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		<title><![CDATA[Latest posts for the thread "Spaceship operational range"]]></title>
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				<title>Spaceship operational range</title>
				<description><![CDATA[ Guys, who knows the range of the Nova cannon, and the torpedoes on the Imperium spaceships? I just heard that the Nova Cannon, a range of about tens of thousands of kilometers]]></description>
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				<pubDate><![CDATA[Sat, 20 May 2017 17:52:02]]> GMT</pubDate>
				<author><![CDATA[ Acorazado]]></author>
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				<title>Spaceship operational range</title>
				<description><![CDATA[ Might be best to move this to <span class="glossaryitem" onmouseover='gp(3);'>40k</span> background forum?]]></description>
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				<pubDate><![CDATA[Sat, 20 May 2017 18:31:13]]> GMT</pubDate>
				<author><![CDATA[ Ratius]]></author>
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				<title>Spaceship operational range</title>
				<description><![CDATA[ Torpedoes have a range limited only by maneuvering fuel and the likelihood of them hitting something solid. It's space.]]></description>
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				<pubDate><![CDATA[Sat, 20 May 2017 22:02:02]]> GMT</pubDate>
				<author><![CDATA[ Flinty]]></author>
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				<title>Re:Spaceship operational range</title>
				<description><![CDATA[ The Nova Cannon fires a shell to an effective range of 150cm in <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> scale which is 1cm = 1000km.   While in theory the shell could keep going further, the effective range appears to be more the limit of the targeting systems.<br /> <br /> From the novel <i>Warriors of Ultramar</i>, which is consistent with the <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> scale: <br /> <br /> <blockquote class="uncited"><div><br /> Travelling at close to five thousand kilometres per second, the shell closed the gap between the foes in a little under twenty-five seconds. <br /> <br /> p. 152, <i>Warriors of Ultramar</i> </div></blockquote><br /> <br /> 25 seconds at 5000km/s means the targets were at 125,000 km range or 125cm in <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> tabletop scale, well within the range of a Nova Cannon.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 20 May 2017 23:26:31]]> GMT</pubDate>
				<author><![CDATA[ Iracundus]]></author>
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				<title>Spaceship operational range</title>
				<description><![CDATA[ According to the <span class="glossaryitem" onmouseover='gp(386);'>FFG</span> <span class="glossaryitem" onmouseover='gp(3);'>40k</span> roleplay game, Rogue Trader, the Mars pattern Nova Cannon has a range of 40 Void Units.  And each Void unit is approx 10,000km.  So approx 400,000km. As a comparison our moon is, on average, 384,400km from Holy Terra.]]></description>
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				<pubDate><![CDATA[Sun, 21 May 2017 04:58:24]]> GMT</pubDate>
				<author><![CDATA[ Tygre]]></author>
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				<title>Re:Spaceship operational range</title>
				<description><![CDATA[ The problem with <span class="glossaryitem" onmouseover='gp(386);'>FFG</span>'s Rogue Trader is it suffers from massive inflation in ship sizes, crew sizes, ranges, and just about everything else, compared to the original <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> and <span class="glossaryitem" onmouseover='gp(327);'>BL</span> sources.  It got to the point where <span class="glossaryitem" onmouseover='gp(386);'>FFG</span> crew sizes conflicted with ship performance in other sources, such as Forge World's Imperial Armour books.  For example, Forge World's depiction of the Taros campaign showed the standard Imperial transport transporting roughly an infantry regiment's worth of troops.  However <span class="glossaryitem" onmouseover='gp(386);'>FFG</span>'s inflated crew sizes would have made the crew of the transport ship much bigger than the cargo capacity of the transport itself (i.e. the 1 regiment size).  That goes against the whole idea of a transport ship, which is to transport large numbers of troops with a smaller crew.  It makes no sense for a transport ship's crew to be bigger than its passenger capacity.<br /> <br /> In a nutshell, <span class="glossaryitem" onmouseover='gp(386);'>FFG</span> just inflated things for the sake of making things bigger.  It's no different from some <span class="glossaryitem" onmouseover='gp(50);'>GW</span> pictures depicting Titans as tall as giant mountains.]]></description>
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				<pubDate><![CDATA[Sun, 21 May 2017 08:56:41]]> GMT</pubDate>
				<author><![CDATA[ Iracundus]]></author>
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				<title>Spaceship operational range</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(386);'>FFG</span> also has lots of other errors like stupidly short weapon ranges (bolters only being good at pitiful distances when they can shoot at 2km in lore <span class="glossaryitem" onmouseover='gp(84);'>lol</span>) or just stupid statistics that make the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> vehicle armor stats look intelligently designed. Like how imperial ships are armed with weapon batteries having yields in the tetrajoules. That's not terajoules, that's tetra. IE, 4 joules total.<br /> <br /> Plus according to <span class="glossaryitem" onmouseover='gp(386);'>FFG</span> MK VII is the bestest armor made and even MK III is gakky compared to modern armor and MK VIII somehow has a better armor rating than MK III.]]></description>
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				<pubDate><![CDATA[Sun, 21 May 2017 09:04:19]]> GMT</pubDate>
				<author><![CDATA[ Wyzilla]]></author>
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				<title>Spaceship operational range</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/727957b0c2caccb1701b9e5bc2b52cad.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/726239/9375296.page"><b>Wyzilla wrote:</b></a><br/><span class="glossaryitem" onmouseover='gp(386);'>FFG</span> also has lots of other errors like stupidly short weapon ranges (bolters only being good at pitiful distances when they can shoot at 2km in lore <span class="glossaryitem" onmouseover='gp(84);'>lol</span>) or just stupid statistics that make the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> vehicle armor stats look intelligently designed. Like how imperial ships are armed with weapon batteries having yields in the tetrajoules. That's not terajoules, that's tetra. IE, 4 joules total.<br /> </div></blockquote><br /> <br /> So like a calorie?  Dam that must be an impressive weapons battery if it can heat a <span class="glossaryitem" onmouseover='gp(328);'>ml</span> of water 1 degree C.  ]]></description>
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				<pubDate><![CDATA[Mon, 22 May 2017 05:45:33]]> GMT</pubDate>
				<author><![CDATA[ Exergy]]></author>
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