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		<title><![CDATA[Latest posts for the thread "[1850] - Tau"]]></title>
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				<title>[1850] - Tau</title>
				<description><![CDATA[ first question answered. Updated this post with my list and some questions.<br /> <br /> I need some help with the list below. particularly the support systems on some of the units. And are missile or shield drones with some of the retaliation cadre units a good choice? I plan to start the game with the stealth cadre and drone net on the table and <span class="glossaryitem" onmouseover='gp(471);'>DS</span> the cadre. Are EWOs a waste on units deep striking?<br /> <br /> +++Retaliation Cadre+++<br /> <br /> Commander 166 - XV86 - Dual Fusion<br /> <br /> Riptide 225 - Ion Accelerator - plasma rifle - stim injector - <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> ( or velocity tracker )<br /> <br /> 2 XV8 Crisis Team 84 - dual fusion<br /> <br /> 2 XV8 Crisis Team 84 - dual plasma<br /> <br /> 2 XV8 Crisis Team 84 - dual plasma<br /> <br /> Broadside 65 - <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span><br /> <br /> +++Stealth Cadre+++<br /> <br /> XV95 Ghostkeel Battlesuit 130 - Ion Raker<br /> <br /> XV95 Ghostkeel Battlesuit 130 - Ion Raker<br /> <br /> 3 Stealth Battlesuits 120<br /> Shas’vre - fusion blaster - homing beacon - Markerlight & target lock<br /> <br /> 3 Stealth Battlesuits 120<br /> Shas’vre - fusion blaster - homing beacon - Markerlight & target lock<br /> <br /> +++Drone Net+++<br /> 4x Marker Drone 56<br /> 4x Marker Drone 56<br /> 4x Marker Drone 56<br /> 4x Marker Drone 56<br /> <br /> Total: 1207 - 643 points left]]></description>
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				<pubDate><![CDATA[Fri, 30 Dec 2016 14:44:19]]> GMT</pubDate>
				<author><![CDATA[ gainsay]]></author>
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				<title>[1850] - Tau</title>
				<description><![CDATA[ When you refer to Aux you are referring to the hunter cadre or dawn blade. That is not required to run all 3 formations. Technically you can run as many formations as you want. The ITC and most tournament formats limit you to 3 though. ]]></description>
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				<pubDate><![CDATA[Fri, 30 Dec 2016 15:18:50]]> GMT</pubDate>
				<author><![CDATA[ Trueknight803]]></author>
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				<title>[1850] - Tau</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/712643/9106035.page"><b>Trueknight803 wrote:</b></a><br/>When you refer to Aux you are referring to the hunter cadre or dawn blade. That is not required to run all 3 formations. Technically you can run as many formations as you want. The ITC and most tournament formats limit you to 3 though. </div></blockquote><br /> <br /> thanks! updated my post with a list and some questions! <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 30 Dec 2016 17:27:47]]> GMT</pubDate>
				<author><![CDATA[ gainsay]]></author>
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				<title>[1850] - Tau</title>
				<description><![CDATA[ I would recommend Velocity Trackers on the Ghostkeels if you want <span class="glossaryitem" onmouseover='gp(805);'>AA</span> in the list. 6 (or 12) S7 shots hitting rear armor will ruin most flyers' day.]]></description>
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				<pubDate><![CDATA[Fri, 30 Dec 2016 18:10:55]]> GMT</pubDate>
				<author><![CDATA[ GreenShoes]]></author>
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				<title>[1850] - Tau</title>
				<description><![CDATA[ Weapons with 18" range do not make good <span class="glossaryitem" onmouseover='gp(805);'>AA</span>, unless your opponent is hilariously awful at manuevering flyers. It's an excellent deterrant, but hardly effective. I'll post more critique in an hour or so, I have a Planetary Annihilation game.<br /> <br /> EDIT:<br /> Let's check out the list, shall we?<br /> • <strike>Why does your commander have guns? You have a drone net. Plop a drone controller on him, ditch the blasters, stick him in a squad of marker drones. Use the points you saved to buy more marker drones.</strike><br /> I see why now. I recommend taking a buffmander inside of a gunmander. Give him CNCNode, <span class="glossaryitem" onmouseover='gp(656);'>MSSS</span>, PENchip, and stick him in one of the Fusion squads.<br /> <br /> • Plasma Rifle is situational at best on the Riptide. I recommend <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, due to sheer shot volume. You have plenty of AP2, what you lack is shot output.<br /> <br /> • Switch one of the Plasma Suit squads to Fusion Suits. Again, you have plenty of AP2, you need anti-vehicle.<br /> <br /> • Drop the Markerlights on your Stealth Suits. You have plenty of them in the Drone Net.<br /> <br /> I recommend taking a Sky Ray for <span class="glossaryitem" onmouseover='gp(805);'>AA</span>. Anything after that is up to you, really.]]></description>
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				<pubDate><![CDATA[Fri, 30 Dec 2016 18:44:23]]> GMT</pubDate>
				<author><![CDATA[ Verviedi]]></author>
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				<title>[1850] - Tau</title>
				<description><![CDATA[ thanks for the help! what do you think about the <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> becoming a VT on the riptide and if the big crisis team should have target locks as well? And should the buffmander have some kind of weapon? I have 310 points left and want to keep an all suit theme. Suggestions? <br /> <br /> Updated list <br /> <br /> +++Retaliation Cadre+++<br /> <br /> Commander 135 - Command Node - Multi Spectrum - Nuro Chip<br /> <br /> Riptide 225 - Ion Accelerator - plasma rifle - stim injector - <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> ( or velocity tracker? )<br /> <br /> 1 XV8 Crisis Team 44 - dual fusion <br /> <br /> 1 XV8 Crisis Team 44 - dual plasma<br /> <br /> 4 XV8 Crisis Team 168 - dual plasma<br /> <br /> Broadside 65 - <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span> - <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> ( add velocity tracker or <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>? )<br /> <br /> +++Stealth Cadre+++<br /> <br /> 3 XV95 Ghostkeel Battle suits 445<br /> 3 Ion Raker - 3 burst cannon - 2 target lock - 3 <span class="glossaryitem" onmouseover='gp(658);'>EWO</span><br /> <br /> 3 Stealth Battle suits 95 - fusion blaster<br /> <br /> 3 Stealth Battle suits 95 - fusion blaster<br /> <br /> <br /> +++Drone Net+++<br /> <br /> 4x Marker Drone 56 <br /> <br /> 4x Marker Drone 56 <br /> <br /> 4x Marker Drone 56 <br /> <br /> 4x Marker Drone 56 <br /> <br /> questions: shield drones on <span class="glossaryitem" onmouseover='gp(471);'>DS</span> units? <br /> <br /> 1,540<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 30 Dec 2016 19:46:21]]> GMT</pubDate>
				<author><![CDATA[ gainsay]]></author>
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				<title>[1850] - Tau</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bd5867828046ce74bef349db5acbbf78.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/712643/9106321.page"><b>Verviedi wrote:</b></a><br/>Weapons with 18" range do not make good <span class="glossaryitem" onmouseover='gp(805);'>AA</span>, unless your opponent is hilariously awful at manuevering flyers. It's an excellent deterrant, but hardly effective. I'll post more critique in an hour or so, I have a Planetary Annihilation game.<br /> <br /> EDIT:<br /> Let's check out the list, shall we?<br /> • <strike>Why does your commander have guns? You have a drone net. Plop a drone controller on him, ditch the blasters, stick him in a squad of marker drones. Use the points you saved to buy more marker drones.</strike><br /> I see why now. I recommend taking a buffmander inside of a gunmander. Give him CNCNode, <span class="glossaryitem" onmouseover='gp(656);'>MSSS</span>, PENchip, and stick him in one of the Fusion squads.<br /> <br /> • Plasma Rifle is situational at best on the Riptide. I recommend <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, due to sheer shot volume. You have plenty of AP2, what you lack is shot output.<br /> <br /> • Switch one of the Plasma Suit squads to Fusion Suits. Again, you have plenty of AP2, you need anti-vehicle.<br /> <br /> • Drop the Markerlights on your Stealth Suits. You have plenty of them in the Drone Net.<br /> <br /> I recommend taking a Sky Ray for <span class="glossaryitem" onmouseover='gp(805);'>AA</span>. Anything after that is up to you, really.</div></blockquote><br /> <br /> Well the Zion Raker has a 24" range and a unit of two or three <span class="glossaryitem" onmouseover='gp(305);'>GKs</span> parked in the middle of the board will cover the majority of it, but fair enough point on the Skyray and the rest is good advice, too.]]></description>
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				<pubDate><![CDATA[Sat, 31 Dec 2016 01:47:01]]> GMT</pubDate>
				<author><![CDATA[ GreenShoes]]></author>
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				<title>[1850] - Tau</title>
				<description><![CDATA[ Huh. So it does. I've been playing it as if it had 18" range since the Codex was released.<br /> ...<br /> ...<br /> Goddammit, Verviedi.]]></description>
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				<pubDate><![CDATA[Sat, 31 Dec 2016 03:23:12]]> GMT</pubDate>
				<author><![CDATA[ Verviedi]]></author>
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