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		<title><![CDATA[Latest posts for the thread "I need your advice!! (About WH40k terrain...)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "I need your advice!! (About WH40k terrain...)"]]></description>
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				<title>I need your advice!! (About WH40k terrain...)</title>
				<description><![CDATA[ Hey fellow wargamers!<br /> <br /> I know you guys have some battles to get to so I'll get right to the point...<br /> <br /> I'm putting together some tutorials about how to build wargame terrain and I want to make sure it's something that really helps you in game.<br /> Something that brings a better experience to you while playing <span class="glossaryitem" onmouseover='gp(146);'>WH40k</span> or a cool style of building you want to see more of...<br /> <br /> <b>So, will you let me know your biggest questions when it comes to making terrain</b>? It could be anything... Even if you think its silly.  <br /> <br /> Just post a question or comment.  <br /> <br /> In exchange for your advice, I'll give you a <b>free copy of the product</b> before I release it to everyone else.  (Ill private message a link to you after you comment. The finished product will probably take me a month or so to create)<br /> <br /> Ok, so:  <br /> <br /> <b>What is the #1 question you have about making terrain for <span class="glossaryitem" onmouseover='gp(146);'>WH40K</span>?</b><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 24 Jun 2017 01:44:22]]> GMT</pubDate>
				<author><![CDATA[ StaticExemption]]></author>
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				<title>I need your advice!! (About WH40k terrain...)</title>
				<description><![CDATA[ how to make cheap bombed out buildings<br /> <br /> tips for making your terrain blend into the mat or table well]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/730111/9449763.page</guid>
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				<pubDate><![CDATA[Sat, 24 Jun 2017 01:54:55]]> GMT</pubDate>
				<author><![CDATA[ benlac]]></author>
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				<title>I need your advice!! (About WH40k terrain...)</title>
				<description><![CDATA[ A good start is where to get cheap materials and tools for building terrain. What kinds of tools and materials work best. <br /> <br /> I]]></description>
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				<pubDate><![CDATA[Sat, 24 Jun 2017 01:56:08]]> GMT</pubDate>
				<author><![CDATA[ Son of  Russ]]></author>
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				<title>I need your advice!! (About WH40k terrain...)</title>
				<description><![CDATA[ Since it's 8th and cities of death has the rule "height advantage" it's a solid idea to plan for every level of terrain to be 3" above the one below it. <br /> <br /> That's my comment. Plan the terrain to meet the mechanics of the game.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/730111/9449982.page</link>
				<pubDate><![CDATA[Sat, 24 Jun 2017 07:39:48]]> GMT</pubDate>
				<author><![CDATA[ Lance845]]></author>
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				<title>I need your advice!! (About WH40k terrain...)</title>
				<description><![CDATA[ For me it's, to base or not to base? ]]></description>
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				<pubDate><![CDATA[Sat, 24 Jun 2017 14:01:15]]> GMT</pubDate>
				<author><![CDATA[ Gunzhard]]></author>
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				<title>Re:I need your advice!! (About WH40k terrain...)</title>
				<description><![CDATA[ One consideration when building for 8th, it's pretty much either area terrain or a barricade. That and avoid keyholes or poorly place windows/gaps in walls. The reason being is 8th is pretty much all or nothing for targetting, if the enemy can see one model in ruin because of a keyhole shot, he can now target/kill the whole unit. This can be a real downer when the owning player only realizes there's a small hole in a wall after taking fire. So ya, very important to have large <span class="glossaryitem" onmouseover='gp(85);'>los</span> blocking walls/objets that are 100% solid. ]]></description>
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				<pubDate><![CDATA[Sat, 24 Jun 2017 17:17:11]]> GMT</pubDate>
				<author><![CDATA[ Crablezworth]]></author>
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