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		<title><![CDATA[Latest posts for the thread "[1500-2000] - Daemons and KDK - HELP PLEASE!"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1500-2000] - Daemons and KDK - HELP PLEASE!"]]></description>
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				<title>[1500-2000] - Daemons and KDK - HELP PLEASE!</title>
				<description><![CDATA[ Hi guys wanted some advice on how to build my army<br /> <br /> Daemons<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Fateweaver (dont have)<br /> Herald of Tzeentch on Disc (dont have)<br /> <br /> Troops<br /> 11x Pink Horrors<br /> 11x Pink Horrors<br /> 3x Nurglings (dont have)<br /> <br /> Fast Attack<br /> <br /> 3 or 6 Screamers  (dont have)<br /> 3x Plague Drones  (dont have)<br /> <br /> <span class="glossaryitem" onmouseover='gp(724);'>KDK</span><br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Bloodthirster (not sure which)<br /> Skullltaker<br /> <br /> Troops<br /> 10x Bloodletters<br /> 10x Bloodletters<br /> <br /> Fast Attack<br /> 5x Flesh Hounds<br /> 5x Flesh Hounds<br /> <br /> I also have 2 soul grinders, 3 bloodcrushers and a skull cannon i could put in i need advice on <span class="glossaryitem" onmouseover='gp(724);'>kdk</span> formations but also would like the following answered:<br /> <br /> - is it worth getting a 3rd grinder for the formation, or should i put them with <span class="glossaryitem" onmouseover='gp(724);'>kdk</span> for blood tithe<br /> - is it worth getting a possessed to run the core <span class="glossaryitem" onmouseover='gp(724);'>kdk</span> formation or is <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> obsec better<br /> - charnel cohort or go gorepack and forget the crushers<br /> -keep skulltaker with <span class="glossaryitem" onmouseover='gp(724);'>kdk</span> or put him on a juggernaught with daemons<br /> - can this work its basically a half tzeentch half <span class="glossaryitem" onmouseover='gp(724);'>kdk</span> list or am i not gonna have enough warp charges.<br /> <br /> Havent counted up the points not sure if everything can fit in this points range but any advice on what to keep and what not to bother with would be helpful. <br /> <br /> Thank You!!!<br /> <br /> <br /> <br /> <br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/713921/9129701.page</link>
				<pubDate><![CDATA[Wed, 11 Jan 2017 14:17:18]]> GMT</pubDate>
				<author><![CDATA[ ise147]]></author>
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				<title>[1500-2000] - Daemons and KDK - HELP PLEASE!</title>
				<description><![CDATA[ I am having a hard time seeing what you are trying to do as a tactic. what is your plan? (aka what makes this list defeat the enemy?)<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/713921/9130043.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/713921/9130043.page</link>
				<pubDate><![CDATA[Wed, 11 Jan 2017 17:17:27]]> GMT</pubDate>
				<author><![CDATA[ minisnatcher]]></author>
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				<title>Re:[1500-2000] - Daemons and KDK - HELP PLEASE!</title>
				<description><![CDATA[ Well i picked alot of the best units from both codexes.<br /> <br /> the horrors will sit back and summon<br /> soul grinders will throw phlegm down, may take 1 into melee (depending if i make them daemon or <span class="glossaryitem" onmouseover='gp(724);'>kdk</span>)<br /> bloodthirster flies up to kill what he can, while fateweaver does psychic stuff<br /> flesh hounds scout and get in asap<br /> screamers and grinders deal with <span class="glossaryitem" onmouseover='gp(9);'>AV</span><br /> if i use bloodletters they will deepstrike with skulltaker]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/713921/9130637.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/713921/9130637.page</link>
				<pubDate><![CDATA[Wed, 11 Jan 2017 22:02:47]]> GMT</pubDate>
				<author><![CDATA[ ise147]]></author>
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