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		<title><![CDATA[Latest posts for the thread "Traitor Legion Death Guard Raptors"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Traitor Legion Death Guard Raptors"]]></description>
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				<title>Traitor Legion Death Guard Raptors</title>
				<description><![CDATA[ Hello my fellow Dakkanauts, I am here to ask the opinion of the community! I am making a new list for Death Guard from the Traitor Legion supplement and will be adding raptors to the list, These bad boys come in at T5 with a feel no pain that rerolls 1 (because of the decurion), however they are reduced to i3. As a result I feel like a powersword is not a good option since they will already be striking after most things that threaten them in combat. So my question is do I kit out the champion with a power axe, or do I spring for a fist? Right now they will be rocking 2 meltas and a combo per squad.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712982/9112192.page</link>
				<pubDate><![CDATA[Tue, 3 Jan 2017 07:59:39]]> GMT</pubDate>
				<author><![CDATA[ sykl]]></author>
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				<title>Traitor Legion Death Guard Raptors</title>
				<description><![CDATA[ I'd spring for the fist. At the costs you're dumping into these things you're better off making them hit harder than trying to backpedal and save the 10pts at the end.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/712982/9112203.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712982/9112203.page</link>
				<pubDate><![CDATA[Tue, 3 Jan 2017 08:07:43]]> GMT</pubDate>
				<author><![CDATA[ AnomanderRake]]></author>
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				<title>Traitor Legion Death Guard Raptors</title>
				<description><![CDATA[ Another opinion question, since Death Guard give troops relentless are plasma a better option?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/712982/9112323.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712982/9112323.page</link>
				<pubDate><![CDATA[Tue, 3 Jan 2017 10:15:13]]> GMT</pubDate>
				<author><![CDATA[ sykl]]></author>
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				<title>Re:Traitor Legion Death Guard Raptors</title>
				<description><![CDATA[ I think springing for both Plasma and a Powerfist are both almost required for <span class="glossaryitem" onmouseover='gp(528);'>DG</span> Raptors.  You want them hitting hard and inflicting a good hurt on whatever you <span class="glossaryitem" onmouseover='gp(471);'>DS</span> near, so paying for those is going to help ensure that you succeed.  Now whether or not the T5, 3+/5+++ with a reroll of 1's on the <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> will carry you into anther combat after that .... I'm not so sure.]]></description>
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				<pubDate><![CDATA[Tue, 3 Jan 2017 16:20:50]]> GMT</pubDate>
				<author><![CDATA[ Elroniel]]></author>
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				<title>Re:Traitor Legion Death Guard Raptors</title>
				<description><![CDATA[ Fist. It's versatile, so your squad will have a weapon that can hurt more or less anything. And yeah I3 means...Dropping down to I1 isn't a huge loss.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/712982/9118907.page</link>
				<pubDate><![CDATA[Fri, 6 Jan 2017 08:11:24]]> GMT</pubDate>
				<author><![CDATA[ Shadowbrand]]></author>
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