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		<title><![CDATA[Latest posts for the thread "[1500] - Astra Militarium"]]></title>
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				<title>[1500] - Astra Militarium</title>
				<description><![CDATA[ 2x Company Commanders -60<br /> <br /> 3x Infantry squads w/<span class="glossaryitem" onmouseover='gp(380);'>GL</span> & Mortar<br /> 2x Infantry squads w/<span class="glossaryitem" onmouseover='gp(380);'>GL</span> & Autocannon<br /> <br /> 2x Leman Russ w/ Battlecannon, Lascannon hull, Heavy bolted sponsors<br /> Manticore<br /> <br /> Baneblade- with one pair of Lascannon/Twin Heavy Bolter sponsons.<br /> <br /> Still have 100 points ish left over.<br /> Not really sure what to put, think maybe some conscripts and bumping the commander to the Lord commissar.]]></description>
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				<pubDate><![CDATA[Mon, 5 Jun 2017 21:13:36]]> GMT</pubDate>
				<author><![CDATA[ shank911]]></author>
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				<title>[1500] - Astra Militarium</title>
				<description><![CDATA[ My pair of pennies: <br /> <br /> You probably do want commissars of some sort to help with leadership, but I might take regular ones instead of replacing a commander so that you have enough orders for your infantry. <br /> <br /> How much are you willing to play with the loadout of the Leman Russes? I personally don't think the battlecannon is as flexible as the punisher, but it does a bit better against T6-7 targets (1.5 vs 1.1 wounds), so I can see the argument. <br /> <br /> Overall, Russes seem tough but with low damage output, so if you wanted a bit more punch, you could add some heavy weapons teams, which have good damage output, but are fragile. <br /> <br /> All this is just personal preference though. Take what you have for a spin and let us know how it works out!]]></description>
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				<pubDate><![CDATA[Tue, 6 Jun 2017 00:27:52]]> GMT</pubDate>
				<author><![CDATA[ SuspiciousSucculent]]></author>
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				<title>[1500] - Astra Militarium</title>
				<description><![CDATA[ Well I love heavy weapon squads. But with the limit of 3 per heavy support choice. Which is stupid they can be squared further but Leman russes, basilisk and such can be. <br /> <br /> That is true I just want to go with the Battlecannon at the moment to remove vehicles and high T targets. <br /> But really trying to get a solid 1.5k list that I can just add some more infantry and heavy wep squads to for 2k. <br /> I think this does a decent enough job. Maybe add pask with a publisher at 2k. ]]></description>
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				<pubDate><![CDATA[Tue, 6 Jun 2017 06:04:32]]> GMT</pubDate>
				<author><![CDATA[ shank911]]></author>
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				<title>[1500] - Astra Militarium</title>
				<description><![CDATA[ Fair enough <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> Tank commanders/Pask do improve the performance of <span class="glossaryitem" onmouseover='gp(69);'>IG</span> tanks a bit, and they themselves do reasonable damage, so that sounds like it could definitely work. <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 6 Jun 2017 07:01:33]]> GMT</pubDate>
				<author><![CDATA[ SuspiciousSucculent]]></author>
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				<title>[1500] - Astra Militarium</title>
				<description><![CDATA[ I can't help but feel like the Mortars are going to waste in Infantry Squads. Three of them in their own <span class="glossaryitem" onmouseover='gp(638);'>HWT</span> cost a mere 27pts and means they can stay out of line-of-sight. A Lord-Commissar or Commissar would go down a treat with those five Infantry Squads as well. if you have any points left over (I think they're +35pts?) you could probably squeeze a Tank Commander into one of those Leman Russ'. ]]></description>
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				<pubDate><![CDATA[Tue, 6 Jun 2017 20:53:15]]> GMT</pubDate>
				<author><![CDATA[ Arbitrator]]></author>
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