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		<title><![CDATA[Latest posts for the thread "Fun little exercise: Take as many relics as you want on a character"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Fun little exercise: Take as many relics as you want on a character"]]></description>
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				<title>Fun little exercise: Take as many relics as you want on a character</title>
				<description><![CDATA[ What would you take and how would you use them? Would they be a character challenger? A unit buffer (If so what unit are you taking them with)? A troop killer?<br /> Keep points efficiency in mind.<br /> <br /> Off the top of my head, I would go for a NightLord <span class="glossaryitem" onmouseover='gp(262);'>DP</span> with wings, <span class="glossaryitem" onmouseover='gp(804);'>DoT</span>, Stormbolt Plate, Black Mace, Talons of the Night Terror and Curze's Orb. This would make him pretty much invulnerable to ranged damage shy of ignore cover grav cents, with rerollble 2+ cover and rerollable 2+ armour. He would still be as vulnerable to st10 in assault though and non st10 units like smashf*cker, <span class="glossaryitem" onmouseover='gp(293);'>RP</span> Wraiths (over time), D weapons etc. He would have 6+<span class="glossaryitem" onmouseover='gp(1);'>2d6</span> st6 ap2 WS9 I8 attacks on the charge, always wounding on a 2+ (aside from the <span class="glossaryitem" onmouseover='gp(24);'>d6</span> Talons attacks if opponent is T5 or better), rerolling all failed to wounds, rerolling failed to hits of 1 and also have the unit wrecking advantage of the Black Mace. He rocks in at 305pts. Had considered Mastery Levels but going for points efficiency and 2 rolls on Biomancy is too unreliable. Might include the Burning Brand for an extra 30pts so he has a good ranged damage output too.<br /> So I've gone for a unit wrecker not an ultimate challenge monster. Whilst there are units he can't deal with, he will decimate the majority. Head to head, Smashf*cker would rip him a new one and can also deal with more targets, but the <span class="glossaryitem" onmouseover='gp(262);'>DP</span> will be more effective against the majority of units and will usually pick where he fights.<br /> <br /> I'm sure there are tons of even better combos avaliable. So what would you pick if there were no limits on relics for characters? And why?]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/721542/9270935.page</link>
				<pubDate><![CDATA[Fri, 24 Mar 2017 10:31:01]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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