<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Converting killa kans to Mek guns"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Converting killa kans to Mek guns"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Converting killa kans to Mek guns</title>
				<description><![CDATA[ I know there he been many threads on converting Mek guns.  After cruising the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> store I found that one Mek gun is the price of 3 kans.   has anyone tried to do this conversion they have many bits that could be used as or substituted as Mek guns.   All I would need to do is scratch build the gun shield and maybe find some wheels.   Has anyone tried this I tried googling but I only saw Kan conversions into grot tanks.  Which I've already solved that problem by converting the old trailer for the orcs scorcha trakk  and adding bits to them.   ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/719358/9225985.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/719358/9225985.page</link>
				<pubDate><![CDATA[Tue, 28 Feb 2017 12:41:14]]> GMT</pubDate>
				<author><![CDATA[ TheunlikelyGamer]]></author>
			</item>
			<item>
				<title>Converting killa kans to Mek guns</title>
				<description><![CDATA[ There are some good videos about buying one mek gun box and one trukk and making 4 mek gunz out of the two.<br /> <br /> Look up ork mek gunz trukk conversion.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/719358/9227391.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/719358/9227391.page</link>
				<pubDate><![CDATA[Wed, 1 Mar 2017 02:29:35]]> GMT</pubDate>
				<author><![CDATA[ CommissarClay]]></author>
			</item>
			<item>
				<title>Converting killa kans to Mek guns</title>
				<description><![CDATA[ I supose but the kustom mega slugga, kustom mega blasta and kustom mega kannon each have plenty of model examples of their scale. The Kanz clearly have KMB''s not <span class="glossaryitem" onmouseover='gp(684);'>KMK</span>'s. If you want to find a <span class="glossaryitem" onmouseover='gp(684);'>KMK</span> off a walker to be used as a Big Mek Gun you'll be stuck with the Naut box. The difference in size is easily noticeable. A KMB found on Kanz and Dredds can be carried two handed by a mek. The <span class="glossaryitem" onmouseover='gp(684);'>KMK</span> is much bigger.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/719358/9227542.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/719358/9227542.page</link>
				<pubDate><![CDATA[Wed, 1 Mar 2017 04:39:49]]> GMT</pubDate>
				<author><![CDATA[ ProwlerPC]]></author>
			</item>
			<item>
				<title>Converting killa kans to Mek guns</title>
				<description><![CDATA[ It's orks, you need no other reason]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/719358/9228948.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/719358/9228948.page</link>
				<pubDate><![CDATA[Wed, 1 Mar 2017 20:44:28]]> GMT</pubDate>
				<author><![CDATA[ Ravingbantha]]></author>
			</item>
			<item>
				<title>Converting killa kans to Mek guns</title>
				<description><![CDATA[ Never seen it done, but it's a thought.  <br /> <br /> Just as a concept.......I'd think about making the kans krawl on all 4s, and have the gun pointing out of the head of the killa kan, so it looks a 4 legged spider with a gun pointing forward.  Maybe put a  grot gunner cockpit from the dakkajet box on the top as a seat for a grot.  <br /> <br /> I'd recommend at least one mek gun if only for the bitz bonanza, but overall yes, the prices for mek gunz are crazy.   ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/719358/9228967.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/719358/9228967.page</link>
				<pubDate><![CDATA[Wed, 1 Mar 2017 20:53:47]]> GMT</pubDate>
				<author><![CDATA[ Kap'n Krump]]></author>
			</item>
			<item>
				<title>Converting killa kans to Mek guns</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b2af9ec5e8433085a38551a3c79e1810.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/719358/9228967.page"><b>Kap'n Krump wrote:</b></a><br/>Never seen it done, but it's a thought.  <br /> <br /> Just as a concept.......I'd think about making the kans krawl on all 4s, and have the gun pointing out of the head of the killa kan, so it looks a 4 legged spider with a gun pointing forward.  Maybe put a  grot gunner cockpit from the dakkajet box on the top as a seat for a grot.  <br /> <br /> I'd recommend at least one mek gun if only for the bitz bonanza, but overall yes, the prices for mek gunz are crazy.   </div></blockquote><br /> <br /> I really like the spider Idea!  That's something I can most definitely roll with.  Unique.<br /> <br /> For the Manx box I'd use the grotzooka and rocket launchas for more of my grot tank conversions.  I could model two KMB side by side to make a <span class="glossaryitem" onmouseover='gp(684);'>KMK</span>.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/719358/9234527.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/719358/9234527.page</link>
				<pubDate><![CDATA[Sat, 4 Mar 2017 22:26:58]]> GMT</pubDate>
				<author><![CDATA[ TheunlikelyGamer]]></author>
			</item>
	</channel>
</rss>