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		<title><![CDATA[Latest posts for the thread "Thoughts on Chosen"]]></title>
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				<title>Thoughts on Chosen</title>
				<description><![CDATA[ I was browsing the books and thought how these units probably received the biggest boost from the combi weapon changes.<br /> <br /> Keep in mind, this is fluffy/ not minmaxing and using power for estimates due to looking at the index.<br /> <br /> Let's say a squad of 10 chosen.  You give 6 combi plasma,2 combi plasma melta, 1 with a power fist, and a champion with a power sword  and plasma for fluffy melee champion. (you could drop to one and outfit how you like and take an icon if you like)<br /> <br /> Considering that combi weapons are now 2 weapon profiles at the same time:<br /> 6 plasma shots and 8 bolter shots at range 24" with an extra attack on sixes.<br /> (The big jump with rapid fire) 12 Plasma shots, 16 bolters, 2 melta with rerolling 6 for attacks for an average of 6 extra attacks.<br /> <br /> That's an increase of what would be popping your combis once per turn without the double profile is last edition to being able to pump this out every turn.<br /> This is not even mentioning they have the highest leadership of any infantry choice which might balance out the body count a little bit.<br /> <br /> I wouldn't want to run more than one due to the lack of wounds in the squad, but that seems like a beastly number of high damage and high value shots without being ungodly *heh* overcosted.<br /> <br /> Vs a Generic Chaos Squad of equivalent power, about 20, you can fit them in a Rhino.<br /> <br /> Man, sometimes I wish that chaos marines still had Apothecaries.<br /> <br /> I might enjoy throwing mine in a list as a fluffy squad leading some chaos marines in the charge, thoughts?]]></description>
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				<pubDate><![CDATA[Fri, 9 Jun 2017 07:49:46]]> GMT</pubDate>
				<author><![CDATA[ Hatachi]]></author>
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				<title>Thoughts on Chosen</title>
				<description><![CDATA[ I'm confused as to where you're getting the large number of combi-weapons. Let's break it down:<br /> <br /> 4 Chosen can take Combi-Weapons.<br /> 1 additional Chosen can take a Special Weapon<br /> The Champion can then take something from the Champion Equipment list, the only shooting options being a bolt pistol and a plasma pistol<br /> <br /> This would result in a squad with:<br /> 4x Combi-Plasma<br /> 1x Plasmagun (or Meltagun)<br /> 1x Plasma Pistol]]></description>
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				<pubDate><![CDATA[Fri, 9 Jun 2017 08:00:45]]> GMT</pubDate>
				<author><![CDATA[ TonyH122]]></author>
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				<title>Thoughts on Chosen</title>
				<description><![CDATA[ Ah, you caught my error.  I got myself thinking combi for all except the aspiring champion by not thinking about the number of specials begin static compared to unit size.<br /> <br /> Even if it's not as crazy as I was thinking, you double 5 man squads and loaded both up in a rhino together all the same with squads being able to share vehicles.  <br /> <br /> Forcing double squads for that many weapons makes the power scale seem more on par with others.<br /> <br /> You would need to take care to mark each squad uniquely somehow for coherency's sake though.]]></description>
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				<pubDate><![CDATA[Fri, 9 Jun 2017 08:13:49]]> GMT</pubDate>
				<author><![CDATA[ Hatachi]]></author>
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				<title>Thoughts on Chosen</title>
				<description><![CDATA[ Now we need <span class="glossaryitem" onmouseover='gp(50);'>GW</span> release a box with multicomponent chosen haha]]></description>
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				<pubDate><![CDATA[Fri, 9 Jun 2017 09:23:48]]> GMT</pubDate>
				<author><![CDATA[ Franarok]]></author>
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				<title>Thoughts on Chosen</title>
				<description><![CDATA[ @Franarok, <br /> <br /> Give me that and some new standard chaos marines.  The molds from Dark vengeance might be the best looking undivided models they've ever made but a little odd looking paired with the older standard chaos marine models.  The helmets seem to be slightly different scaled and the concept behind the body mutations seem a bit different.  I'm honestly surprised they never at least released those two kits. The box made the dark angels and chaos marines as the "newbie friendly" armies from the outside.<br /> <br /> I love the dark vengeance chosen; the look of them is what finally got me to give in and start up a black legion army along my dark angels. I like cultists troops, but I like them better as a flavor supplement to the core undivided marines.<br /> <br /> I'm the same with my Dark Angels with a Large Greenwing collection (Robes Everywhere!) and dashing Deathwing and Ravenwing in on the side.  <br /> <br /> The new detachment rules let me throw my 5th Company Angels down with a squad or two of raven and death in.  Otherwise I feel like I'm being super inefficient needing a second <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> with no detachment bonus. <br /> <br /> *EDIT*<br /> <br /> A Dark Mechanicus faction would give a nice boost to Undivided Chaos as well.  Imagine something along the lines of a Sicarian Dragoon crossed with the vibe of a Forgefiend.]]></description>
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				<pubDate><![CDATA[Fri, 9 Jun 2017 09:55:20]]> GMT</pubDate>
				<author><![CDATA[ Hatachi]]></author>
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