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		<title><![CDATA[Latest posts for the thread "Tau Commander- 4 Fusion Blaster build?"]]></title>
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				<title>Tau Commander- 4 Fusion Blaster build?</title>
				<description><![CDATA[ <br /> So I had a look at the wording of the index, and realized the commander can outright take 4 weapons if he wants to. He can take 4 fusion blasters and fire them all on a 2+. And in addition, he can deepstrike (or whatever it's called now) anywhere he wants outside of '9 of an enemy unit at the end of your movement phase.<br /> <br /> IF I've understood this correctly, this means you could make an absolutely murdertastic commander that can slaughter just about any medium/light tank on turn 1. 4 fusion blasters, each one with a -4 rend and <span class="glossaryitem" onmouseover='gp(24);'>D6</span> wounds...<br /> <br /> In theory, this sounds absolutely hilarious and I'm aching to try it. But I'm wondering if I've missed anything? Will the commander be overcosted or not? Will this be another one of those ideas that's fun in theory, but less practical in reality? I'll take any feedback on this.]]></description>
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				<pubDate><![CDATA[Fri, 30 Jun 2017 22:43:29]]> GMT</pubDate>
				<author><![CDATA[ SevenSeasOfRhye]]></author>
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				<title>Tau Commander- 4 Fusion Blaster build?</title>
				<description><![CDATA[ Not sure why this thread was needed<br /> <br /> Within the 1st page there is <a href="https://www.dakkadakka.com/dakkaforum/posts/list/0/730905.page" target="_blank" rel="nofollow">https://www.dakkadakka.com/dakkaforum/posts/list/0/730905.page</a><br /> <br /> Which talks specifically about this]]></description>
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				<pubDate><![CDATA[Fri, 30 Jun 2017 22:49:25]]> GMT</pubDate>
				<author><![CDATA[ Talamare]]></author>
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				<title>Tau Commander- 4 Fusion Blaster build?</title>
				<description><![CDATA[ If you do this your <span class="glossaryitem" onmouseover='gp(56);'>hq</span> will be a sitting duck on the enemies side. A bodyguard unit will be hella expensive. Not worth it to kill a vehicle turn 1]]></description>
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				<pubDate><![CDATA[Fri, 30 Jun 2017 22:50:01]]> GMT</pubDate>
				<author><![CDATA[ TheLumberJack]]></author>
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				<title>Re:Tau Commander- 4 Fusion Blaster build?</title>
				<description><![CDATA[ Yes. Yes you can. Quad Fusion Commanders (as well as other builds) are amazing. The fact that they are <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 2+ means that the also benefit massively from the "terrible new waste of space Marker lights" These guys are able to drop in to within 9" of an enemy (Or closer with a homing beacon) and light up any and all targets. With 4, S8, <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 2+ (Rerolling 1's with only 1 Markerlight) 2 <span class="glossaryitem" onmouseover='gp(24);'>D6</span> (picking the highest damage) for 160 points. Yes please. <br /> <br /> Although I agree that this thread is a bit superfluous. Perhaps just one T'au empire thread would be best. ]]></description>
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				<pubDate><![CDATA[Fri, 30 Jun 2017 22:53:10]]> GMT</pubDate>
				<author><![CDATA[ Hollow]]></author>
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				<title>Re:Tau Commander- 4 Fusion Blaster build?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/dd0a07292a1b68cc2a334cd0fe7b3baa.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/731102/9465067.page"><b>Hollow wrote:</b></a><br/>Yes. Yes you can. Quad Fusion Commanders (as well as other builds) are amazing. The fact that they are <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 2+ means that the also benefit massively from the "terrible new waste of space Marker lights" These guys are able to drop in to within 9" of an enemy (Or closer with a homing beacon) and light up any and all targets. With 4, S8, <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 2+ (Rerolling 1's with only 1 Markerlight) 2 <span class="glossaryitem" onmouseover='gp(24);'>D6</span> (picking the highest damage) for 160 points. Yes please. <br /> <br /> Although I agree that this thread is a bit superfluous. Perhaps just one T'au empire thread would be best. </div></blockquote><br /> Over 9"<br /> Meaning...<br /> No Melta Effect for you when you drop]]></description>
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				<pubDate><![CDATA[Fri, 30 Jun 2017 23:07:47]]> GMT</pubDate>
				<author><![CDATA[ Talamare]]></author>
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				<title>Re:Tau Commander- 4 Fusion Blaster build?</title>
				<description><![CDATA[ Re-reading my post, perhaps I should have made it clearer, that you get x2 <span class="glossaryitem" onmouseover='gp(24);'>D6</span> picking the highest with the beacon. ]]></description>
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				<pubDate><![CDATA[Fri, 30 Jun 2017 23:12:34]]> GMT</pubDate>
				<author><![CDATA[ Hollow]]></author>
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				<title>Tau Commander- 4 Fusion Blaster build?</title>
				<description><![CDATA[ QFCs are pretty good, but don't rely solely on them to be your anti-tank, especially at bigger games. Each one you use is one more unit taking the first turn from you]]></description>
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				<pubDate><![CDATA[Fri, 30 Jun 2017 23:58:00]]> GMT</pubDate>
				<author><![CDATA[ Vector Strike]]></author>
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				<title>Re:Tau Commander- 4 Fusion Blaster build?</title>
				<description><![CDATA[ I saw the thread you guys linked, didn't really seem to be about the fusion commander so <span class="glossaryitem" onmouseover='gp(793);'>IDK</span> why this thread would be superfluous.<br /> <br /> Saw some really interesting pro/con discussions about the fusionmander vs the ghostkeel, though. A commander could deepstrike in and turn a tank (or monster, enemy character, or multi-wound heavy infantry) to molten paste in a single turn, but I guess the risk is that he becomes the focus of a whole lot of firepower? It still sounds amazing, though. Or should I just buy a ghostkeel?]]></description>
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				<pubDate><![CDATA[Sat, 1 Jul 2017 09:18:07]]> GMT</pubDate>
				<author><![CDATA[ SevenSeasOfRhye]]></author>
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				<title>Re:Tau Commander- 4 Fusion Blaster build?</title>
				<description><![CDATA[ The <span class="glossaryitem" onmouseover='gp(770);'>QFB</span> are glass canons to be sure. The Ghost is good, although you really need to decide its role before within your force before committing <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.<br /> <br /> (Or just get several of each as I have done.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> )]]></description>
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				<pubDate><![CDATA[Sat, 1 Jul 2017 11:46:44]]> GMT</pubDate>
				<author><![CDATA[ Hollow]]></author>
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				<title>Re:Tau Commander- 4 Fusion Blaster build?</title>
				<description><![CDATA[ Played a 1500 pts game vs space marine with commander fusion, or as I like to call him, commander G'of'uck'y'our'self. Was absolutely beautiful. Doing <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> wounds to a primaris captain felt magical.<br /> <br /> (Went the safe route of 3 blasters and a shield generator. Still reliably murdered stuff.)]]></description>
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				<pubDate><![CDATA[Sun, 2 Jul 2017 18:45:51]]> GMT</pubDate>
				<author><![CDATA[ SevenSeasOfRhye]]></author>
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				<title>Re:Tau Commander- 4 Fusion Blaster build?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3ac692c0f9b2e8469113f719699b27b0.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/731102/9467906.page"><b>SevenSeasOfRhye wrote:</b></a><br/>Played a 1500 pts game vs space marine with commander fusion, or as I like to call him, commander G'of'uck'y'our'self. Was absolutely beautiful. Doing <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> wounds to a primaris captain felt magical.<br /> <br /> (Went the safe route of 3 blasters and a shield generator. Still reliably murdered stuff.)</div></blockquote><br /> <br /> Just take the fourth weapon. Then drop him with a bunch of Crisis suits and drones, he'll survive to fire again.]]></description>
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				<pubDate><![CDATA[Sun, 2 Jul 2017 23:34:21]]> GMT</pubDate>
				<author><![CDATA[ Fueli]]></author>
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				<title>Tau Commander- 4 Fusion Blaster build?</title>
				<description><![CDATA[ Yeah, it's an amazing unit.  Highly flexible and effective, very hard to kill, especially before it makes its points.]]></description>
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				<pubDate><![CDATA[Sun, 2 Jul 2017 23:56:45]]> GMT</pubDate>
				<author><![CDATA[ xmbk]]></author>
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