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		<title><![CDATA[Latest posts for the thread "To-hit modifiers?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "To-hit modifiers?"]]></description>
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				<title>To-hit modifiers?</title>
				<description><![CDATA[ I was hoping to get some input from other players regarding to-hit modifiers. This is an example I found: <br /> Sequence of Events <br /> 1) Standard rolls. <br /> 2) Distinguish failed from passed. <br /> 3) Re-rolls <br /> 4) Apply Modifiers <br /> 5) Check Statements <br /> Scenario <br /> A Space Marine (BS3+) is firing at a XV95 Ghostkeel Battlesuit. <br /> The Space Marine is using a plasma gun. <br /> The Space Marine is benefiting from a re-roll all failed to hit rolls. <br /> The Space Marine uses the supercharge profile of his plasma gun. <br /> The Ghostkeel is more than 12" away from the Space Marine, thus the Space Marine has -1 to hit rolls. <br /> The Ghostkeel is also within 3" of a stealth drone, giving the Space Marine another -1 to hit rolls (Total of -2 to hit rolls) <br /> Scenario - Sequence of Events <br /> 1) Standard rolls: As the Space Marine pulls the trigger, for the sake of this example, lets say he has 6 shots and every possibility from the to hit roll is rolled (1,2,3,4,5,6). <br /> 2) Distinguish failed from passed: Being BS3+, the Space Marine theoretically misses (1,2). <br /> 3) Re-rolls: The (1,2) dice are re-rolled, the result being are (4,5). Having (3,4,4,5,5,6) as the new result. <br /> 4) Apply Modifiers: From (3,4,4,5,5,6) the modified result is (1,2,2,3,3,4) due to -2 to hit rolls. <br /> 5) Check Statements: The Space Marine managed to land 3 shots (3,3,4) however the (1) which was previously a (3) did not get re-rolled since he did pass the test, but after the modifiers turned into a lethal (1). Due to the supercharge rule, the model is slain. <br /> <br /> <br /> <br /> That would mean that supercharing plasma is dangerous as hell. All heavy tesla on Necrons fliers can never get a "tesla-hit" since the always have to move and have a -1 to-hit.... I´m sure there are more examples but there are just the ones I can find right now.<br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/729564/9441377.page</link>
				<pubDate><![CDATA[Tue, 20 Jun 2017 13:12:24]]> GMT</pubDate>
				<author><![CDATA[ KhazModan]]></author>
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				<title>To-hit modifiers?</title>
				<description><![CDATA[ Sounds correct.<br /> <br /> Supercharging is not the default setting, it's an optional situational setting.<br /> <br /> Necron Tesla weapons are Assault, not Heavy so no -1 for moving.]]></description>
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				<pubDate><![CDATA[Tue, 20 Jun 2017 13:24:21]]> GMT</pubDate>
				<author><![CDATA[ Loopstah]]></author>
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