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		<title><![CDATA[Latest posts for the thread "Coming back to CSM after a gaming break"]]></title>
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				<title>Coming back to CSM after a gaming break</title>
				<description><![CDATA[ So I'm coming back to <span class="glossaryitem" onmouseover='gp(3);'>40k</span> after a break. I've read through the Traitor Legions books and love it. I have a ridiculously large <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> collection (lacking in tanks though). I'm looking at either Alpha Legion or Death Guard. I plan on using their special detachments. Does anyone have any experience playing with either faction? What units/formations do you suggest? Any strategis that are recommended? Thanks for the help!]]></description>
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				<pubDate><![CDATA[Sun, 22 Jan 2017 20:22:37]]> GMT</pubDate>
				<author><![CDATA[ l0k1]]></author>
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				<title>Coming back to CSM after a gaming break</title>
				<description><![CDATA[ Alpha Legion infiltrating Chosen spam is pretty decent. You also get a rerollable 4+ to bring cultist units back if you take the Lost and the Damned as your auxiliary choice.<br /> <br /> From what I understand, Death Guard is Necron-level durability if that's more your play style.]]></description>
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				<pubDate><![CDATA[Sun, 22 Jan 2017 20:36:45]]> GMT</pubDate>
				<author><![CDATA[ GreenShoes]]></author>
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				<title>Coming back to CSM after a gaming break</title>
				<description><![CDATA[ What is the preferred set up for cultists? Pistol/<span class="glossaryitem" onmouseover='gp(19);'>cc</span>?]]></description>
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				<pubDate><![CDATA[Sun, 22 Jan 2017 21:16:15]]> GMT</pubDate>
				<author><![CDATA[ l0k1]]></author>
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				<title>Coming back to CSM after a gaming break</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/cb0c646fb7808866a4c6a0eed9992d76.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/715240/9153820.page"><b>l0k1 wrote:</b></a><br/>What is the preferred set up for cultists? Pistol/<span class="glossaryitem" onmouseover='gp(19);'>cc</span>?</div></blockquote><br /> <br /> Yes. Flamers are appreciated sometimes too.]]></description>
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				<pubDate><![CDATA[Sun, 22 Jan 2017 21:21:22]]> GMT</pubDate>
				<author><![CDATA[ Lord Kragan]]></author>
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				<title>Coming back to CSM after a gaming break</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/715240/9153825.page"><b>Lord Kragan wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/cb0c646fb7808866a4c6a0eed9992d76.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/715240/9153820.page"><b>l0k1 wrote:</b></a><br/>What is the preferred set up for cultists? Pistol/<span class="glossaryitem" onmouseover='gp(19);'>cc</span>?</div></blockquote><br /> <br /> Yes. Flamers are appreciated sometimes too.</div></blockquote><br /> <br /> I figured it would be due to their <span class="glossaryitem" onmouseover='gp(14);'>BS</span>. Thanks!]]></description>
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				<pubDate><![CDATA[Sun, 22 Jan 2017 21:29:54]]> GMT</pubDate>
				<author><![CDATA[ l0k1]]></author>
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				<title>Re:Coming back to CSM after a gaming break</title>
				<description><![CDATA[ I was playing Death Guard long before it even became more durable through Traitor Legions. I already liked the toughness increase, but the additions of the Gifts of Nurgle and them being relentless now upped the ante for the regular <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads, their Raptors, their Havocs, their Terminators and Chosen. It already was my choice to go for Death Guard first (although I have some World Eaters, Thousand Sons, and Emperor's Children as well as a Chaos Undivided force), and I am currently thinking of increasing my Death Guard yet again.<br /> Death Guard don't mind a lack of tanks. Most of them probably just rusted or broke down in other suitably unfortunate manners aeons ago.<br /> <br /> When going Death Guard, I'd say "what weapons?" Plague Zombies don't understand no 'stinking weapons'. Especially with a Nurglified Dark Apostle leading a whole bunch of returning Zombie squads. Hmmm. May need to expand on those 40 Plague Zombies (a mix between Zombie parts and both Catachans and Cadians plastics) I already have.<br /> <br /> Pappa Nurgle brings love, warmth and joy to your body. Even if it is through bacteria and viruses going rampant through you, while inexplainably staying alive.<br /> <br /> But all that is just my opinion, of course. I would lie if I said I didn't like at least half of the other Traitor Legions as well, including the Black Legion nowadays.<br /> As for non-Plaguified Cultists... I'd say their weapons load-out would depend on what you would do with them. If you mean for then to just sit on objectives while tougher stuff clears the table, a bit of long-range firepower through aytoguns wouldn't hurt. If you just wabt to have a cheap screen of expendable Wounds, that enter the combat (or get charged first) to tie up opponent's forces until your 'cavalry' arrives to 'save them', a blob of <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>&<span class="glossaryitem" onmouseover='gp(6);'>AP</span> Cultists is your thing.]]></description>
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				<pubDate><![CDATA[Sun, 22 Jan 2017 21:31:54]]> GMT</pubDate>
				<author><![CDATA[ Lord Xcapobl]]></author>
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				<title>Coming back to CSM after a gaming break</title>
				<description><![CDATA[ Thanks for the input! ]]></description>
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				<pubDate><![CDATA[Tue, 24 Jan 2017 22:13:52]]> GMT</pubDate>
				<author><![CDATA[ l0k1]]></author>
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