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		<title><![CDATA[Latest posts for the thread "[1500] - Deathwatch - God Help Me"]]></title>
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				<title>[1500] - Deathwatch - God Help Me</title>
				<description><![CDATA[ little out of my element, this book is giving me a headache. not looking to win any tournaments just want to have fun with friends with a chance of winning. please give me any advice as i am a fool with this army!<br /> <br /> black spear strike force<br /> <br /> COMMAND:<br /> <br /> captain<br /> -thief of secrets<br /> <br /> CORE:<br /> <br /> aquila kill team<br /> -term thunder hammer and storm shield (2)<br /> -vanguard bolt pistol and chain sword (2)<br /> -veteran squad<br /> --black shield two power swords<br /> --veteran heavy thunder hammer (2)<br /> --veteran deathwatch shotgun (3)<br /> <br /> aquila kill team<br /> -librarian mastery <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2<br /> -term cyclone missile launcher <br /> -veteran squad<br /> --veteran stalker pattern boltgun (5)<br /> <br /> furor kill team<br /> -term assault cannon<br /> -term cyclone missile launcher<br /> -veteran squad<br /> --veteran boltgun and chainsword (4)<br /> --veteran frag cannon (2)<br /> --veteran infernus heavy bolter (2)<br /> <br /> AUXILIARY:<br /> <br /> corvus blackstar<br /> -infernum halo launcher<br /> -twin linked las cannon<br /> -twin linked blackstar rocket battery<br /> <br /> UNBOUND:<br /> <br /> bikers(3)<br /> -melta bombs (3)<br /> -power sword (1)]]></description>
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				<pubDate><![CDATA[Thu, 16 Mar 2017 07:42:40]]> GMT</pubDate>
				<author><![CDATA[ alexmanderson]]></author>
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				<title>Re:[1500] - Deathwatch - God Help Me</title>
				<description><![CDATA[ Why go unbound? You can insert those three bikes into those kill teams, if I count right, your kill teams still have enough model slot to fill the bikers in. Also remember, those bikers allow any of your unit they join to split fire, which is awesome.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> One more thing I'd like to suggest is you might want the <span class="glossaryitem" onmouseover='gp(417);'>CML</span> on Terminator in Furor kill team to be swapped by Assualt cannon, this will be: 1. save 5pts,  and 2. Keep consistent with your Frag Cannon <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <br /> <br /> On the other hand, the two <span class="glossaryitem" onmouseover='gp(417);'>CML</span> on the Stalker Pattern Aqulia Kill Team is great Because I can sense that you want them to sit in backfield while the rest kill teams will <span class="glossaryitem" onmouseover='gp(471);'>DS</span> right? So giving them more long range weaponry is great. That led to a second choice: Take out the <span class="glossaryitem" onmouseover='gp(417);'>CML</span> Terminator from Furor kill team and put it into the Aqulia Kill Team with Stalker Bolters, meanwhile take the Librarian out and put into the Furor Kill Team, due to most Psychic powers a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Librarian could get are short ranged.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Sudden realized another more suggestion for you, if you can squeeze 10 more points, arm the Black Shield with a powerfist and Lightening Claw instead of two power swords, I know that is what the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> kits provided but that is far inferior to fist / Claw combination. You get the some number of attack, but you can choose either <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 3 shred, or double Strength AP2, instead of stuck at <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 4 AP3 only <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 16 Mar 2017 11:15:58]]> GMT</pubDate>
				<author><![CDATA[ Neophyte2012]]></author>
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				<title>Re:[1500] - Deathwatch - God Help Me</title>
				<description><![CDATA[ I'm gonna be honest with you...This list will struggle. First off get rid of the vanguard vets, and go frag cannons/ drop pods. Drop pods are deathwatch's best friends so build them around that. Honestly <span class="glossaryitem" onmouseover='gp(412);'>DW</span> can go either way <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> or BSSF since their bikers alone are so strong! Also if you aren't running Watch Company don't run a Watch Captain go librarians that roll on telepathy or librarius to survive. You will lose high point cost models and units so easily with Deathwatch and you have to build them accordingly. Don't take heavy thunderhammers they won't last, always grab storm shields and for every kill team have atleast two with frag cannons that are being drop podded. Also having a couple kill teams of just the stalker boltguns will help significantly and if you want to run the Watch Company have atleast two of the units just straight Kill Teams with stalkers that sit in the back drop <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s and Psykers. The Corvus is amazing, but with vehicles in 7e not worth 200 and assault cannon over lascannon any given day.]]></description>
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				<pubDate><![CDATA[Thu, 16 Mar 2017 15:48:42]]> GMT</pubDate>
				<author><![CDATA[ stewe128]]></author>
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				<title>[1500] - Deathwatch - God Help Me</title>
				<description><![CDATA[ Few other things to note: Black shields cant be equipped with any other weapons, can't give them new things like a normal veteran. <br /> If an Aquila (or any other type of kill team formation) is going in a pod or other dedicated transport it can only have Vets and librarians. <br /> Make sure each of your squads has one specific purpose and that it sticks to that. <br /> Frag cannons over every other heavy weapon (usually 2/5 in a squad with it if in a pod)<br /> Corvus is good but too expensive for my taste at these point levels. Will usually just ignore flyers if I can and it's worked out decently. <br /> You have lots of heavy weapons on your terminators, and multiple per squad. Just watch out for what's most effective for each squad for their points, as Deathwatch units get really expensive really fast. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Mar 2017 03:42:24]]> GMT</pubDate>
				<author><![CDATA[ Buzzdady]]></author>
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				<title>[1500] - Deathwatch - God Help Me</title>
				<description><![CDATA[ All good advice above, but just to add a couple things:<br /> <br /> I think the <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> is your friend here. frag cannons in pods, and the ability to take single model units can really cause the enemy to waste large amount of shooting on just one model.<br /> <br /> Experiment with 3 units of 1 model each: terminators with a cyclone missile launcher or something just scattered about on objectives, or a solo <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> dude deep striking in just to be a pain. Also, a single bike with a melta bomb is good to harass. Then, you can let those single model units take objectives or cause trouble for the enemy, and hit them with the frag cannons. I also think taht 2 frag cannons in rhinos can be quite effective as well.<br /> <br /> <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> at it's finest is what I'd say they do well at.]]></description>
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				<pubDate><![CDATA[Fri, 17 Mar 2017 21:17:56]]> GMT</pubDate>
				<author><![CDATA[ xTHExCLINCHERx]]></author>
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