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		<title><![CDATA[Latest posts for the thread "Multiple Ancients effecting the same unit?"]]></title>
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				<title>Multiple Ancients effecting the same unit?</title>
				<description><![CDATA[ I've got a question regarding the Astartes Banner special rule, found on various space marine Ancients. Does the attempt to shoot or fight on death occur for each banner a model is under?<br /> <br /> The wording on Astartes Banner reads "roll a <span class="glossaryitem" onmouseover='gp(24);'>D6</span> each time a &lt;chapter&gt; Infantry model is destroyed within 6" of friend &lt;chapter&gt; Ancients, before removing the model as a casualty"<br /> <br /> I'm not seeing anywhere that would prohibit say, two Ultramarines Ancients being right next to an Ultramarines Tactical squad, and each time a model died, you would roll two <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> for the model. I suppose this would also fall under buffs of the same name stacking, and I can't seem to find ruling on that.<br /> <br /> Thanks.]]></description>
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				<pubDate><![CDATA[Wed, 28 Jun 2017 21:18:15]]> GMT</pubDate>
				<author><![CDATA[ Thadin]]></author>
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				<title>Multiple Ancients effecting the same unit?</title>
				<description><![CDATA[ Don't have the rules in front of me, but if your wording is accurate it answers itself.<br /> <br /> &lt;Chapter&gt; Ancient is a single model unit.  The unit is not called Ancients, rather Ancient.<br /> <br /> "roll a <span class="glossaryitem" onmouseover='gp(24);'>D6</span> each time a &lt;chapter&gt; Infantry model is destroyed within 6" of friend &lt;chapter&gt; Ancients, before removing the model as a casualty" <br /> <br /> Notice here it says Ancient<b>s</b> which is plural. So if the infantry model is within range of one or more Ancient, they get their "bonus" attack.]]></description>
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				<pubDate><![CDATA[Wed, 28 Jun 2017 21:27:39]]> GMT</pubDate>
				<author><![CDATA[ Pedroig]]></author>
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				<title>Multiple Ancients effecting the same unit?</title>
				<description><![CDATA[ Makes sense to me. Had a feeling it wouldn't work the way I proposed, given it'd be hilariously broken. 4 dead Bolter bro's in rapid fire range "could" fire off 32 shots as they die, when in range of 4 banners, and you spike on rolls.]]></description>
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				<pubDate><![CDATA[Wed, 28 Jun 2017 21:32:43]]> GMT</pubDate>
				<author><![CDATA[ Thadin]]></author>
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				<title>Multiple Ancients effecting the same unit?</title>
				<description><![CDATA[ I would be a lot easier to parse out if it was copied correctly. When dealing with exact wordings typos certainly don't help find a solution.]]></description>
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				<pubDate><![CDATA[Thu, 29 Jun 2017 07:29:26]]> GMT</pubDate>
				<author><![CDATA[ ERJAK]]></author>
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				<title>Multiple Ancients effecting the same unit?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/730799/9460959.page"><b>ERJAK wrote:</b></a><br/>I would be a lot easier to parse out if it was copied correctly. When dealing with exact wordings typos certainly don't help find a solution.</div></blockquote><br /> <br /> Or in this case leaving out important verbiage: "within 6" of any friendly &lt;chapter&gt; Ancients".<br /> <br /> Any freindly dudes: that is 1 <span class="glossaryitem" onmouseover='gp(415);'>ot</span> 1000, doesn't matter, you get 1 attempt to shoot.]]></description>
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				<pubDate><![CDATA[Thu, 29 Jun 2017 14:49:12]]> GMT</pubDate>
				<author><![CDATA[ Kommissar Kel]]></author>
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