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				<title>Making the fluff of a new IG Regiment</title>
				<description><![CDATA[ I was wondering something about making a fan regiment. I've been working for a bit on Rojinia's 227th Regiment, and I started wondering a few things. <br /> <br /> 1. How often is there a crusade, and would it be possible to make a fan crusade. What I mean by that is it acceptable, if I said my dude killed the Emperor and destroyed Chaos and enacted a new super empire that would fit in the lore. So would a new crusade that isn't written about fit? <br /> <br /> 2. How many regiments are involved in a crusade?<br /> <br /> 3. Could a Lord Inquisitor know the truth about Dark Angels?<br /> <br /> 4. Would it be possible the Rojinian sector was once visited by Lucius (It would escape of course)?<br /> <br /> 5. How big is a sector, and would it be possible to make a new one?<br /> <br /> 6. Would it be possible to come up with a new house of knights and a new Legio?<br /> <br /> 7. Could it be possible a Stormhammer is found on an Imperial world last used during The Great Crusade?<br /> <br /> 8. How many Dark Angels can I kill(before it becomes too much that is would actually change current fluff)?<br /> <br /> 9. Is it possible a bit of Deathwing showed up?<br /> <br /> 10. Can I have a second crusade (in response to the first)?<br /> <br /> 11. How big can the 227th be before it's 'too big' (it's meant to be oversized, but I don't want the entire Imperium in it)? <br /> <br /> 12. Would it be possible I could make a living saint?<br /> <br /> 13. How many forgeworlds are there? Is it possible to have a fanmade forgeworld (that turned from the Imperium)?<br /> <br /> 14. Can I make a new battlefleet and about what size can it be?<br /> <br /> 15. Can I have fan chaos relics?]]></description>
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				<pubDate><![CDATA[Tue, 16 May 2017 00:25:00]]> GMT</pubDate>
				<author><![CDATA[ CommanderRednaxela]]></author>
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				<title>Making the fluff of a new IG Regiment</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/>I was wondering something about making a fan regiment. I've been working for a bit on Rojinia's 227th Regiment, and I started wondering a few things. <br /> <br /> 1. How often is there a crusade, and would it be possible to make a fan crusade. What I mean by that is it acceptable, if I said my dude killed the Emperor and destroyed Chaos and enacted a new super empire that would fit in the lore. So would a new crusade that isn't written about fit?</div></blockquote><br /> As often as you need, yes it would. Wait, what? You want "your dude" to kill the Emperor, destroy Chaos, forge a super-empire...? Now, the setting is pretty robust and flexible, sure. But no, in my opinion that would not really "fit" the lore so much as break it apart and rewrite it in fundamental ways.<br /> <br /> <blockquote class="uncited"><div>2. How many regiments are involved in a crusade?</div></blockquote><br /> A lot. As many as you need. Multiple regiments to form Field Armies to form Battle Groups to form Crusade fronts, of which there can be multiple also.<br /> <br /> <blockquote class="uncited"><div>3. Could a Lord Inquisitor know the truth about Dark Angels?</div></blockquote><br /> Sure, if you like.<br /> <br /> <blockquote class="uncited"><div>4. Would it be possible the Rojinian sector was once visited by Lucius (It would escape of course)?</div></blockquote><br /> I don't see why not.<br /> <br /> <blockquote class="uncited"><div>5. How big is a sector, and would it be possible to make a new one?</div></blockquote><br /> As big as you need it to be, yes it would.<br /> <br /> <blockquote class="uncited"><div>6. Would it be possible to come up with a new house of knights and a new Legio?</div></blockquote><br /> If you want.<br /> <br /> <blockquote class="uncited"><div>7. Could it be possible a Stormhammer is found on an Imperial world last used during The Great Crusade?</div></blockquote><br /> Yeah, why not.<br /> <br /> <blockquote class="uncited"><div>8. How many Dark Angels can I kill(before it becomes too much that is would actually change current fluff)?</div></blockquote><br /> I'd probably say until it becomes something that would notably impact or impede their current ability to exisit and operate within the fluff. But I'd have concerns about stepping too much and/or too heavily on the toes of established canon, especially faction specific. At the end of the day it's your fluff so kill as many as you want, I suppose.<br /> <br /> <blockquote class="uncited"><div>9. Is it possible a bit of Deathwing showed up?</div></blockquote><br /> Sure? Not that familiar with Dark Angel lore, but I guess?<br /> <br /> <blockquote class="uncited"><div>10. Can I have a second crusade (in response to the first)?</div></blockquote><br /> Yes.<br /> <br /> <blockquote class="uncited"><div>11. How big can the 227th be before it's 'too big' (it's meant to be oversized, but I don't want the entire Imperium in it)?</div></blockquote><br /> As big as you need it to be. I'd ballpark a "standard" number to be between 1,500 and 3,000 troops to a regiment. But the "standard" in <span class="glossaryitem" onmouseover='gp(3);'>40K</span> can vary wildly. I find that generally, official fluff is written way too small in scale when it comes to numbers. So you should be fine making your regiment as big as you want (there's always Divisions and Corps if you want bigger denominations). <br /> <br /> <blockquote class="uncited"><div>12. Would it be possible I could make a living saint?</div></blockquote><br /> Yes.<br /> <br /> <blockquote class="uncited"><div>13. How many forgeworlds are there? Is it possible to have a fanmade forgeworld (that turned from the Imperium)?</div></blockquote><br /> As many as there needs to be. Yes it is. The Dark Mechanicum is basically Chaos AdMech.<br /> <br /> <blockquote class="uncited"><div>14. Can I make a new battlefleet and about what size can it be?</div></blockquote><br /> Sure. A new sector will need a fleet. Is it part of the crusade? A crusade would definitely have a sizable fleet. It can be as big as you need it to be.<br /> <br /> <blockquote class="uncited"><div>15. Can I have fan chaos relics?</div></blockquote><br /> Absolutely.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 16 May 2017 00:59:30]]> GMT</pubDate>
				<author><![CDATA[ Anfauglir]]></author>
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				<title>Making the fluff of a new IG Regiment</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/>I was wondering something about making a fan regiment. I've been working for a bit on Rojinia's 227th Regiment, and I started wondering a few things. <br /> <br /> 1. How often is there a crusade, and would it be possible to make a fan crusade. What I mean by that is it acceptable, if I said my dude killed the Emperor and destroyed Chaos and enacted a new super empire that would fit in the lore. So would a new crusade that isn't written about fit?</div></blockquote><br /> <br /> A Crusade is the name given to any assault by Imperial Forces to conquer or liberate territory. There are dozens of them at any time you can create two if you want. Some are huge, with millions if not billions of soldiers of the myriad of military institutions of the Imperium, while others are much smaller, with barely a few tens of thousand of elite warriors.  <br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/><br /> 2. How many regiments are involved in a crusade?</div></blockquote><br /> <br /> It varies tremendously in the objective and importance of the Crusade and the size of each regiment some regiment are massive like Valhallan one's which can count up 200 000 soldiers, others barely count a 1000.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/><br /> 3. Could a Lord Inquisitor know the truth about Dark Angels?</div></blockquote><br /> <br /> It's there job to know that kind of stuff and fake not knowing it.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/><br /> 4. Would it be possible the Rojinian sector was once visited by Lucius (It would escape of course)?</div></blockquote><br /> <br /> Yes, he's been around for 10 000 years and has fought in thousand of battle, most of which we know nothing about. One of my gretchin shot him in the eye (he was aiming for the sorcerer next to him though). <br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/><br /> 5. How big is a sector, and would it be possible to make a new one?</div></blockquote><br /> <br /> Sector vary in size from a few worlds to hundred of them. There is hundred if thousand of sector. Create as much as you want.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/><br /> 6. Would it be possible to come up with a new house of knights and a new Legio?</div></blockquote><br /> <br /> That's the point of being allowed to paint your guys the way you want them. Its a feature of the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> games to be able to make your own stories and armies.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/><br /> 7. Could it be possible a Stormhammer is found on an Imperial world last used during The Great Crusade?</div></blockquote><br /> <br /> Completly, but it must have a badass name like "Eternal Arrogance" or "Wrath of the Ancient", etc.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/><br /> 8. How many Dark Angels can I kill(before it becomes too much that is would actually change current fluff)?</div></blockquote><br /> <br /> You can kill up to 15% of the Chapter without too much trouble I would say.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/><br /> 9. Is it possible a bit of Deathwing showed up?</div></blockquote><br /> <br /> Yes, sure. The Deathwing frequently operates within other Battle Groups<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/><br /> 10. Can I have a second crusade (in response to the first)?</div></blockquote><br /> <br /> Yes, of course. Vengeance is a pretty big business in the Imperium.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/><br /> 11. How big can the 227th be before it's 'too big' (it's meant to be oversized, but I don't want the entire Imperium in it)?</div></blockquote><br /> <br /> Less than 250 000 soldiers at full strength would be pretty much the limit (provided they are regualr light infantry, elite soldiers are going to be much less numerous of course) <br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/><br /> 12. Would it be possible I could make a living saint?</div></blockquote><br /> <br /> Yes, don't forget it doesn't need to be women and/or a member of the Sister of Battle.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/><br /> 13. How many forgeworlds are there? Is it possible to have a fanmade forgeworld (that turned from the Imperium)?</div></blockquote><br /> <br /> I would say there are hundreds if not thousand of Forge World you can create dozens of them if you want and any number of them can be Chaos aligned.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/><br /> 14. Can I make a new battlefleet and about what size can it be?</div></blockquote><br /> <br /> Yes, you can (and should if you create a new sector.<br /> <br /> A battlefleet should count at least a dozen ships of various size.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/725880/9364722.page"><b>CommanderRednaxela wrote:</b></a><br/><br /> 15. Can I have fan chaos relics?</div></blockquote><br /> <br /> Yes, you can also do that.<br /> <br /> <span class="glossaryitem" onmouseover='gp(442);'>PS</span>: Will you post the end result? I would be interested in reading it.]]></description>
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				<pubDate><![CDATA[Tue, 16 May 2017 03:01:28]]> GMT</pubDate>
				<author><![CDATA[ epronovost]]></author>
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				<title>Making the fluff of a new IG Regiment</title>
				<description><![CDATA[ Ok, forgive me I miswrote what I meant. I was saying you can't just have your dude destroy chaos and the Emperor and start a new super-empire. I didn't mean I was going to do that. <br /> <br /> 1. Ok lots of crusades, that good.<br /> 2. I knew it. Is anything standard in the <span class="glossaryitem" onmouseover='gp(69);'>IG</span>?<br /> 3. I figured an inquistor would know.<br /> 4.Ok, thanks. <br /> 5. Again, nothing is standard, very well. <br /> 6. Ok. <br /> 7. Very well, I'll have to figure one out. <br /> 8. 15%, thats higher than I thought.<br /> 9. Ok, thanks. <br /> 10. More crusades!<br /> 11. 250,000 very well. 1,500 - 3,00 doesn't seem like enough for the defenders of Rojinia. <br /> 12. I knew that, good old Machurius is kind of one. <br /> 13. Well, not chaos. The traitors considered the Imperium to not be faithful enough. <br /> 14. Ok. So Battlefleet Rojinia. That is true the the second crusade would have a fleet with them. <br /> 15. Ok<br /> <br /> I am working on it. I should have a basic outline done by the end of the week. <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 16 May 2017 11:09:20]]> GMT</pubDate>
				<author><![CDATA[ CommanderRednaxela]]></author>
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				<title>Making the fluff of a new IG Regiment</title>
				<description><![CDATA[ @CommanderRednaxela<br /> <br /> The only standard thing in the Imperial Guard are the body bags.<br /> <br /> More seriously, a regiment is an operative word. regiments (or however they are called in Rojinia), are military units of equivalent strength. Thus a superheavy tank regiment is so small that it has pretty much the same destructive potential than an infantry regiment should either of them turn traitor (the obsession of hte Imperium). <br /> <br /> On the positive side, It makes for easier logistic and strategical planning from very, very far away and on grand scale (like for a Crusade). Of course, destructive potential is very situational. In a jungle, your superheavy tank regiment will be useless. In a fortress assault, your light infantry will get massacred. That's why the Imperial Guard suffer so much. High Command logistical system is made to be convenient to them and manageable despite communication difficulties (we communicate in dreams in the Imperium, that's not awesome), but this convenience and communication difficulties have a terrible cost in precision of the information and misadapted unit on the terrain. If you ever wondered why the Imperial Guard who has massive artillery would throw thousand of men against a fortress all, it's because they had nothing better and still needed to win. When they right tools are at the right place, the Imperial Guard can crush pretty much anything.]]></description>
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				<pubDate><![CDATA[Tue, 16 May 2017 12:06:05]]> GMT</pubDate>
				<author><![CDATA[ epronovost]]></author>
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				<title>Re:Making the fluff of a new IG Regiment</title>
				<description><![CDATA[ So, seeing as Rojinia considers the Imperium to be a group of heretics that must be cleansed for the Emperor, they have absorbed several other regiments into them (who, for one reasonnor another, switched sides). Basically was Rojinia absorbs a Regiment they split them up in cohorts. Instead of an artillery regiment, it would be a cohort (about the size of a company). Different cohorts would be attached to companies (which are now about the size of a regiment) during plantary invasions. All the companies are in the 227th regiment (which is now the size of several regiments). <br /> <br /> I don't know how much Imperial command would like it, but since they are at war, there isn't much they can do about it. <br /> <br /> Platoons and squads remain the same size. <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 16 May 2017 18:26:47]]> GMT</pubDate>
				<author><![CDATA[ CommanderRednaxela]]></author>
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				<title>Making the fluff of a new IG Regiment</title>
				<description><![CDATA[ Several regiments have been given explicit numbers in the game lore, and the average regiment seems to be about 10,000 to 20,000 troops. Armored regiments are significantly smaller, as you would expect, and often number around 3-5,000 troops and 100 tanks. Really big infantry regiments are common, and average around 100,000 though some are even larger.<br /> <br /> If your regiment is more 'elite' like mechanized infantry or formed from a world with a smaller population I would have it be around 10,000 strong, while a bog standard infantry regiment should creep closer to 50,000. The siege regiments of Krieg, for example, are about 80,000 strong but they are expected to conduct mass assaults against fortified positions so they are organized to take very heavy casualties and still function. A more well-rounded infantry regiment from a world with experienced soldiers would probably be significantly smaller.]]></description>
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				<pubDate><![CDATA[Tue, 16 May 2017 19:37:22]]> GMT</pubDate>
				<author><![CDATA[ Saber]]></author>
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				<title>Making the fluff of a new IG Regiment</title>
				<description><![CDATA[ Head to my post about my imperial guard regiment (there is a lot of number crunching as to the size of a regiment), link in my signature.<br /> <br /> Minimum 'official' size for a regiment is as follows:<br /> <br /> 1 Regimental Command Squad (who will lead one of the Companies)<br /> 3 Companies each consisting of a Company Command Squad (one of which will lead one of the platoons) and 3 Platoons<br /> Each Platoon will consist of a minimum of a 1 Platoon Command Squad and 2 Infantry Squads.  <br /> <br /> I think I worked this out as being under 300 troops.  Now if you are an officer expecting a full regiment to reinforce you, you are likely to be pretty pissed when less than 300 troops turn up.<br /> <br /> This number is best used for highly elite forces - A small but battle hardened Veteran Regiment, they are all that's left of a much larger regiment or perhaps a small storm trooper regiment assembled for a very specific purpose or battlefield role.<br /> <br /> now on the flip side of this the maximum 'official' size for a regiment would be:<br /> <br /> Regimental Command Squad.<br /> 20 Companies each Consisting of a Company Command Squad and 6 Platoons.<br /> Each Platoon would consist of a Platoon Command Squad, 5 Infantry Squads, 5 Heavy Weapons Squads, 3 Specialist Squads and 50 Conscripts.<br /> <br /> Most Regiments are likely to fall somewhere at the mid way point of those extremes.  The rough and ready rule is the more companies a regiment has, the smaller those companies are likely to be.<br /> <br /> As a rule of thumb, a planet is required to deploy 10% of its PDF when raising <span class="glossaryitem" onmouseover='gp(69);'>IG</span> regiments.  For modern day earth, it works out about 10% of the earths population would be classed as 'men under arms' Please note this % includes Law Enforcement Agencies, The entire populations of those countries who could theoretically mobilise their entire population due to conscription and all active militaries.  <br /> <br /> On this basis, if modern day earth were to mobilise for the raising of Imperial Guard Regiments the approximately 1% of the population would be deployed.  Regiments would most likely be formed along national lines and as such each regiment would vary in size depending on the size of that country and its military.<br /> <br /> Obviously a low population agri world is likely to have less of its population under arms and have a much smaller number and/or sized regiments.<br /> <br /> One last thing, you will note from my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> regiment I have thrown the book out when it comes to Maximum Regiment Size (the regiments do equate to less than 1% of the worlds population, but are still ridiculously huge compared to regular guard regiments - to the point that a full raising from my world could be deployed as a crusade in itself, with each Regiment being on par with an Army Group.  But like I say, mine is an extreme case.  I did stick to the rule of no combined arms within regiments - so its an Infantry Regiment, an Artillery Regiment or a Tank Regiment, and there is a fluff reason why the regiments are so big.]]></description>
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				<pubDate><![CDATA[Sun, 21 May 2017 03:03:18]]> GMT</pubDate>
				<author><![CDATA[ icn1982]]></author>
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