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		<title><![CDATA[Latest posts for the thread "Sergeant loadout (DA assault squads)"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Sergeant loadout (DA assault squads)"]]></description>
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				<title>Sergeant loadout (DA assault squads)</title>
				<description><![CDATA[ Hi folks, I'm currently assembling some blinged-up sergeants for my assault squads using the vanguard sprue and slightly stuck on the weapon options. This is for non-competitive play, most likely in a demi company lions blade (not a full company).<br /> <br /> Current plan is one larger jump pack unit for when I feel like attaching characters and bouncing about, and one 5-man with two flamers in a pod, switching between the two for list variability.<br /> <br /> I'm thinking power sword / bolt pistol for the jump pack sarge, and just a straight-up chainsword / bolt pistol on the pod sarge (assume for a moment I'm not keen on loading him down with a combi-flamer, and I've got some pretty chainswords from the vanguard sprue).<br /> <br /> So, the questions are: Is it worth losing the bonus attack but gaining shred by giving the bouncy sarge a lightning claw? And for those of you playing flamers-inna-pod, do you find the two actual flamers get the job done without a combi? Is it worth giving the sarge a <span class="glossaryitem" onmouseover='gp(486);'>PW</span> or will they just get shot?<br /> <br /> Thanks for your time.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/721537/9270812.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/721537/9270812.page</link>
				<pubDate><![CDATA[Fri, 24 Mar 2017 08:19:46]]> GMT</pubDate>
				<author><![CDATA[ Quanar]]></author>
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