer and Storm Shield, Sergeant (Thunder Hammer and Storm Shield)<br /> - Terminator Assault Squad - 215<br /> -- 2x Thunder Hammer and Storm Shield, Sergeant (Thunder Hammer and Storm Shield)<br /> - Terminator Assault Squad - 215<br /> -- 2x Thunder Hammer and Storm Shield, Sergeant (Thunder Hammer and Storm Shield)<br /> <br /> --- 1849<br /> <br /> </div></blockquote><br /> <br /> Thanks for the list! Why the x1 bolter?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9104033.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9104033.page</link>
				<pubDate><![CDATA[Thu, 29 Dec 2016 12:31:21]]> GMT</pubDate>
				<author><![CDATA[ gainsay]]></author>
			</item>
			<item>
				<title>[1850] - LBSF / Orbital Intervention Force</title>
				<description><![CDATA[ powerful <span class="glossaryitem" onmouseover='gp(130);'>TS</span> don't get an extra attack from bolt pistols as <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> weapons since it's a specialist weapons. <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> do not take the Orbital Intervention Force. It is way too expensive and murders your points. The stormraven or Lucifer armoured task force is cheaper point wise. If you want to deep strike into close combat take the golden host much better point for point especially with <span class="glossaryitem" onmouseover='gp(24);'>D6</span> scatter alowing you  to melta something or blender something in close combat. Terminators are bad and over priced, taking a high number of them for a chance at alpha strike that you still have to roll reserves on is blasphemy. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9104102.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9104102.page</link>
				<pubDate><![CDATA[Thu, 29 Dec 2016 13:42:04]]> GMT</pubDate>
				<author><![CDATA[ BloodPigeons89B]]></author>
			</item>
			<item>
				<title>Re:[1850] - LBSF / Orbital Intervention Force</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d025cf5ed47f3872e8833bb8faff2184.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/712499/9104033.page"><b>gainsay wrote:</b></a><br/><div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
<blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8e6a4a87692333c5a9e51f46263f41c1.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/712499/9103995.page"><b>snykyninja wrote:</b></a><br/><span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, take another <span class="glossaryitem" onmouseover='gp(349);'>DC</span> Chaplain in your command so all of your <span class="glossaryitem" onmouseover='gp(349);'>DC</span> get re-rolls and add some more bodies to the <span class="glossaryitem" onmouseover='gp(349);'>DC</span> squads. 5 guys is not all that hard to remove. Also, drop two <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> from each of the terminator squads to help with blending lighter targets. My 1850 <span class="glossaryitem" onmouseover='gp(349);'>DC</span> list is similar to this:<br /> <br /> <u><b>Lost Brotherhood Strike Force</b></u><br /> <b>Core</b> - Death Company Strike Force<br /> - Death Company Chaplain - 160<br /> -- The Gilded Crozius, Teleport Homer<br /> - Death Company Dreadnought - 135<br /> -- Blood Talons<br /> - Death Company Squad (9) - 257<br /> -- Jump Packs, 2x Power Fists, 2x Bolters<br /> - Death Company Squad (7) - 186<br /> -- Jump Packs, 1x Power Fist, 1x Bolter<br /> - Death Company Squad (7) - 186<br /> -- Jump Packs, 1x Power Fist, 1x Bolter<br /> <br /> <b>Command</b> - Death Company Command<br /> - Death Company Chaplain - 140<br /> -- Teleport Homer, Melta Bombs<br /> - Death Company Chaplain - 140<br /> -- Teleport Homer, Melta Bombs<br /> <br /> <b>Auxiliary</b> - Archangels Orbital Intervention Force<br /> - Terminator Assault Squad - 215<br /> -- 2x Thunder Hammer and Storm Shield, Sergeant (Thunder Hammer and Storm Shield)<br /> - Terminator Assault Squad - 215<br /> -- 2x Thunder Hammer and Storm Shield, Sergeant (Thunder Hammer and Storm Shield)<br /> - Terminator Assault Squad - 215<br /> -- 2x Thunder Hammer and Storm Shield, Sergeant (Thunder Hammer and Storm Shield)<br /> <br /> --- 1849<br /> <br /> </div></blockquote><br /> 
</div>
</div>
</div><br /> Thanks for the list! Why the x1 bolter?</div></blockquote><br /> The Power Fists are specialist weapons, and so don't get +1A for 2xccw. The <span class="glossaryitem" onmouseover='gp(349);'>DC</span> are relentless so can still charge after firing rapid fire weapons so the boltgun on the powerfist guy gives an extra shot before charging, with no drawbacks.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><a href="/dakkaforum/posts/preList/712499/9104102.page"><b>BloodPigeons89B wrote:</b></a><br/>powerful <span class="glossaryitem" onmouseover='gp(130);'>TS</span> don't get an extra attack from bolt pistols as <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> weapons since it's a specialist weapons. <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> do not take the Orbital Intervention Force. It is way too expensive and murders your points. The stormraven or Lucifer armoured task force is cheaper point wise. If you want to deep strike into close combat take the golden host much better point for point especially with <span class="glossaryitem" onmouseover='gp(24);'>D6</span> scatter alowing you  to melta something or blender something in close combat. Terminators are bad and over priced, taking a high number of them for a chance at alpha strike that you still have to roll reserves on is blasphemy. </div></blockquote><br /> So the OIF isn't exactly the best formation and terminators are pretty poor, but they look cool and it's a fun thing to do. The bangles aren't exactly a top tier army right now anyway so why not have some fun with them and field some cool units?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9104206.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9104206.page</link>
				<pubDate><![CDATA[Thu, 29 Dec 2016 15:08:40]]> GMT</pubDate>
				<author><![CDATA[ snykyninja]]></author>
			</item>
			<item>
				<title>[1850] - LBSF / Orbital Intervention Force</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/712499/9104102.page"><b>BloodPigeons89B wrote:</b></a><br/>powerful <span class="glossaryitem" onmouseover='gp(130);'>TS</span> don't get an extra attack from bolt pistols as <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> weapons since it's a specialist weapons. <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> do not take the Orbital Intervention Force. It is way too expensive and murders your points. The stormraven or Lucifer armoured task force is cheaper point wise. If you want to deep strike into close combat take the golden host much better point for point especially with <span class="glossaryitem" onmouseover='gp(24);'>D6</span> scatter alowing you  to melta something or blender something in close combat. Terminators are bad and over priced, taking a high number of them for a chance at alpha strike that you still have to roll reserves on is blasphemy. </div></blockquote><br /> <br /> Honestly wouldn't play the game if I have to play storm ravens just not my style and would like to have fun with my minis painting and playing . At least the terminators can charge and shoot twice. However the Lucifer task force is pretty sweet]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9104534.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9104534.page</link>
				<pubDate><![CDATA[Thu, 29 Dec 2016 18:38:50]]> GMT</pubDate>
				<author><![CDATA[ gainsay]]></author>
			</item>
			<item>
				<title>[1850] - LBSF / Orbital Intervention Force</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(482);'>AT</span> least get a locator beacon for the pod and some teleport homers. Get the veritas vitae for your warlord and roll twice on strategic. <br /> <br /> Honestly, the intervention force is better used in a list with Capt Carlaen. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9104611.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9104611.page</link>
				<pubDate><![CDATA[Thu, 29 Dec 2016 19:26:17]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
			</item>
			<item>
				<title>Re:[1850] - LBSF / Orbital Intervention Force</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8e6a4a87692333c5a9e51f46263f41c1.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/712499/9104206.page"><b>snykyninja wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d025cf5ed47f3872e8833bb8faff2184.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/712499/9104033.page"><b>gainsay wrote:</b></a><br/><div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
<blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8e6a4a87692333c5a9e51f46263f41c1.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/712499/9103995.page"><b>snykyninja wrote:</b></a><br/><span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, take another <span class="glossaryitem" onmouseover='gp(349);'>DC</span> Chaplain in your command so all of your <span class="glossaryitem" onmouseover='gp(349);'>DC</span> get re-rolls and add some more bodies to the <span class="glossaryitem" onmouseover='gp(349);'>DC</span> squads. 5 guys is not all that hard to remove. Also, drop two <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> from each of the terminator squads to help with blending lighter targets. My 1850 <span class="glossaryitem" onmouseover='gp(349);'>DC</span> list is similar to this:<br /> <br /> <u><b>Lost Brotherhood Strike Force</b></u><br /> <b>Core</b> - Death Company Strike Force<br /> - Death Company Chaplain - 160<br /> -- The Gilded Crozius, Teleport Homer<br /> - Death Company Dreadnought - 135<br /> -- Blood Talons<br /> - Death Company Squad (9) - 257<br /> -- Jump Packs, 2x Power Fists, 2x Bolters<br /> - Death Company Squad (7) - 186<br /> -- Jump Packs, 1x Power Fist, 1x Bolter<br /> - Death Company Squad (7) - 186<br /> -- Jump Packs, 1x Power Fist, 1x Bolter<br /> <br /> <b>Command</b> - Death Company Command<br /> - Death Company Chaplain - 140<br /> -- Teleport Homer, Melta Bombs<br /> - Death Company Chaplain - 140<br /> -- Teleport Homer, Melta Bombs<br /> <br /> <b>Auxiliary</b> - Archangels Orbital Intervention Force<br /> - Terminator Assault Squad - 215<br /> -- 2x Thunder Hammer and Storm Shield, Sergeant (Thunder Hammer and Storm Shield)<br /> - Terminator Assault Squad - 215<br /> -- 2x Thunder Hammer and Storm Shield, Sergeant (Thunder Hammer and Storm Shield)<br /> - Terminator Assault Squad - 215<br /> -- 2x Thunder Hammer and Storm Shield, Sergeant (Thunder Hammer and Storm Shield)<br /> <br /> --- 1849<br /> <br /> </div></blockquote><br /> 
</div>
</div>
</div><br /> Thanks for the list! Why the x1 bolter?</div></blockquote><br /> The Power Fists are specialist weapons, and so don't get +1A for 2xccw. The <span class="glossaryitem" onmouseover='gp(349);'>DC</span> are relentless so can still charge after firing rapid fire weapons so the boltgun on the powerfist guy gives an extra shot before charging, with no drawbacks.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><a href="/dakkaforum/posts/preList/712499/9104102.page"><b>BloodPigeons89B wrote:</b></a><br/>powerful <span class="glossaryitem" onmouseover='gp(130);'>TS</span> don't get an extra attack from bolt pistols as <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> weapons since it's a specialist weapons. <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> do not take the Orbital Intervention Force. It is way too expensive and murders your points. The stormraven or Lucifer armoured task force is cheaper point wise. If you want to deep strike into close combat take the golden host much better point for point especially with <span class="glossaryitem" onmouseover='gp(24);'>D6</span> scatter alowing you  to melta something or blender something in close combat. Terminators are bad and over priced, taking a high number of them for a chance at alpha strike that you still have to roll reserves on is blasphemy. </div></blockquote><br /> So the OIF isn't exactly the best formation and terminators are pretty poor, but they look cool and it's a fun thing to do. The bangles aren't exactly a top tier army right now anyway so why not have some fun with them and field some cool units?</div></blockquote><br /> <br /> To win? The game is fun to play but at some point you're going to want to win and that formation won't help to make that happen. Is is for list sharing, unless said otherwise it's perceived to be to win in a competitive way and the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> didn't  say just for fun, non-competetive, or balanced. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d025cf5ed47f3872e8833bb8faff2184.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/712499/9104534.page"><b>gainsay wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/712499/9104102.page"><b>BloodPigeons89B wrote:</b></a><br/>powerful <span class="glossaryitem" onmouseover='gp(130);'>TS</span> don't get an extra attack from bolt pistols as <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> weapons since it's a specialist weapons. <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> do not take the Orbital Intervention Force. It is way too expensive and murders your points. The stormraven or Lucifer armoured task force is cheaper point wise. If you want to deep strike into close combat take the golden host much better point for point especially with <span class="glossaryitem" onmouseover='gp(24);'>D6</span> scatter alowing you  to melta something or blender something in close combat. Terminators are bad and over priced, taking a high number of them for a chance at alpha strike that you still have to roll reserves on is blasphemy. </div></blockquote><br /> <br /> Honestly wouldn't play the game if I have to play storm ravens just not my style and would like to have fun with my minis painting and playing . At least the terminators can charge and shoot twice. However the Lucifer task force is pretty sweet</div></blockquote><br /> <br /> The armored task force is very fun and can wreck and unexpected army. Whether you take it or not there are better ways to finish out this list without the AOSF.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9104674.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9104674.page</link>
				<pubDate><![CDATA[Thu, 29 Dec 2016 20:05:03]]> GMT</pubDate>
				<author><![CDATA[ BloodPigeons89B]]></author>
			</item>
			<item>
				<title>[1850] - LBSF / Orbital Intervention Force</title>
				<description><![CDATA[ I personally prefer LBSF  + IK. Take the scouts and <span class="glossaryitem" onmouseover='gp(330);'>MM</span> attack bikes and such from the LBSF and forget other formations. That gives your whole army a ton of extra movement. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9104683.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9104683.page</link>
				<pubDate><![CDATA[Thu, 29 Dec 2016 20:09:26]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
			</item>
			<item>
				<title>Re:[1850] - LBSF / Orbital Intervention Force</title>
				<description><![CDATA[ <br /> The armored task force is very fun and can wreck and unexpected army. Whether you take it or not there are better ways to finish out this list without the AOSF.</div></blockquote><br /> <br /> If I add the armored task force what should I do with the land raider? Can a squad of non jump <span class="glossaryitem" onmouseover='gp(349);'>DC</span> pile in? U sure because of the formations ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9105341.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712499/9105341.page</link>
				<pubDate><![CDATA[Fri, 30 Dec 2016 03:58:16]]> GMT</pubDate>
				<author><![CDATA[ gainsay]]></author>
			</item>
	</channel>
</rss>