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		<title><![CDATA[Latest posts for the thread "Imperial Assassins no longer unique?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Imperial Assassins no longer unique?"]]></description>
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				<title>Imperial Assassins no longer unique?</title>
				<description><![CDATA[ I noticed the 4 Imperial Assassins are no longer unique in any way - unlike the Solitaire, there's no limit to how many you can have in a Battle-Forged Army.<br /> <br /> <br /> <br /> Not sure on multi-keyword factions.... Fielding them means either:<br /> <br /> 1) They are Imperium faction, so any Imperium detachment can include them as elites (so up to six Vindicaires (or Eversors) in a single Batllion detachment  = the new better <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>))<br /> <br /> OR <br /> <br /> 2) They are their own faction (Imperium | Officio Ass.) so the ONLY way to field them is as an Aux Support Detachment - which means only 1 assassin per detachment, and -1 <span class="glossaryitem" onmouseover='gp(707);'>CP</span> with it.<br /> <br /> <br /> <br /> Eversors, being the cheapest Assassins, can 8th ed Infiltrate with 9" in your first movement phase, and as I don't see any restriction to assaulting when coming out of the Concealment (he's not in "Reserve", since "Reserve" in 8th  is a narrative mission special rule).   He assaults <span class="glossaryitem" onmouseover='gp(2);'>3D6</span>", so with an average 10.5" assault range, and needing to only get 8" into combat, it's a more likely he'll be chomping on enemies with 8 attacks first turn!.... and you can have six of them!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/727365/9403215.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/727365/9403215.page</link>
				<pubDate><![CDATA[Fri, 2 Jun 2017 16:06:05]]> GMT</pubDate>
				<author><![CDATA[ Alessander]]></author>
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				<title>Imperial Assassins no longer unique?</title>
				<description><![CDATA[ They weren't unique in 7th either, as far as I know, unless they changed it in Imperial Agents.<br /> <br /> All you need for being battleforged in 8th is that one faction keyword is shared by all units.  You can slot an assassin into your otherwise all-space marine detachment.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/727365/9403222.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/727365/9403222.page</link>
				<pubDate><![CDATA[Fri, 2 Jun 2017 16:08:58]]> GMT</pubDate>
				<author><![CDATA[ Jacksmiles]]></author>
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				<title>Imperial Assassins no longer unique?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span> in 7th they weren't unique but you could only have one of each assassin per <span class="glossaryitem" onmouseover='gp(446);'>OA</span> detachment.  So to have three Vindicaires you'd need to chew through 3 detachments.]]></description>
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				<pubDate><![CDATA[Fri, 2 Jun 2017 16:15:21]]> GMT</pubDate>
				<author><![CDATA[ Alessander]]></author>
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