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		<title><![CDATA[Latest posts for the thread "[1850] - Grand Convocation"]]></title>
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				<title>[1850] - Grand Convocation</title>
				<description><![CDATA[ How do?<br /> <br /> So some of you might've seen my other threads about an upcoming game, and a cunning plan to take on a Greentide.<br /> <br /> It's a list for Game 3 of the upcoming London <span class="glossaryitem" onmouseover='gp(48);'>GT</span> - I'm not taking part in the tournament, but providing a training game for my opponent. <br /> <br /> Now I'm seriously out of practice at <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, so this is more a list designed to pull off my cunning plan, and give my opponent a real challenge. Ultimately, I still expect to lose because I've not played for years, but I reckon I can hump his Greentide and Kill Bursta, which form the backbone of his army - I just need to remember to actually go for objectives!<br /> <br /> And without further ado, here's my 1850.<br /> <br /> Belsarius Cawl - 200<br /> <br /> Tech-Priest Dominus - 105<br /> <br /> Kataphron Breachers - 150<br /> Two Torsion Cannon<br /> <br /> Kataphron Breachers - 150<br /> <br /> Kataphron Destroyers - 165<br /> <br /> Skitarii Vanguard - 155<br /> 5 extra, 3 Arc Rifles, Omnispex<br /> <br /> Skitarii Vanguard - 110<br /> 5 extra, Omnispex<br /> <br /> Skitarii Rangers - 235<br /> 5 extra, 3 Transuranic Arqueba, Omnispex<br /> <br /> Sicarian Infiltrators - 210<br /> Saint Chris's Autopurger<br /> <br /> Sicarian Infiltrators - 185<br /> <br /> Sydonian Dragoon - 45<br /> <br /> Sydonian Dragoon - 45<br /> <br /> Sydonian Dragoon - 90<br /> 1 extra<br /> <br /> <br /> Broad plan? Sicarians, nekkid Vanguard and Dragoons push forward to engage the Greentide - aiming to all arrive in charge range at roughly the same time. This should create a pleasant bubble of nasty effects. Sicarians bring him -1 <span class="glossaryitem" onmouseover='gp(149);'>WS</span>, <span class="glossaryitem" onmouseover='gp(14);'>BS</span>, I and <span class="glossaryitem" onmouseover='gp(82);'>Ld</span>. Vanguard of course bring that delightful -1 toughness to the entire unit (and some handy extra attacks). Autopurgef of course brings a big arse detonation which should take care of a huge swathe of Orks (the more of the Greentide I get within 6" of the Sicarians, the deadlierer it is!).<br /> <br /> The Dragoons? Well....they're there to pin him in place if needed. For reasons unknown, his Greentide only has a single Nob and the Warboss. Bit of cunning positioning I should be able to keep the only two models in the unit capable of harming the Dragoons far, far away - at least until the other three units get there (and they really need to bundle in together!)<br /> <br /> Unit size choice for Dragoons is so I've got a sacrificial prawn to charge first, absorbing any Overwatch, leaving the other two (hopefully) unmolested. This bit depends on my units getting there asap, and typical Orks <span class="glossaryitem" onmouseover='gp(14);'>BS</span> being cack.<br /> <br /> Having done some demo rolling, assuming I can get 40 of his 100 Boyz in Sicarian range for that I test....I can take out all but the Warboss and Nob with relative ease - and with that level of casualties, doesn't matter if they smash up some of my stuff, as barring Snake Eyes, they'll be Over The Hills And Far Away...provided I don't run them down like Dogs.....<br /> <br /> Kataphron are there to do what Kataphron do - break stuff, and bring horrendous firepower to bear, particularly on the Kill Bursta. Seems with a reasonable amount of luck, and a well timed Canticle, I should be able to Haywire it into the dirt in a single round of shooting. Vanguard with the Arc Rifles are there in case of mop up duty.<br /> <br /> Without accounting for upgrades to his Greentide (other than one Nob and two Powerklaws), that should be in the region of 1150 dealt with - leaving the rest of his force at the mercy of what will hopefully prove to be the vast majority of my own force.<br /> <br /> Oh, and Rangers are there to try to snipe out his sodding Painboy, as his demise of course makes everything so much easier!<br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Slight change....<br /> <br /> Not taking the Grand Convocation, but instead Battleforged Cult Mechanicus, and Skitarii Maniple. Better special rules, spesh Scout for the Skitarii toys helping the whole 'push forward' plan.]]></description>
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				<pubDate><![CDATA[Tue, 7 Feb 2017 22:14:15]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>[1850] - Grand Convocation</title>
				<description><![CDATA[ No input or comments, know nothing about this army. <br /> <br /> Just so you're not alone...]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2017 14:32:11]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>[1850] - Grand Convocation</title>
				<description><![CDATA[ No longer alone<br /> <br /> (Sméagol dance)]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2017 11:14:33]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Re:[1850] - Grand Convocation</title>
				<description><![CDATA[ run war con dude. ]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2017 18:36:45]]> GMT</pubDate>
				<author><![CDATA[ fr3ddy]]></author>
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