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		<title><![CDATA[Latest posts for the thread "Knights and Deep Strike"]]></title>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ I have two freeblade knights and I have tried to research it but the search functions give me rather irrelevant results. <br /> My question: can a knight deep-strike? If so, how?<br /> If not, how do they appear out of reserves? (I know you roll dice, but what would the narrative be?)<br /> <br /> So far the results I get are "you can deep strike near a knight cyz they're big but killable..." duh dude.]]></description>
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				<pubDate><![CDATA[Tue, 28 Mar 2017 02:35:22]]> GMT</pubDate>
				<author><![CDATA[ Mjkramer8003]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ 1. No. Read the rules.<br /> 2. Entering your table edge from reserves, exactly as every other unit enters the board from reserves. Again, please read the rules. Dakka is not a substitute for a rulebook.]]></description>
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				<pubDate><![CDATA[Tue, 28 Mar 2017 02:46:47]]> GMT</pubDate>
				<author><![CDATA[ Verviedi]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ You'd need a scenario special rule or (maybe) a psychic power in order to get an Imperial Knight to deep-strike.<br /> <br /> I believe the heavy duty drop stratagem in planetstrike games would allow it too...]]></description>
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				<pubDate><![CDATA[Tue, 28 Mar 2017 02:48:47]]> GMT</pubDate>
				<author><![CDATA[ Jbz`]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/721859/9276334.page"><b>Mjkramer8003 wrote:</b></a><br/>I have two freeblade knights and I have tried to research it but the search functions give me rather irrelevant results. <br /> My question: can a knight deep-strike? If so, how?<br /> If not, how do they appear out of reserves? (I know you roll dice, but what would the narrative be?)<br /> <br /> So far the results I get are "you can deep strike near a knight cyz they're big but killable..." duh dude.</div></blockquote><br /> <br /> Outside of a special scenario, no, they can't. <br /> As to how they come on from reserves, they walk on from your table edge (or a randomly rolled side edge if you got the outflank trait from the Knight table) - The Narrative being that they just finished killing some other chumps elsewhere or that they just finished powering up and wandered out of their hanger/dropship/fortress and started firing. There are relatively few scenarios where you actually want your IK in reserve however, so I wouldn't expect it to come up that often, much the same way that I can't quite fathom why you'd want one to deepstrike.]]></description>
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				<pubDate><![CDATA[Wed, 29 Mar 2017 01:34:06]]> GMT</pubDate>
				<author><![CDATA[ Drasius]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ Fluffwise, Knights deploy with specially built drop ships from orbital transport(just like Titans). As for why they wouldn't deep strike this way,<br /> <br /> Their transport ships would be vulnerable to being shot down(and losing the knight along with it), and the knight is likely vulnerable while its being unloaded. So dropping straight into a hot landing zone is not a smart idea. So they're not going to perform an "amphibious" assault with Knights. They'll follow along after a beachhead has been established by the real assault troops. ]]></description>
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				<pubDate><![CDATA[Wed, 29 Mar 2017 02:04:32]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/43b9df6dc5b7b335f41e6e68fd19ed77.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/721859/9278130.page"><b>Grey Templar wrote:</b></a><br/>Fluffwise, Knights deploy with specially built drop ships from orbital transport(just like Titans). As for why they wouldn't deep strike this way,<br /> <br /> Their transport ships would be vulnerable to being shot down(and losing the knight along with it), and the knight is likely vulnerable while its being unloaded. So dropping straight into a hot landing zone is not a smart idea. So they're not going to perform an "amphibious" assault with Knights. They'll follow along after a beachhead has been established by the real assault troops. </div></blockquote><br /> <br /> in the mobile game Freeblade, The Knight you paly that tags along with the Dark Angles gets Transported in the Vehicle transport Variant Thunderhawk.<br /> <br /> But really there is no reason not to have your Knight no the board T1]]></description>
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				<pubDate><![CDATA[Wed, 29 Mar 2017 02:10:52]]> GMT</pubDate>
				<author><![CDATA[ GodDamUser]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ Video games take liberties with their representations, and that game is no different.  Just because it happens in a video game doesn't mean it actually happens. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Mar 2017 14:27:40]]> GMT</pubDate>
				<author><![CDATA[ troa]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ ...Given that the vehicle-transport Thunderhawk in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> carries two Rhino-chassis tanks or one Land Raider trying to make it haul a Knight seems like a bit of a stretch...]]></description>
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				<pubDate><![CDATA[Wed, 29 Mar 2017 15:41:18]]> GMT</pubDate>
				<author><![CDATA[ AnomanderRake]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ Yeah. Knights are easily twice as massive as a Land Raider, no way is a Thunderhawk carrying one. ]]></description>
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				<pubDate><![CDATA[Wed, 29 Mar 2017 17:43:14]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ The new novel has a Household of Knights arriving into combat in a "Drop Keep", an armed citadel sized drop pod for Knights.<br /> <br /> Still means they walk on from the edge.<br /> <br /> SJ]]></description>
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				<pubDate><![CDATA[Wed, 29 Mar 2017 21:31:56]]> GMT</pubDate>
				<author><![CDATA[ jeffersonian000]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9187351146494ae05f776d6df9ac1224.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/721859/9276343.page"><b>Verviedi wrote:</b></a><br/>1. No. Read the rules.<br /> 2. Entering your table edge from reserves, exactly as every other unit enters the board from reserves. Again, please read the rules. Dakka is not a substitute for a rulebook.</div></blockquote><br /> <br /> This.]]></description>
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				<pubDate><![CDATA[Wed, 29 Mar 2017 21:47:43]]> GMT</pubDate>
				<author><![CDATA[ Elbows]]></author>
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				<title>Re:Knights and Deep Strike</title>
				<description><![CDATA[ Strangely, the Knight from Dawn of War 3 seems to Deep Strike into combat at least in one of the trailers. <br /> <br /> <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/LoRkBd5o2lw?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/><br /> roughly 0:50 the big knight plummets from the sky in a giant fire ball. <br /> <br /> Go figure. ]]></description>
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				<pubDate><![CDATA[Thu, 30 Mar 2017 03:35:07]]> GMT</pubDate>
				<author><![CDATA[ Engine of War]]></author>
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				<title>Re:Knights and Deep Strike</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b8a51680948e468f8bb02c53e013c7e8.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/721859/9280288.page"><b>Engine of War wrote:</b></a><br/>Strangely, the Knight from Dawn of War 3 seems to Deep Strike into combat at least in one of the trailers. <br /> <br /> Go figure. </div></blockquote><br /> <br /> But as I said before in another game they have Thunderhawks dropping off knights (where the scale wouldn't work)]]></description>
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				<pubDate><![CDATA[Thu, 30 Mar 2017 03:37:45]]> GMT</pubDate>
				<author><![CDATA[ GodDamUser]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ I would take EVERYTHING coming from DWIII with a massive grain of salt.  We also have backfliping terminators in that game as well, which goes against everything in the lore for them. ]]></description>
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				<pubDate><![CDATA[Thu, 30 Mar 2017 03:51:04]]> GMT</pubDate>
				<author><![CDATA[ Backspacehacker]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/367ac971f08b41f2fe1248a63e28e837.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/721859/9279908.page"><b>jeffersonian000 wrote:</b></a><br/>The new novel has a Household of Knights arriving into combat in a "Drop Keep", an armed citadel sized drop pod for Knights.<br /> <br /> Still means they walk on from the edge.<br /> <br /> SJ</div></blockquote><br /> <br /> At least until they release the rules and model for that pod. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 30 Mar 2017 03:51:49]]> GMT</pubDate>
				<author><![CDATA[ SagesStone]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ff813e97b82b9b67a947c5adbf77dcd3.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/721859/9280302.page"><b>n0t_u wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/367ac971f08b41f2fe1248a63e28e837.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/721859/9279908.page"><b>jeffersonian000 wrote:</b></a><br/>The new novel has a Household of Knights arriving into combat in a "Drop Keep", an armed citadel sized drop pod for Knights.<br /> <br /> Still means they walk on from the edge.<br /> <br /> SJ</div></blockquote><br /> <br /> At least until they release the rules and model for that pod. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> Well technically speaking an emperor titan also arrives via drop pod as well.  I want rules for that. Every flyer takes a grounding test, every non skimmer must roll as if they failed a dangerous terrain check, and all models must act is if they went to ground even if they have rules that state they cant for the next turn. ]]></description>
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				<pubDate><![CDATA[Thu, 30 Mar 2017 03:54:04]]> GMT</pubDate>
				<author><![CDATA[ Backspacehacker]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/77de89ee93f57978239e896f2fc0dd08.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/721859/9280309.page"><b>Backspacehacker wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ff813e97b82b9b67a947c5adbf77dcd3.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/721859/9280302.page"><b>n0t_u wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/367ac971f08b41f2fe1248a63e28e837.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/721859/9279908.page"><b>jeffersonian000 wrote:</b></a><br/>The new novel has a Household of Knights arriving into combat in a "Drop Keep", an armed citadel sized drop pod for Knights.<br /> <br /> Still means they walk on from the edge.<br /> <br /> SJ</div></blockquote><br /> <br /> At least until they release the rules and model for that pod. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> Well technically speaking an emperor titan also arrives via drop pod as well.  I want rules for that. Every flyer takes a grounding test, every non skimmer must roll as if they failed a dangerous terrain check, and all models must act is if they went to ground even if they have rules that state they cant for the next turn. </div></blockquote><br /> <br /> New <span class="glossaryitem" onmouseover='gp(377);'>RoB</span> tile; an open titan pod in a crater. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 30 Mar 2017 03:55:46]]> GMT</pubDate>
				<author><![CDATA[ SagesStone]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ It looks like DOW3 has the Knights teleporting into combat. Which I guess is definitely possible, but it wouldn't be the norm. ]]></description>
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				<pubDate><![CDATA[Thu, 30 Mar 2017 04:06:00]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ So... "deepstrike" not the best way to describe it then. <br /> <br /> I think the falling from the sky thing is great but I'll stick to doing so at the edge of the table the way reserves enter.<br /> So far this has been a helpful insight. ]]></description>
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				<pubDate><![CDATA[Sat, 8 Apr 2017 17:50:11]]> GMT</pubDate>
				<author><![CDATA[ Mjkramer8003]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ "The Titans of the Legio Astorum, known as the Warp Runners, are the only god-machines sophisticated enough to teleport straight into battle." <br /> -Skitarii Codex, Crucibles of War, under Lucius. <br /> <br /> Knights are smaller than titans, so maybe you can make an argument that they might be more easily teleported into battle?]]></description>
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				<pubDate><![CDATA[Sun, 9 Apr 2017 02:17:26]]> GMT</pubDate>
				<author><![CDATA[ hellyeah]]></author>
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				<title>Knights and Deep Strike</title>
				<description><![CDATA[ That would certainly be the base. However teleportation technology on such a scale would still be quite rare. Likely limited to only a few Knight households out of the thousands that exist. <br /> <br /> The Legio Astorum titans have likely had modifications built into their designs that facilitate teleportation, so you'd have to have specifically modified Knights to do that. ]]></description>
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				<pubDate><![CDATA[Sun, 9 Apr 2017 05:34:42]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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