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		<title><![CDATA[Latest posts for the thread "IG Heavy Weapons teams."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "IG Heavy Weapons teams."]]></description>
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				<title>IG Heavy Weapons teams.</title>
				<description><![CDATA[ I'm digging out my old <span class="glossaryitem" onmouseover='gp(69);'>IG</span> figures, and most of my armies heavy weapons teams are on 40mm, and 25mm bases. In the new sets, they seem to be on 60mm ones, not been paying attention, so I am now in the process of refitting, and cleaning up a new Cadian detachment. So far I have a couple of platoons, some heavy weapons systems, and a tank platoon.<br /> <br /> As of now, are the Heavy weapons teams on those larger bases, and how many men, including weapon do they count for- 2 men and weapon, or 3 men and a weapon?<br /> <br /> aside from the new book, which I am still 50/50 on, what else aside from an  LT, commissar, medic, and Commo guy do I need for platoon level command squads?<br /> <br /> As for the company command, what load out is a good one for them?]]></description>
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				<pubDate><![CDATA[Mon, 17 Apr 2017 00:57:52]]> GMT</pubDate>
				<author><![CDATA[ Grot 6]]></author>
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				<title>IG Heavy Weapons teams.</title>
				<description><![CDATA[ They are 2 man teams. They can fire one weapon in the Shooting phase, only get 1 additional attack for charging, yadda yadda yadda.<br /> <br /> Platoon level Command Squads and Company Command Squads are best decked out with Special Weapons where possible. Don't worry too much about <span class="glossaryitem" onmouseover='gp(638);'>HWTs</span> in there. Medics are...iffy as well. All that it does is grant  <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> to the Command Squad while the Medic is alive.<br /> <br /> Commissars are taken 1 Commissar per <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> or <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> in your army. They must then be assigned to different squads at the start of the game.]]></description>
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				<pubDate><![CDATA[Mon, 17 Apr 2017 01:28:47]]> GMT</pubDate>
				<author><![CDATA[ Kanluwen]]></author>
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				<title>Re:IG Heavy Weapons teams.</title>
				<description><![CDATA[ Thanks a lot on that. Looks like I'm going to be getting into the <span class="glossaryitem" onmouseover='gp(59);'>HW</span> squad base business...]]></description>
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				<pubDate><![CDATA[Mon, 17 Apr 2017 02:04:55]]> GMT</pubDate>
				<author><![CDATA[ Grot 6]]></author>
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