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		<title><![CDATA[Latest posts for the thread "[1750] - Firehowlers + Wulfen"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1750] - Firehowlers + Wulfen"]]></description>
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				<title>[1750] - Firehowlers + Wulfen</title>
				<description><![CDATA[ Grey Hunters drop turn 1 to tank hunt supported by Land Speeder.  Scout squad infiltrate on an objective and just try to be annoying. 6 man bike squad and 2 Skyclaw squads have a 1/3 chance of having a 26"-36" charge range turn 1 because of the bonus given by the Wulfen.  3 fully loaded Wulfen to try and get into combat turn 2.<br /> <br /> <br /> +++ Wolves (1750pts) +++<br /> <br /> <br /> The Firehowlers (1074pts)<br /> <br /> Wolf Lord (175pts) [Warlord]<br /> ····Bike, Runic Armour, Bolt Pistol, Thunder Hammer<br /> Wolf Guard (195pts) <br /> ····4x Wolf Guard (142pts) <br /> ········Bikes, 4x Bolt Pistol, Power Fist, Power Sword, 2x Storm Shield<br /> ····Wolf Guard Pack Leader<br /> ········Bolt Pistol, Chainsword<br /> <br /> Wolf Scouts (75pts) <br /> ····5x Wolf Scout <br /> ········ 5x Sniper<br /> <br /> Grey Hunters (149pts)<br /> ····5x Grey Hunter<br /> ········5x Bolt Pistol, 4x Bolter, Meltagun<br /> ····Wolf Guard Pack Leader (34pts) <br /> ········Chainsword, Combi Melta<br /> ····Drop Pod<br /> <br /> Land Speeder Squadron (60pts)<br /> ····Multi-melta<br /> <br /> Skyclaws (210pts)<br /> ····9x Skyclaw <br /> ········9x Bolt Pistol, 8x Chainsword, Power Fist<br /> ····Wolf Guard Sky Leader<br /> ········Bolt Pistol, Power Fist<br /> <br /> Skyclaws (210pts)<br /> ····9x Skyclaw <br /> ········9x Bolt Pistol, 8x Chainsword, Power Fist<br /> ····Wolf Guard Sky Leader<br /> ········Bolt Pistol, Power Fist<br /> <br /> <br /> Wulfen Murderpack (678pts)<br /> <br /> Wulfen (226pts)<br /> ····5x Wulfen <br /> ········2x Thunder Hammer/Storm Shield, 3x Dual Frost Claws <br /> <br /> Wulfen (226pts)<br /> ····5x Wulfen <br /> ········2x Thunder Hammer/Storm Shield, 3x Dual Frost Claws <br /> <br /> Wulfen (226pts)<br /> ····5x Wulfen <br /> ········2x Thunder Hammer/Storm Shield, 3x Dual Frost Claws <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 1 Jan 2017 18:13:19]]> GMT</pubDate>
				<author><![CDATA[ thefallenjackal]]></author>
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				<title>[1750] - Firehowlers + Wulfen</title>
				<description><![CDATA[ Bummer I thought I'd get a few "you don't know what to run with Wulfen" comments and was hoping for at least one "yah this list has some good synergy".  I'll be trying this out my next time on the table of course and can let everyone know how that goes but any tweaks you want to suggest?]]></description>
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				<pubDate><![CDATA[Wed, 4 Jan 2017 14:50:03]]> GMT</pubDate>
				<author><![CDATA[ thefallenjackal]]></author>
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				<title>[1750] - Firehowlers + Wulfen</title>
				<description><![CDATA[ I think the problem with lists which are dependent on blood claw-type units are mostly avoided and thus people (like myself)  dont have much to add (<span class="glossaryitem" onmouseover='gp(149);'>WS</span> and <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 3 is absolutely crappy) .  The only comment i could possibly offer is you may struggle against <span class="glossaryitem" onmouseover='gp(9);'>AV</span>. To suggest a way to fix it though woukd require me to knowmore about the strengths of the formation. <br /> <br /> Personally <span class="glossaryitem" onmouseover='gp(269);'>id</span> only consider swift-claws of the 3 available archtypes to secure objectives. Tough unit which is unlikely to enter combat but is mobile is my thinking. <br /> <br /> Its annoying that bikes,  jump infantry and the claws all have these <span class="glossaryitem" onmouseover='gp(14);'>bs</span> stats because it makes large sections of the codex's unusable.... ]]></description>
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				<pubDate><![CDATA[Wed, 4 Jan 2017 15:18:22]]> GMT</pubDate>
				<author><![CDATA[ Corlys]]></author>
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