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		<title><![CDATA[Latest posts for the thread "Ynnari... exactly how does their keyword work?"]]></title>
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				<title>Ynnari... exactly how does their keyword work?</title>
				<description><![CDATA[ Ok, so if building an army, can I stick with Aeldari as my only linking keywords and literally just apply the Ynnari keyword to whoever I want?<br /> So any Harlequin units could keep crescendo, <span class="glossaryitem" onmouseover='gp(27);'>DE</span> units keep power from pain etc?<br /> Or, if I am using Ynnari, then all units take the keyword? It's very messy.<br /> Since strength from death only works with infantry and bikes, I'd be better off keeping their original powers if not infantry/bikes.]]></description>
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				<pubDate><![CDATA[Fri, 23 Jun 2017 15:05:46]]> GMT</pubDate>
				<author><![CDATA[ bullyboy]]></author>
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				<title>Ynnari... exactly how does their keyword work?</title>
				<description><![CDATA[ I think that if you make a force Ynnari, it's all or nothing for that detachment.  If you take a second detachment you can make that one Aeldari and they would not get SfD and keep their regular abilities.  That's how I'm playing it, anyways.  In a Ynnari detachment, everything needs to be Ynnari.]]></description>
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				<pubDate><![CDATA[Fri, 23 Jun 2017 15:16:16]]> GMT</pubDate>
				<author><![CDATA[ Wayniac]]></author>
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				<title>Ynnari... exactly how does their keyword work?</title>
				<description><![CDATA[ Doesn't it say 'army' and not 'detachment' though?<br /> <br /> The impression I got was that your whole army had to be Ynnari, not just an individual detachment in it.]]></description>
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				<pubDate><![CDATA[Fri, 23 Jun 2017 15:33:57]]> GMT</pubDate>
				<author><![CDATA[ TheFleshIsWeak]]></author>
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				<title>Ynnari... exactly how does their keyword work?</title>
				<description><![CDATA[ Nope no such restrictions, All units keep Aeldari keyword so they  can be combined and there is no rule that says you can't mix and match (just that Haemonuculi covens cannot be ynnari).<br /> <br /> Do note that the yncarnes special rule only affects Ynari.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 23 Jun 2017 15:45:14]]> GMT</pubDate>
				<author><![CDATA[ Earth127]]></author>
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				<title>Ynnari... exactly how does their keyword work?</title>
				<description><![CDATA[ You have two options:<br /> <br /> 1. An Aeldari army with Ynnari in it. In this case, only the Yvraine, Visarch and Yncarne get the Strength from Death ability, and only they can make Soulbursts. <br /> <br /> 2. An Ynnari army. In this case, anything with the Aeldari keyword is legal save the shortlist of specifically forbidden units, which may not be in your army at all. Everything loses <span class="glossaryitem" onmouseover='gp(469);'>PfP</span>/<span class="glossaryitem" onmouseover='gp(156);'>RC</span>/<span class="glossaryitem" onmouseover='gp(560);'>BF</span> and gains Strength from Death, no picking and choosing. <br /> <br /> Note that either way, only the Yvraine and Visarch get Ynead's will, so your other models still can't borrow other faction's transports. ]]></description>
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				<pubDate><![CDATA[Fri, 23 Jun 2017 15:55:48]]> GMT</pubDate>
				<author><![CDATA[ Eldar Vampire Hunter]]></author>
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				<title>Ynnari... exactly how does their keyword work?</title>
				<description><![CDATA[ I think the rules as written are pretty clear on this.<br /> <br /> The only way that the rules provide to grant units the Ynnari keyword is if you take them as part of an Ynnari army.  And if you do take Aeldari units as part of an Ynnari army, each one gains the Ynnari keyword -- you don't get a choice once you've decided to put an Aeldari unit in an Ynnari army.  This is just the first two sentences of "Army of the Reborn" and I don't see that there's any real room for interpretation.<br /> <br /> The rules are also pretty clear that an "army" is everything you're bringing to the table -- it's not just a single detachment.  For example, p212 of the <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> says that an "army" is the thing that you're building to a specified points limit in a matched play game.  The rules are not very clear on what it means to be a "&lt;faction&gt; army", but there's no wiggle room here because either you've got an Ynnari army and all of your Aeldari units are Ynnari or you don't have an Ynnari army and none of them are (except the 3 Ynnari <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>).]]></description>
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				<pubDate><![CDATA[Fri, 23 Jun 2017 15:56:34]]> GMT</pubDate>
				<author><![CDATA[ Dionysodorus]]></author>
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				<title>Ynnari... exactly how does their keyword work?</title>
				<description><![CDATA[ the rule never says it is all or nothing. There is no sentence like your entire army has to be Ynarri. It just says any unit can be part of an Ynnari army.]]></description>
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				<pubDate><![CDATA[Fri, 23 Jun 2017 16:03:43]]> GMT</pubDate>
				<author><![CDATA[ Earth127]]></author>
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				<title>Ynnari... exactly how does their keyword work?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/730040/9448689.page"><b>Earth127 wrote:</b></a><br/>the rule never says it is all or nothing. There is no sentence like your entire army has to be Ynarri. It just says any unit can be part of an Ynnari army.</div></blockquote><br /> Now read the next sentence.  I'll admit that "Any unit that does so" is grammatically weird but what could it possibly be referring to if not units that are taken as part of an Ynnari army?]]></description>
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				<pubDate><![CDATA[Fri, 23 Jun 2017 16:04:47]]> GMT</pubDate>
				<author><![CDATA[ Dionysodorus]]></author>
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				<title>Ynnari... exactly how does their keyword work?</title>
				<description><![CDATA[ I read that sentence differently then you it seems.<br /> <br /> I read that any unit as you choose for individual units not the entire army.<br /> <br /> My own two cents: there is outside of matched play(1 faction keyword in common across the entire army) and maybe this no rule that crosses detachmants when it comes to what you can and cannot choose in an army tough there are sometimes detriments (chanticles, character buffs, ...)]]></description>
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				<pubDate><![CDATA[Fri, 23 Jun 2017 16:36:10]]> GMT</pubDate>
				<author><![CDATA[ Earth127]]></author>
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				<title>Re:Ynnari... exactly how does their keyword work?</title>
				<description><![CDATA[ So, crystal clear then  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 23 Jun 2017 17:17:26]]> GMT</pubDate>
				<author><![CDATA[ bullyboy]]></author>
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				<title>Ynnari... exactly how does their keyword work?</title>
				<description><![CDATA[ How does dedicatded transports work? Can you start your howling banshees in a dark eldar transport now?]]></description>
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				<pubDate><![CDATA[Fri, 23 Jun 2017 18:00:23]]> GMT</pubDate>
				<author><![CDATA[ Niiai]]></author>
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				<title>Ynnari... exactly how does their keyword work?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bb2a6b7dd4bd59e3e2a0b16b40fe110d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/730040/9448963.page"><b>Niiai wrote:</b></a><br/>How does dedicatded transports work? Can you start your howling banshees in a dark eldar transport now?</div></blockquote><br /> No, but since you can charge out of a Wave Serpent now there's little reasonable reason to want to do it. ]]></description>
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				<pubDate><![CDATA[Fri, 23 Jun 2017 18:39:34]]> GMT</pubDate>
				<author><![CDATA[ Eldar Vampire Hunter]]></author>
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