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		<title><![CDATA[Latest posts for the thread "[1850] - Deathwatch - Bringing the bodies"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - Deathwatch - Bringing the bodies"]]></description>
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				<title>[1850] - Deathwatch - Bringing the bodies</title>
				<description><![CDATA[ Building a new list for <span class="glossaryitem" onmouseover='gp(412);'>DW</span> army, I know one of the weaknesses of <span class="glossaryitem" onmouseover='gp(412);'>DW</span> is the low model count especially when pure <span class="glossaryitem" onmouseover='gp(412);'>DW</span>, but I believe this list has enough models to counteract it. <br /> Any comments and criticism is welcome.<br /> <br /> ++ Combined Arms Detachment (Deathwatch) ++<br /> <br /> + <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> +<br /> Watch Captain [Melta Bombs, The Beacon Angelis]<br /> Power Armour [Boltgun, Chainsword]<br /> <br /> + Troops +<br /> Veterans<br /> Drop Pod [Storm Bolter]<br /> 2x Veteran [Boltgun, Deathwatch Shotgun]<br /> 2x Veteran with Heavy Weapon [Deathwatch Frag Cannon, Storm Shield]<br /> Watch Sergeant [Auspex, Boltgun, Deathwatch Shotgun, Melta Bombs]<br /> <br /> Veterans<br /> Drop Pod [Storm Bolter]<br /> x5 Veteran [Boltgun, Deathwatch Shotgun]<br /> x4 Veteran with Heavy Weapon [Deathwatch Frag Cannon, Storm Shield]<br /> Watch Sergeant [Auspex, Boltgun, Deathwatch Shotgun, Melta Bombs]<br /> <br /> Veterans<br /> Drop Pod [Storm Bolter]<br /> x5 Veteran [Boltgun, Deathwatch Shotgun]<br /> x4 Veteran with Heavy Weapon [Deathwatch Frag Cannon, Storm Shield]<br /> Watch Sergeant [Auspex, Boltgun, Deathwatch Shotgun, Melta Bombs]<br /> <br /> Veterans<br /> Rhino<br /> x5 Veteran [Boltgun, Deathwatch Shotgun]<br /> x4 Veteran with Heavy Weapon [Deathwatch Frag Cannon, Storm Shield]<br /> Watch Sergeant [Auspex, Boltgun, Deathwatch Shotgun, Melta Bombs]<br /> <br /> Veterans<br /> Drop Pod [Storm Bolter]<br /> 5x Veteran [Boltgun, Deathwatch Shotgun]<br /> <br /> Veterans<br /> Drop Pod [Storm Bolter]<br /> 5x Veteran [Boltgun, Deathwatch Shotgun]<br /> <br /> Tactics: So the plan is to Keep the two basic 5 man squads on the board and use the empty pods to get 3 on T1 that are full, <span class="glossaryitem" onmouseover='gp(197);'>WM</span> goes with the 5 man w/ cannons drops first then the other two pods come in and don't scatter within 6in of him, and then I pull the Rhino as well giving me 7 5 man squads with 2 cannons each on their side for the Alpha strike. 2 Basic 5 mans camp objectives and empty pods ObSec onto other late game objectives.<br /> Between Cannons and Special Ammo, should have an answer for everything except <span class="glossaryitem" onmouseover='gp(805);'>AA</span>. The advantages of <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> is everything is ObSec except for the Captain, disadvantages are I barely get any bonuses from the codex and no formations.]]></description>
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				<pubDate><![CDATA[Sun, 1 Jan 2017 00:33:10]]> GMT</pubDate>
				<author><![CDATA[ ChobitsCrazy]]></author>
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				<title>[1850] - Deathwatch - Bringing the bodies</title>
				<description><![CDATA[ The problem with trying to have too many working parts in a list is that if one link in the chain is damaged your entire plan goes down in a smoking wreck.<br /> <br /> I would completely ditch the Rhino as it gives up an easy target to give First Blood to your opponent.<br /> <br /> I would try and get 7 Drop Pods in at that point level a few of which can be empty <span class="glossaryitem" onmouseover='gp(35);'>FA</span> Pods to get your Pods filled with Toops in for a solid Alpha Strike.]]></description>
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				<pubDate><![CDATA[Sun, 1 Jan 2017 05:27:23]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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				<title>Re:[1850] - Deathwatch - Bringing the bodies</title>
				<description><![CDATA[ You may be right in that regard, so I've made a second list that I can try out instead. This list will have more of a random factor without the beacon, and instead of having 1 Rhino and 20 bodies to keep me from tabling first turn, I will now have 10 bodies and a Libby termie. So riskier in that regard but more of a guaranteed Alpha.<br /> <br /> ++ Combined Arms Detachment (Deathwatch) ++<br /> <br /> + <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> +<br /> Librarian [Mastery Level 1]<br /> Terminator Armour [Force Axe]<br /> <br /> + Troops +<br /> Veterans<br /> Drop Pod [Storm Bolter]<br /> 2x Veteran [Boltgun, Deathwatch Shotgun]<br /> 2x Veteran with Heavy Weapon [Deathwatch Frag Cannon, Storm Shield]<br /> Watch Sergeant [Boltgun, Deathwatch Shotgun, Melta Bombs]<br /> <br /> Veterans<br /> Drop Pod [Storm Bolter]<br /> x5 Veteran [Boltgun, Deathwatch Shotgun]<br /> x4 Veteran with Heavy Weapon [Deathwatch Frag Cannon, Storm Shield]<br /> Watch Sergeant [Auspex, Boltgun, Deathwatch Shotgun, Melta Bombs]<br /> <br /> Veterans<br /> Drop Pod [Storm Bolter]<br /> x5 Veteran [Boltgun, Deathwatch Shotgun]<br /> x4 Veteran with Heavy Weapon [Deathwatch Frag Cannon, Storm Shield]<br /> Watch Sergeant [Auspex, Boltgun, Deathwatch Shotgun, Melta Bombs]<br /> <br /> Veterans<br /> Drop Pod [Storm Bolter]<br /> x5 Veteran [Boltgun, Deathwatch Shotgun]<br /> x4 Veteran with Heavy Weapon [Deathwatch Frag Cannon, Storm Shield]<br /> Watch Sergeant [Auspex, Boltgun, Deathwatch Shotgun, Melta Bombs]<br /> <br /> Veterans<br /> Drop Pod [Storm Bolter]<br /> 5x Veteran [Boltgun, Deathwatch Shotgun]<br /> <br /> Veterans<br /> Drop Pod [Storm Bolter]<br /> 5x Veteran [Boltgun, Deathwatch Shotgun]<br /> <br /> + Fast Attack +<br /> Drop Pod [Storm Bolter]<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 1 Jan 2017 08:23:48]]> GMT</pubDate>
				<author><![CDATA[ ChobitsCrazy]]></author>
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				<title>[1850] - Deathwatch - Bringing the bodies</title>
				<description><![CDATA[ I am finding with my Deathwatch army it's still nice to have some Melta for some of the bigger tanks.<br /> <br /> You can give a Vet a Combi-Melta & Deathwatch Shotgun. After playing a fair amount of games now I am also finding that the melta guys are better off going into one of the smaller drop teams because often I find them going after Fast vehicles or stuff that comes in from reserve later (eg. Drop Podding Dreadnoughts etc)<br /> <br /> Also if you come up against something with T4 that has <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> or multiple wounds the meltas can tear them a new one. A squad like this can be just as useful coming in later after your Alpha Stike has gone off.<br /> <br /> I have been playing around with 2 Squads with 2 Frag Cannons and 3 either Melta's or Combi-Melta's with a moderate amount of success.]]></description>
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				<pubDate><![CDATA[Sun, 1 Jan 2017 09:42:28]]> GMT</pubDate>
				<author><![CDATA[ Sinji]]></author>
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