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		<title><![CDATA[Latest posts for the thread "Questions regarding starting KDK!"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Questions regarding starting KDK!"]]></description>
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				<title>Questions regarding starting KDK!</title>
				<description><![CDATA[ After doing forces of the Imperium, I have decided to go to the evil side- Chaos in particular.<br /> I have been looking through models and army tactics and it seemed like Khorne Daemonkin really fit my style.<br /> <br /> Now I always like to picture my army before I start anything and see if my picture fits with the army.<br /> <br /> For <span class="glossaryitem" onmouseover='gp(724);'>KDK</span> I've thought of a Chaos lord/leader wandering through planets leading a small warband/horde of Khorne Daemons.<br /> I don't plan to have a lot of the BIG daemons (Soul Grinders, Bloodthirsters etc.)- will this still be viable? Or would that reduce the strength of the army a lot?<br /> <br /> So maybe a Chaos Lord on a bike with other chaos bikers,  bloodletters and flesh hounds making the core of my army was the picture I had in mind.<br /> <br /> And then if I decided that I don't like <span class="glossaryitem" onmouseover='gp(724);'>KDK</span> i could move over to Word Bearers on something...<br /> <br /> Lastly, for those who have or had a <span class="glossaryitem" onmouseover='gp(724);'>KDK</span> army- how is the hobby aspect of <span class="glossaryitem" onmouseover='gp(724);'>KDK</span>? Were the models hard to assemble? Do I need to do a lot of converting?<br /> <br /> And is there anything else I should know before starting?<br /> <br /> Thanks a lot guy!]]></description>
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				<pubDate><![CDATA[Fri, 24 Feb 2017 04:26:52]]> GMT</pubDate>
				<author><![CDATA[ Overdose]]></author>
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				<title>Questions regarding starting KDK!</title>
				<description><![CDATA[ Bikes and Flesh hounds make for a pretty solid army, Bloodletters aren't too bad but there are better <span class="glossaryitem" onmouseover='gp(19);'>cc</span> units and if you just want to use them to activate bloodtithe then cultists are better. You don't have to have the big monsters but without SoulGrinders then you'll be lacking in terms of range and your bikes will have to pull their weight with their meltas.<br /> <br /> As far as converting goes, you'll need to convert a lord on a bike (or a juggernaught might be a better idea) and you might want to look for cheaper alternative to flesh hounds, since you'll be using a lot of them, but besides that it's all pretty standard.<br /> <br /> Hope this helps.]]></description>
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				<pubDate><![CDATA[Fri, 24 Feb 2017 12:54:59]]> GMT</pubDate>
				<author><![CDATA[ mrhappyface]]></author>
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				<title>Questions regarding starting KDK!</title>
				<description><![CDATA[ You want Chaos Warhounds and flesh hound stand-ins. Like $25 (US) for 10, but they're not <span class="glossaryitem" onmouseover='gp(694);'>AoS</span>'d yet, so they're a pain to find online and you might have to resort to the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> webstore. ]]></description>
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				<pubDate><![CDATA[Fri, 24 Feb 2017 13:11:00]]> GMT</pubDate>
				<author><![CDATA[ timetowaste85]]></author>
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				<title>Questions regarding starting KDK!</title>
				<description><![CDATA[ The new <span class="glossaryitem" onmouseover='gp(694);'>AoS</span> gryphhounds would make decent flesh hound substitutes with a good paint job, though they're 5 to a box so a little more expensive. They're plastic and come with round bases though, so less of a hassle.]]></description>
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				<pubDate><![CDATA[Fri, 24 Feb 2017 13:17:27]]> GMT</pubDate>
				<author><![CDATA[ Badablack]]></author>
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