<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "War Convo Deepstriking"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "War Convo Deepstriking"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>War Convo Deepstriking</title>
				<description><![CDATA[ I'm having a blast with my War Convocation, and I was wondering if there is any way to deepstrike troops aside from the Dominus+breachers formation. In particular, I'm wondering if there is any way to dump Sicarian Infiltrators and Ruststalkers right into enemy lines -- Infiltrate is nice, but I've had a couple games where they never get close enough to do damage. Would I just be best off allying in some guard or marines and sticking them in one of their flying transports?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/716189/9172785.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/716189/9172785.page</link>
				<pubDate><![CDATA[Tue, 31 Jan 2017 18:35:40]]> GMT</pubDate>
				<author><![CDATA[ Jeddaven]]></author>
			</item>
			<item>
				<title>War Convo Deepstriking</title>
				<description><![CDATA[ You can't start a unit in a battle brothers transport, so if you're wanting to put some rust stalkers into a vendetta or a stormraven, that's not going to work. You could stick them in an empty rhino/chim/taurox/'raider by standing behind/next to it and embarking turn 1, but that does leave you vulnerable to getting shot to death by things like thunderfires and such if you don't go first.<br /> <br /> You'd be much better off with a bunker and escape hatch which lets you do something similar, though it telegraphs exactly where you're coming out.<br /> <br /> An allied librarius conclave would let you try for gate / levitate / geomancy powers that invilve unit moving and swapping and do much the same thing too, if less reliable.<br /> <br /> I believe you can outflank your infiltrators, that can definately be a thing as well, though again, without something like acute sense, you're at the whim of the dice gods.<br /> <br /> That's all that immediately comes to mind, hopefully someone else will have more useful ideas.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/716189/9172842.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/716189/9172842.page</link>
				<pubDate><![CDATA[Tue, 31 Jan 2017 19:01:28]]> GMT</pubDate>
				<author><![CDATA[ Drasius]]></author>
			</item>
	</channel>
</rss>