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		<title><![CDATA[Latest posts for the thread "Kitting out your company command squad"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Kitting out your company command squad"]]></description>
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				<title>Kitting out your company command squad</title>
				<description><![CDATA[ So I've been playing for some time now and I've tried plenty of company command squad load outs. <br /> <br /> I know the usual one is x4 melta or plasma as this is what I usually do. <br /> <br /> What other options are out there. I've been playing pretty fluffy lately so I've had the regimental banner and vox in the squad. <br /> What should the other two guys be kitted with or should I leave them as expendable bodies. <br /> The unit will probably be advancing up the board with a hoard of bodies followed by leman russes so a heavy weapon is out of the question. <br /> Are there any relics anyone would consider? I usually just go with the wrath of cadia pistol. <br /> <br /> All comments and suggestions are welcome!]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/720734/9253442.page</link>
				<pubDate><![CDATA[Wed, 15 Mar 2017 01:26:32]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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				<title>Kitting out your company command squad</title>
				<description><![CDATA[ I usually run a vox because i swear by them. In my <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> I am happy to run anything from 2 snipers, lascannon and a boltgun on the commander, or full meltas in chimera ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/720734/9253931.page</link>
				<pubDate><![CDATA[Wed, 15 Mar 2017 07:56:20]]> GMT</pubDate>
				<author><![CDATA[ pieoflife]]></author>
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				<title>Re:Kitting out your company command squad</title>
				<description><![CDATA[ If they're going to be in a Chimera the best tactic is usually to give 2 of them either plasma or melta and leave the other two as body shields since there's only 2 fire points on a Chimera anyways. <br /> <br /> If you're set on kitting them out though, you could give the 2 remaining vets flamers so they can overwatch with them if the enemy charges your chimera. People forget all the time that you can overwatch out of fire points if a transport is charged. It's not an expensive use of points, but <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> there's better uses for those points. ]]></description>
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				<pubDate><![CDATA[Wed, 15 Mar 2017 13:03:41]]> GMT</pubDate>
				<author><![CDATA[ chrispy1991]]></author>
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				<title>Re:Kitting out your company command squad</title>
				<description><![CDATA[ Yea either way they will either advance in a chimera or ruck it up the board on foot with plenty of other bodies around. <br /> <br /> My sit back <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>ccs</span></span> has a lascannon in it. I usually use that to try and pick certain big targets out with it. <br /> <br /> I'm just trying to see what loadouts people go by for a <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>ccs</span></span> that's going to advance up the board.<br /> <br /> I liked the relic that grants a preferred enemy bubble but I feel that as it doubles the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>ccs</span></span>'s value it will make them a big fee magnet. ]]></description>
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				<pubDate><![CDATA[Thu, 16 Mar 2017 02:28:04]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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