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		<title><![CDATA[Latest posts for the thread "[750] - Space Marines"]]></title>
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				<title>[750] - Space Marines</title>
				<description><![CDATA[ Looking for some feedback.  Have a 750 pts tourney coming up and haven't made a list that small in a long time.  Rules are Battle Forged, no Forge World, no <span class="glossaryitem" onmouseover='gp(787);'>LoW</span>.  Non-Malestorm missions.<br /> <br /> Raptor Wing Formation<br /> -Land Speeder (Typhoon Missile Launcher)<br /> -Storm Talon (Skyhammer Missile Launcher)<br /> -Storm Talon (Skyhammer Missile Launcher)<br /> <br /> <span class="glossaryitem" onmouseover='gp(683);'>CAD</span><br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> Librarian (lvl1, force sword)<br /> <br /> <b>Troops</b><br /> Tactical Squad #1 (5 man, melta, combi-melta, Rhino)<br /> Tactical Squad #2 (5 man, plasma, combi-plasma, Rhino)<br /> <br /> <b>Fast Attack</b><br /> Assault Squad (7 man, jump packs, flamer)<br /> <br /> I really love Storm Talons.  Wanted to make them the focus.  Not using Death from the Skies (cleared with <span class="glossaryitem" onmouseover='gp(421);'>TO</span>).  Formation allows me to ensure they come in turn 2 and re-rolls when wounding/armor pen.<br /> The <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> is about movement and grabbing/holding objectives.  Libby is there for cheap <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>.<br /> <br /> Concerns:<br /> 1) not a lot of real "punch."  Have some firepower and range, but not overwhelming<br /> 2) not sure what Chapter Tactics to take.  Was thinking Raven Guard to give Assault Marines Shrouded turn 1.<br /> <br /> I would love some feedback.  Looking to make a run at this tourney.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 31 Dec 2016 04:26:25]]> GMT</pubDate>
				<author><![CDATA[ spaztacus]]></author>
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				<title>[750] - Space Marines</title>
				<description><![CDATA[ It certainly feels like a <span class="glossaryitem" onmouseover='gp(757);'>RG</span> list.<br /> <br /> Your comment about the <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> “...is about movement and grabbing/holding objectives” makes me wonder why your troop tax is not a pair of scout squads in <span class="glossaryitem" onmouseover='gp(440);'>LSSs</span>.<br /> <br /> If you want more punch, I might swap out the assault marines for bikes.  And/or mount up your libi and swap all the <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> out for bikes.<br /> <br /> Assault marines while fun, are not the most competitive thing out there.  If you do want to keep them, I’d suggest swapping the lib for a chaplain and sticking him there.  He works as a reliable force multiplier.  Libis are more high risk/high reward, and a single ML1 is not going to be very reliable.]]></description>
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				<pubDate><![CDATA[Sat, 31 Dec 2016 13:23:49]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Re:[750] - Space Marines</title>
				<description><![CDATA[ Don't have the <span class="glossaryitem" onmouseover='gp(440);'>LSS</span>. Like your idea about a Chaplin. Thanks]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/712696/9107576.page</guid>
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				<pubDate><![CDATA[Sat, 31 Dec 2016 16:23:41]]> GMT</pubDate>
				<author><![CDATA[ spaztacus]]></author>
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