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		<title><![CDATA[Latest posts for the thread "Best Melee Weapon for Chaos Lords"]]></title>
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				<title>Best Melee Weapon for Chaos Lords</title>
				<description><![CDATA[ Wanted to grab the community's quick opinion on the best melee weapon option for a vanilla Chaos Lord? I ask before I glue the arms on for all eternity.<br /> <br /> For the purposes of this thread, I have the following bits:<br /> - Chainsword<br /> - Power Sword<br /> - Lightning Claw<br /> - Power Fist<br /> <br /> Reading online, I know that the Power Axe is generally considered the best take-all-comers weapon, but, alas, I have no Power Axe bits.<br /> <br /> Thanks!]]></description>
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				<pubDate><![CDATA[Wed, 12 Jul 2017 22:09:34]]> GMT</pubDate>
				<author><![CDATA[ orchewer]]></author>
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				<title>Best Melee Weapon for Chaos Lords</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> Power fist - With their 2+ to hit and rerolling 1's  it helps mitigate that -1 to hit. ]]></description>
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				<pubDate><![CDATA[Wed, 12 Jul 2017 22:15:22]]> GMT</pubDate>
				<author><![CDATA[ Swara]]></author>
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				<title>Best Melee Weapon for Chaos Lords</title>
				<description><![CDATA[ If you have 2 claws, go with two. One Claw and a Combi weapon is pretty good. <br /> <br /> But out of those other options, a Lord is one of the few reliable fisters right now. I wouldn't consider them worthy on Champions except some berserkers or plague Marines. If he is just an aura guy anyway a sword can be easy, and I'm hoping we get some new Sword relic soon anyway. Does the Terminator Lord kit have a sword? We have to look at the kit options for any hints as to what we might see ]]></description>
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				<pubDate><![CDATA[Wed, 12 Jul 2017 22:25:27]]> GMT</pubDate>
				<author><![CDATA[ Nightlord1987]]></author>
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				<title>Best Melee Weapon for Chaos Lords</title>
				<description><![CDATA[ No sword for termi lords.]]></description>
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				<pubDate><![CDATA[Wed, 12 Jul 2017 23:29:33]]> GMT</pubDate>
				<author><![CDATA[ macluvin]]></author>
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				<title>Re:Best Melee Weapon for Chaos Lords</title>
				<description><![CDATA[ I have a Jump Pack Lord with a Claw and Fist. I figure he's probably still viable in 8th, or at least not completely garbage. My Juggerlord, on the other hand, has an axe and fist. Not sure that's a very good combo (back when I ran him in <span class="glossaryitem" onmouseover='gp(724);'>KDK</span> with Axe of Khorne and Power Fist he was amazeballs).]]></description>
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				<pubDate><![CDATA[Thu, 13 Jul 2017 02:54:46]]> GMT</pubDate>
				<author><![CDATA[ ZergSmasher]]></author>
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				<title>Best Melee Weapon for Chaos Lords</title>
				<description><![CDATA[ Thanks all, Power Fist it is! <br /> <br /> To confirm, does that mean the Chaos Lord gets to, essentially, re-roll all misses when rolling to hit with the fist? Since it's -1 to all rolls to hit, but you can't get lower than a 1 on a <span class="glossaryitem" onmouseover='gp(24);'>D6</span>, all 1's remain 1's and all 2's become 1's meaning ... re-roll all misses?]]></description>
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				<pubDate><![CDATA[Thu, 13 Jul 2017 05:23:41]]> GMT</pubDate>
				<author><![CDATA[ orchewer]]></author>
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				<title>Best Melee Weapon for Chaos Lords</title>
				<description><![CDATA[ Depends on what you want to do with your lord. If you want to use him as a supporter for units like chosen, you could do a cheap version with chainsword and powersword/ claw. He'd have 5 attacks with good <span class="glossaryitem" onmouseover='gp(6);'>AP</span>. Even cheaper would be 2 chainswords for 6 attacks, but with no <span class="glossaryitem" onmouseover='gp(6);'>AP</span> that's probably only worth it if you want to hack your way through an imperial guard regiment.<br /> If you want to go hunting the big things, go for fist and Combimelta. <br /> <br /> The best way honestly would be to use some magnets <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/632cee946db83e7a52ce5e8d6f0fed35.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/732553/9489399.page"><b>orchewer wrote:</b></a><br/>Thanks all, Power Fist it is! <br /> <br /> To confirm, does that mean the Chaos Lord gets to, essentially, re-roll all misses when rolling to hit with the fist? Since it's -1 to all rolls to hit, but you can't get lower than a 1 on a <span class="glossaryitem" onmouseover='gp(24);'>D6</span>, all 1's remain 1's and all 2's become 1's meaning ... re-roll all misses?</div></blockquote><br /> <br /> You re-roll before modifiers are applied. This means: If you roll a 1, you re-roll, if you roll a 2, you don't re-roll, but the modifier puts you to a 1 afterwards, so you miss. ]]></description>
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				<pubDate><![CDATA[Thu, 13 Jul 2017 05:24:53]]> GMT</pubDate>
				<author><![CDATA[ Sgt. Cortez]]></author>
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				<title>Best Melee Weapon for Chaos Lords</title>
				<description><![CDATA[ Sometimes I wonder if a maul is any good Seems subpar vs a axe or sword   ]]></description>
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				<pubDate><![CDATA[Thu, 13 Jul 2017 06:09:49]]> GMT</pubDate>
				<author><![CDATA[ Oldmike]]></author>
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				<title>Best Melee Weapon for Chaos Lords</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/732553/9489441.page"><b>Oldmike wrote:</b></a><br/>Sometimes I wonder if a maul is any good Seems subpar vs a axe or sword   </div></blockquote>Take a Herald on Jugger riding next to the Lord for +1 S to put him at S 8.]]></description>
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				<pubDate><![CDATA[Thu, 13 Jul 2017 16:44:58]]> GMT</pubDate>
				<author><![CDATA[ andysonic1]]></author>
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