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		<title><![CDATA[Latest posts for the thread "An Idea for Strategems"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "An Idea for Strategems"]]></description>
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				<title>An Idea for Strategems</title>
				<description><![CDATA[ So I was thinking about strategems and what <span class="glossaryitem" onmouseover='gp(50);'>GW</span> could do to make something unique for each faction. I also didnt want things that were just reroll this or +1 to that.<br /> <br /> Here is my idea have each faction have triggering events that allow them to do some sort of special thing that goes with the <br /> Flavor of the army. The key here is to be something that rewards good tactics, rather then good list building.<br /> <br /> For example <span class="glossaryitem" onmouseover='gp(130);'>TS</span> are all about Tzzentch and plans within plans. For example you could make a strategem where you pay 2 <span class="glossaryitem" onmouseover='gp(707);'>CP</span> and pick a unit, the unit can make a shooting attack at the next unit that falls back, or something like that.<br /> <br /> So, what do you guys think?]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/729052/9434723.page</link>
				<pubDate><![CDATA[Sat, 17 Jun 2017 05:10:48]]> GMT</pubDate>
				<author><![CDATA[ Thousand-Son-Sorcerer]]></author>
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				<title>An Idea for Strategems</title>
				<description><![CDATA[ We'll see when the codices come out.  This is precisely what they've mentioned on several occasions - army specific stratagems.<br /> <br /> (I also fully expect special characters in the future to generate specific strategems)]]></description>
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				<pubDate><![CDATA[Sat, 17 Jun 2017 11:32:20]]> GMT</pubDate>
				<author><![CDATA[ Elbows]]></author>
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				<title>An Idea for Strategems</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/94ae2fcc4573a13438e9096b6f1ee932.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/729052/9435143.page"><b>Elbows wrote:</b></a><br/>We'll see when the codices come out.  This is precisely what they've mentioned on several occasions - army specific stratagems.<br /> <br /> (I also fully expect special characters in the future to generate specific strategems)</div></blockquote><br /> <br /> Yes I get that but what I am saying is that rather then paying 3 <span class="glossaryitem" onmouseover='gp(707);'>CP</span> and a Khorne player getting a free move, you could say If the Khorne player completely encompasses an enemy unit they can pay 3 <span class="glossaryitem" onmouseover='gp(707);'>CP</span> for another unit to move towards that unit.<br /> <br /> I want some thing that rewards good tactics.]]></description>
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				<pubDate><![CDATA[Sun, 18 Jun 2017 19:03:57]]> GMT</pubDate>
				<author><![CDATA[ Thousand-Son-Sorcerer]]></author>
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