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		<title><![CDATA[Latest posts for the thread "Adding Undivided formations into the Daemonic Incursion"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Adding Undivided formations into the Daemonic Incursion"]]></description>
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				<title>Adding Undivided formations into the Daemonic Incursion</title>
				<description><![CDATA[ Hi all,<br /> As a player looking at the Daemonic Incursion super-detachment, I love the benefits it brings but hate how restrictive it is regarding multi-God lists. The sheer cost of the Core formations essentially limits you to playing Mono-God, or dual-God if you take a different auxiliary.<br /> Given how much emphasis has been placed on multi-God armies, this feels very misplaced.<br /> I have therefore come up with 2 new Formations which I would appreciate some input against:<br /> <br /> <b>Command</b><br /> Requires 4 Heralds in any combination. Skulltaker, Blue Scribes and Epidemius may be included.<br /> All models receive Eternal Warrior.<br /> Soul Link- All models share a communal Wound pool, equal to all of the constituent models added together. Whenever a model from this Formation is wounded, remove one Wound from this communal pool instead. When this pool reaches zero, all 4 Heralds are removed from play.<br /> Rivalry- Models from this Formation cannot be joined to the same unit.<br /> <br /> For example, if I were to take 4 Heralds, one of which was on a Juggernaut, I would have a communal 'pool' of 9 Wounds. It means that I have to suffer a combined 9 Wounds across any of the 4 Heralds, at which point all 4 are removed immediately. Eternal Warrior serves to remove any <span class="glossaryitem" onmouseover='gp(269);'>ID</span> complications.<br /> <br /> <br /> <b>Core</b><br /> Requires 1 unit of Bloodletters, Horrors, Plaguebearers and Daemonettes. All units must be equipped with an Icon of Chaos.<br /> While it remains in play, each unit confers a special rule upon all other units within this formation: Fleet (Daemonettes), Furious Charge (Bloodletters), Defensive Grenades (Plaguebearers) and reroll failed Invulnerable saves of 1 (Horrors).<br /> <br /> IE- While I have Daemonettes on the field, the other 3 units all benefit from Fleet. If the Daemonettes are killed or held in reserve, the others do not receive the benefit.<br /> <br /> Any thoughts very much appreciated.]]></description>
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				<pubDate><![CDATA[Wed, 15 Mar 2017 21:02:28]]> GMT</pubDate>
				<author><![CDATA[ Mozzamanx]]></author>
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				<title>Adding Undivided formations into the Daemonic Incursion</title>
				<description><![CDATA[ That Herald formation isnot necessarily a good thing. If I corner, say, your Tzeentch herald and a unit of Pink Horrors in assault, I could easily cause a ton of wounds, followed by another 5-6 caused by Instability. Heck, something easy like 10 Grey Hunters with <span class="glossaryitem" onmouseover='gp(20);'>CCWs</span> and a banner are going to wipe a whole squad, making your Daemonic Instability check liable to kill all of your heralds in one go. Or, heck, a D weapon or a Stomp could also be hilariously effective.<br /> <br /> It only works benificially if your opponent doesn't try and exploit it. Or, in other words, it doesn't work.]]></description>
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				<pubDate><![CDATA[Thu, 16 Mar 2017 17:33:44]]> GMT</pubDate>
				<author><![CDATA[ Waaaghpower]]></author>
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				<title>Adding Undivided formations into the Daemonic Incursion</title>
				<description><![CDATA[ Yeah, I would just create a single Core choice that requires the following:<br /> <br /> 1 Tzeentch Herald - can be Changeling<br /> 1 Khorne Herald - can be Skulltaker<br /> 1 Slaanesh Herald<br /> 1 Nurgle Herald - can be Epidemus<br /> <br /> 1 unit of Pink Horrors<br /> 1 unit of Bloodletters<br /> 1 unit of Daemonettes<br /> 1 unit of Plaguebearers<br /> <br /> Each Herald must join with the unit of its Partron and remain there all game.  Any Locus taken by a Herald from this formation affects all units with 12" of that Herald.  Units can benefit from several Loci at once.<br /> <br /> For Example, if the Nurgle Herald takes the Locus of <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>, all the units within 12" have <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>.  If the Slaanesh herald takes the Locus of Beguilement (re-rolls in combat), Units in 12" of her and the Nurgle Herald get <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> and the re-rolls.<br /> <br /> -]]></description>
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				<pubDate><![CDATA[Thu, 16 Mar 2017 17:58:45]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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