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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ Hi Guys<br /> <br /> I've played a mate who plays Skitarii and mechanicum and he keeps bringing 4 kastellans with their little controller prawn and Cawl and it doesnt matter what i do i can never kill them best Ive done is 3 of the 4. I just want to know if there is any way to kill them easily.<br /> <br /> Ive shot at them but the high T value and the invul and the <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> and the 3 wounds and cawl letting them make <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> rolls etc keeps them alive.<br /> They tank Magnus' D powers killed him in overwatch also once reflected the D and killed magnus on a 6... they have killed more daemon princes than i care to admit, Ive tried Force weapons for the instant death but cant hurt them with the crazy high toughness. Last night they killed my Dakka renegade Knight with cawls 5 haywire attacks and him adding +1s so all the robbits could hurt me.<br /> <br /> My mate doesnt try to cheat since we both play pretty fluffy chilled lists but we are both new to Skitarii and Ad mech so im wondering if he is getting any rules wrong or what i thought they would get worse after the dude controlling them dies but they get a never ending <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>?<br /> <br /> Yeah so i just want to know strategies to kill them, I also had 20 ork boys and a <span class="glossaryitem" onmouseover='gp(613);'>MA</span> warboss with <span class="glossaryitem" onmouseover='gp(540);'><span class="glossaryitem" onmouseover='gp(705);'>DLS</span></span> hit them and they only killed 1. So tired of these guys never dying...]]></description>
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				<pubDate><![CDATA[Fri, 10 Mar 2017 07:28:03]]> GMT</pubDate>
				<author><![CDATA[ Ubl1k]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ Poison works. Summon up some Plaguebearers <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Plasma<br /> <br /> Only the Datasmith has <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>. The robots do not (unless using the Aegis protocol). Also anything that will instakill him (instant death) will negate <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>. If they are using the Aegis protocol to tank they are a lot less shooty and will be looking to close for <span class="glossaryitem" onmouseover='gp(19);'>CC</span> - don't let them <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> They are tough, sure, but only have 3+ armour. Hit them with some <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 3. I don't play <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> , but i'm sure you can find some in there somewhere <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> To be fair they are the ONLY heavy support Ad Mech gets, and they don't get any vehicles in pure Ad Mech (and fragile skitarii ones), so it's only fair that the bots are sturdy..<br /> <br /> They also swing at initiative 2. A daemon prince should be hitting first, ignoring their armour, and in all probability landing some serious wounds on them. They have no invulnerable save in close combat, if I remember, just against shooting attacks.<br /> <br /> Personally i shoot them from range with blasts. They can't reflect blasts, templates or psychic shooting attacks.<br /> <br /> Perhaps you could let us know what you have, and we can work something up? Right now i'm guessing on what you have available.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 10 Mar 2017 07:43:31]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ So only the datasmith has <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>? <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span> he gives them a protocol every turn which is just a buff, or thats what ive been lead to believe. I have tried hitting them with a bucket load of plasma but they just dont die.<br /> <br /> I pretty much have everything in <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> nurgle daemons and orks.]]></description>
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				<pubDate><![CDATA[Fri, 10 Mar 2017 08:51:04]]> GMT</pubDate>
				<author><![CDATA[ Ubl1k]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ He can buff them to <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> with the protocol, yes.  Only the Datasmith comes by it naturally.<br /> <br /> A bucket of plasma ought to kill them, maybe your luck just sucks, like mine... It should wound on 4+, ignoring the armor..<br /> <br /> If you want to go full on unkillable in response try a Biomancy <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> - if you get Iron Arm off you are S 9, T 10 with an invulnerable save and <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2. You would wound them on 2's and strike first, ignoring the armor <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Oblits perhaps? Lascannons would wound on 2's, ignoring the armour.. If you have any <span class="glossaryitem" onmouseover='gp(123);'>str</span> D weapons they ignore <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> and armor, such as an Aquila Strongpoint of a knight's <span class="glossaryitem" onmouseover='gp(19);'>cc</span> attacks...<br /> <br /> I'll think on it a bit, and get back to you. I run mono-nurgle daemons, so <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s are usually less of a threat to me. Poisoned <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s with high strength and <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 are my tanks <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 10 Mar 2017 15:01:40]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ I run much more <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> than daemons but i have the daemons i was thinking maybe running a <span class="glossaryitem" onmouseover='gp(262);'>DP</span> with the new nurgle item that is poisoned 2+ that could work nicely only allowing their <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>. Should hopefully kill one or 2 the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> sounds like fun too. Talking about the plasma I once had 4 squads of plague marnies all double tap into them with 2 plasma each so it was like 16 shots i killed 2 marines in gets hot... and another 2 died from the 6's invul reflecting and only did a couple wounds i think killing one. then all their ap3 twin linked guns murdered me. <br /> <br /> My rolls are generally average i have good days and bad ones but vs these robots i can never get a break haha.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 11:39:31]]> GMT</pubDate>
				<author><![CDATA[ Ubl1k]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ Vindicare Assassin with Turbo Pens can take out the Datasmith EASILY]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 11:44:32]]> GMT</pubDate>
				<author><![CDATA[ commander dante]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ But what does the squad lose if the data smith dies? if the protocol is on how its worded it seems they keep the <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> for the game?]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 11:47:01]]> GMT</pubDate>
				<author><![CDATA[ Ubl1k]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/10208075764f49b76b5bb5ef8d07ff5d.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/720280/9249777.page"><b>Ubl1k wrote:</b></a><br/>But what does the squad lose if the data smith dies? if the protocol is on how its worded it seems they keep the <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> for the game?</div></blockquote><br /> It means they cannot swap their Data Protocols<br /> So, for example, if the "Fire Twice but cant move" protocol was enabled, and the datasmith died, the Robots would be stuck where they are, as they cannot move]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 11:51:04]]> GMT</pubDate>
				<author><![CDATA[ commander dante]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ Daemon Prince with the Seer's Bane:<br />  -Average of 9 attacks on the charge<br />  -Hitting on 3s<br />  -Wounding on 2s<br />  -ap2<br />  -Instant Death because of Force<br /> <br /> On average killing 4 models per turn in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> (or 480pts).<br /> Have fun with that.]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 12:00:39]]> GMT</pubDate>
				<author><![CDATA[ mrhappyface]]></author>
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				<title>Re:How to kill Robbit Kastellans</title>
				<description><![CDATA[ Hi there, I play a minimum squad of Kastelans and absolutely love them, I plan on getting the Cohort Cybernetica minus Cawl in the future, like your opponent, as it it really sturdy indeed. It it not unbeatable though, mine never made it all the game through.<br /> <br /> Dreadknights with Nemesis Swords and Force, they can one-shot them. Poison weaponry still wounds them fairly easily (go figure how poison works against a robot). S10 blasts are still dangerous, especially as it's often AP1/2. Psykers are really mean too, they can't deflect Psychic bolts, and the power where you oppose two <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> tests and deduce the difference in Wounds is really mean too, I lost one this way and it hurted (now I swear I'm bringing a Culexus everyday). If you have cheap bodies you can lock them in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> forever too but as they are Fearless don't expect them to lose the fight and run. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 12:11:31]]> GMT</pubDate>
				<author><![CDATA[ Aaranis]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ I play this formation - "Cohort Cybernetica".  Rabbit Kastellans <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. <br /> <br /> People have already said ideas to kill them, really.  <br /> <br /> Couple of mistakes above - the Kastelans come with Feel No Pain by default but it's one of their three "Protocols" so they can choose to swap it out mid game for something else. <br /> <br /> You can also get <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> across them all by taking the Autocaduceus of Arkhan Land relic so the unit self heals.<br /> <br /> Datasmiths and Cawl/Tech-Priest Dominus are 2+ save so should be out front taking the hits. <br /> <br /> It's tough!<br /> <br /> It's worth noting that as listed with Belisarius Cawl, that one formation is a minimum of 800 points. Probably 850. Its the points equivalent of 2 kitted out imperial knights, or almost 3 wraithknights.   It SHOULD be very hard to kill.  <br /> <br /> It's also slow and will not win you objective based games. Hopefully it absorbs a huge amount of firepower so the army's objective grabbing gribblies can be relatively unmolested. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 12:14:14]]> GMT</pubDate>
				<author><![CDATA[ Silentz]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ Which is why of course you run a single Datasmith - makes it that much harder to leave them locked on a dubious protocol.<br /> <br /> Their major downside though is their points. Kastellan do not come cheap, at all.<br /> <br /> I ran a particularly minging unit during an Apocalypse game. Took their formation which allows them to split their fire (one Robot per Smith/Magos can do it), and with the Canticles (I had the 'always count max units for Canticles Warlord Trait - truth be told I <i>always</i> roll that one up!). They had <span class="glossaryitem" onmouseover='gp(265);'>FnP</span>, It Will Not Die and BS2 Overwatch. Six Kastellan with all the dakka, two Datasmiths and the Arcmagos came in a little over 1,000 points.<br /> <br /> My recommendation? See if you can't actively avoid them. They can't get Objective Secured, and they're excrutiatingly slow. With so many points tied up in a single unit, that can be punishing.]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 12:18:15]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ Thanks guys lots of great ideas here, Honestly i usually end up just leaving them to do their business but all those Ap3 shots end up hurting a large swathe of my army. I love running plague marines but these guys just plough through me.]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 12:21:25]]> GMT</pubDate>
				<author><![CDATA[ Ubl1k]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ They are a nightmare for <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> which rely on boosted Toughness, I'll give you that <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 12:23:18]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Re:How to kill Robbit Kastellans</title>
				<description><![CDATA[ At least they're balanced, they're worth their cost. I'd like to run a Cohort Cybernetica allied with a big Skitarii Maniple to do the objectives and anti-tank duty, you can ignore the Kastelans but as slow as they are they still have 36" and pump out a LOT of hurt, either way they have to be dealt with most of the time I feel.]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 12:27:50]]> GMT</pubDate>
				<author><![CDATA[ Aaranis]]></author>
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				<title>Re:How to kill Robbit Kastellans</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b7d8eab954ca418b45db9c7283253cb6.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/720280/9249842.page"><b>Aaranis wrote:</b></a><br/>At least they're balanced, they're worth their cost. I'd like to run a Cohort Cybernetica allied with a big Skitarii Maniple to do the objectives and anti-tank duty, you can ignore the Kastelans but as slow as they are they still have 36" and pump out a LOT of hurt, either way they have to be dealt with most of the time I feel.</div></blockquote><br /> Yes, you need units to play the maelstrom game as well.  When I use the Cohort Cybernetica, I take a Castellans of the Imperium detachment, giving me 6 or more units of troops (bikes and <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads) that respawn on a 5+.  Works ok. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 12:45:28]]> GMT</pubDate>
				<author><![CDATA[ Silentz]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ I even tried giving them weapon virus once haha they just use the canticles or twin linked to reroll haha<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 13:54:46]]> GMT</pubDate>
				<author><![CDATA[ Ubl1k]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0cea7a77a489664a5a441c78c9cff308.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/720280/9249804.page"><b>mrhappyface wrote:</b></a><br/>Daemon Prince with the Seer's Bane:<br />  -Average of 9 attacks on the charge<br />  -Hitting on 3s<br />  -Wounding on 2s<br />  -ap2<br />  -Instant Death because of Force<br /> <br /> On average killing 4 models per turn in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> (or 480pts).<br /> Have fun with that.</div></blockquote><br /> <br /> Problem with that is you're going down a very expensive route to deal with a problem.<br /> <br /> The Daemon Prince with that set up is going to be around the 350+ point Mark and also would be a Thousand Sons prince - forcing your detachment choice for that.<br /> <br /> And the problem with Kastellans is....<br /> <br /> You kill one of the T6 <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> grav spam blobs....and then are left standing there to be deleted by the second T6 <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> grav spam blob after you delete the first. Sadly...they come in twos.]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 17:11:44]]> GMT</pubDate>
				<author><![CDATA[ DarkStarSabre]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0bfb0d6d3b702a5928625596a186f4b7.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/720280/9250371.page"><b>DarkStarSabre wrote:</b></a><br/><br /> Problem with that is you're going down a very expensive route to deal with a problem.<br /> <br /> The Daemon Prince with that set up is going to be around the 350+ point Mark and also would be a Thousand Sons prince - forcing your detachment choice for that.<br /> <br /> And the problem with Kastellans is....<br /> <br /> You kill one of the T6 <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> grav spam blobs....and then are left standing there to be deleted by the second T6 <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> grav spam blob after you delete the first. Sadly...they come in twos.</div></blockquote><br /> What ? The unit you're describing doesn't exist, the Kastelans are T7 and don't have any Grav weapons. You're confusing them with the T5 Kataphrons, who indeed have 6 shots Grav Cannons but no <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> at all.]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 17:35:39]]> GMT</pubDate>
				<author><![CDATA[ Aaranis]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ If you're running Nurgle daemons/<span class="glossaryitem" onmouseover='gp(22);'>csm</span>, I would pretty much only ever fight them if you've got like a psychic buffed deathstar of some sort ready to go to crack them open. They are prettttty easy to take down with some fairly minor poison stuff comparatively. Poison only really drops off in effectiveness vs 2+ armor, any time I take <span class="glossaryitem" onmouseover='gp(27);'>DE</span> against them I can reliably drop  them with a couple of venoms from a safe distance.]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 18:48:52]]> GMT</pubDate>
				<author><![CDATA[ the_scotsman]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b7d8eab954ca418b45db9c7283253cb6.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/720280/9250429.page"><b>Aaranis wrote:</b></a><br/><br /> What ? The unit you're describing doesn't exist, the Kastelans are T7 and don't have any Grav weapons. You're confusing them with the T5 Kataphrons, who indeed have 6 shots Grav Cannons but no <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> at all.</div></blockquote>Kastelans do have Feel No Pain.  It's called Aegis Protocol and is the 'mode' they start the game in, but can switch out of. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Mar 2017 22:29:24]]> GMT</pubDate>
				<author><![CDATA[ Silentz]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/7cbb013762fd2f644c954fcd4a4a88ad.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/720280/9251012.page"><b>Silentz wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b7d8eab954ca418b45db9c7283253cb6.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/720280/9250429.page"><b>Aaranis wrote:</b></a><br/><br /> What ? The unit you're describing doesn't exist, the Kastelans are T7 and don't have any Grav weapons. You're confusing them with the T5 Kataphrons, who indeed have 6 shots Grav Cannons but no <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> at all.</div></blockquote>Kastelans do have Feel No Pain.  It's called Aegis Protocol and is the 'mode' they start the game in, but can switch out of. </div></blockquote><br /> <br /> Kastellans do, Kataphrons do not. Which is what he was explaining.<br /> <br /> The Grav blobs are Kataphrons (track units with a servitor body and gun), which have no <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> and less toughness. Kastellans are the big 50's looking robots.]]></description>
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				<pubDate><![CDATA[Tue, 14 Mar 2017 00:43:07]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/873e1483a2a0453a8ced0454483c3e02.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/720280/9251214.page"><b>Ascalam wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/7cbb013762fd2f644c954fcd4a4a88ad.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/720280/9251012.page"><b>Silentz wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b7d8eab954ca418b45db9c7283253cb6.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/720280/9250429.page"><b>Aaranis wrote:</b></a><br/><br /> What ? The unit you're describing doesn't exist, the Kastelans are T7 and don't have any Grav weapons. You're confusing them with the T5 Kataphrons, who indeed have 6 shots Grav Cannons but no <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> at all.</div></blockquote>Kastelans do have Feel No Pain.  It's called Aegis Protocol and is the 'mode' they start the game in, but can switch out of. </div></blockquote><br /> <br /> Kastellans do, Kataphrons do not. Which is what he was explaining.<br /> <br /> The Grav blobs are Kataphrons (track units with a servitor body and gun), which have no <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> and less toughness. Kastellans are the big 50's looking robots.</div></blockquote><br /> <br /> Thanks, you explained for me. We all misunderstood the other <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 14 Mar 2017 06:20:20]]> GMT</pubDate>
				<author><![CDATA[ Aaranis]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ It would help if <span class="glossaryitem" onmouseover='gp(50);'>GW</span> could manage to name units in a mini-codex something markedly different from each other <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> It's not like there were a lot of units to name ...]]></description>
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				<pubDate><![CDATA[Tue, 14 Mar 2017 13:53:06]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>How to kill Robbit Kastellans</title>
				<description><![CDATA[ As someone who loves kastellens the best way to play against them is usually to ignore them where possible. Unless you have units dedicated to killing them that are themselves 250+ pts you wont do serious damage, especially with cawl in there.<br /> <br /> I know its a lot of shooting to weather but at the end of the day that's 800 pts for one unit that can at best score one or two objectives a turn. Focus on killing the rest of the army and getting objectives.<br /> <br /> I've played against them only once myself and that was with a grey knights army, Draigo, a librarian and paladins (halberds) did kill them and mostly survive thanks to hammerhand and force. Unless you can do something similar working around them is the only good option.]]></description>
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				<pubDate><![CDATA[Tue, 14 Mar 2017 16:34:50]]> GMT</pubDate>
				<author><![CDATA[ Kataklysmic]]></author>
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				<title>Re:How to kill Robbit Kastellans</title>
				<description><![CDATA[ Ah, once again my single Kastelan Maniple died in a 1350 pts game today, first turn of my opponent. He just charged them from an assault vehicle with a dozen of Nobz (don't know the exact ones, they have a 4+ and 2 of them had Power Claws), the Boss and a Pain Boy. They got killed before even hitting.<br /> <br /> I don't know what I did wrong but this game went really downside for me when he shot off my Techpriest and 7 Vanguards in one shooting phase from his transport full of whatever guns. He had some units with 72" range, what the hell ? Orks have a longer range than me ?  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> <br /> Just to say, the Kastelan are not good in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> when there's not enough of them, drown them in attacks and they will fall.]]></description>
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				<pubDate><![CDATA[Tue, 14 Mar 2017 16:59:07]]> GMT</pubDate>
				<author><![CDATA[ Aaranis]]></author>
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				<title>Re:How to kill Robbit Kastellans</title>
				<description><![CDATA[ Lootas might? But I thought they were 36"...]]></description>
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				<pubDate><![CDATA[Tue, 14 Mar 2017 17:36:50]]> GMT</pubDate>
				<author><![CDATA[ JNAProductions]]></author>
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				<title>Re:How to kill Robbit Kastellans</title>
				<description><![CDATA[ Think that was Lootas yeah, he rolled a <span class="glossaryitem" onmouseover='gp(24);'>D6</span> to know how much shots each guys of his unit could do for the upcoming shooting phase. I can't check the range myself, I believed him on the spot. ]]></description>
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				<pubDate><![CDATA[Tue, 14 Mar 2017 19:31:43]]> GMT</pubDate>
				<author><![CDATA[ Aaranis]]></author>
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				<title>Re:How to kill Robbit Kastellans</title>
				<description><![CDATA[ It's d3 shots, so yeah, that makes sense.<br /> <br /> I really didn't think they were 72".]]></description>
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				<pubDate><![CDATA[Tue, 14 Mar 2017 19:36:26]]> GMT</pubDate>
				<author><![CDATA[ JNAProductions]]></author>
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				<title>Re:How to kill Robbit Kastellans</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ffeb2357207c1d96231c94eb8e552dbd.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/720280/9252762.page"><b>JNAProductions wrote:</b></a><br/>It's d3 shots, so yeah, that makes sense.<br /> <br /> I really didn't think they were 72".</div></blockquote><br /> <br /> Update: they're not <br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
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</div><br /> <br /> Sorry for the off-topic guys !<br /> <br /> EDIT: It's the Deffguns, first table]]></description>
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				<pubDate><![CDATA[Tue, 14 Mar 2017 20:07:28]]> GMT</pubDate>
				<author><![CDATA[ Aaranis]]></author>
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