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		<title><![CDATA[Latest posts for the thread "[2000] - Orks - Competitive?"]]></title>
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				<title>[2000] - Orks - Competitive?</title>
				<description><![CDATA[ There is is a big tournament coming up and after being beaten down in 7th so many times, I want to actually do okay in 8th. <br /> <br /> Morkanaut handles armor. The Nobz and the Big Mek ride in the Morkanaut (d3 repaired wounds every turn). The Dakkajets give cover and draw fire (and wreck infantry and flyers) leaving the Meganobz able to move forward and wreck gak. The trukk of Boyz serves as a line breaker/infiltrator/objective sitter (Trukks seem to be less of a wheeled bomb in 8th). Units of Shota Boyz act as fore and aft meat shields for Ghazghkull with Painboyz and Morkanaut's <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> giving them better saves as they move into contact. <br /> <br /> Suggestions are welcomed (I know they are good, but I don't have bikes...). Thanks!<br /> <br /> ++ Battalion Detachment +3CP (Orks) [101 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 1554pts] ++<br /> <br /> + <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> +<br /> <br /> Big Mek [5 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 55pts]: Choppa, Slugga<br /> <br /> Ghazghkull Thraka [11 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 215pts]<br /> <br /> + Troops +<br /> <br /> Boyz [9 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 91pts]<br /> . Boss Nob: Power Klaw, Shoota<br /> . 10x Ork Boy W/ Shoota<br /> <br /> Boyz [9 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 91pts]<br /> . Boss Nob: Power Klaw, Shoota<br /> . 10x Ork Boy W/ Shoota<br /> <br /> Boyz [9 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 91pts]<br /> . Boss Nob: Power Klaw, Shoota<br /> . 10x Ork Boy W/ Slugga & Choppa<br /> <br /> + Elites +<br /> <br /> Meganobz [16 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 279pts]<br /> . Boss Meganob w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>: Kustom Shoota, Power Klaw<br /> . Meganob W/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>: Kustom Shoota, Power Klaw<br /> . Meganob W/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>: Kustom Shoota, Power Klaw<br /> . Meganob W/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>: Kustom Shoota, Power Klaw<br /> . Meganob w/ Saws: Killsaws (Pair)<br /> <br /> Nobz [11 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 146pts]<br /> . Boss Nob: Power Klaw, Slugga<br /> . Nob: Big Choppa, Shoota<br /> . Nob: Big Choppa, Shoota<br /> . Nob: Big Choppa, Shoota<br /> . Nob: Big Choppa, Shoota<br /> <br /> Painboy [4 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 65pts]: Power Klaw<br /> <br /> Painboy [4 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 65pts]: Power Klaw<br /> <br /> + Heavy Support +<br /> <br /> Morkanaut [18 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 374pts]: Kustom Force Field, Kustom Mega Kannon, Kustom Mega-blasta, 2x Rokkit Launcha, 2x Twin Big Shoota<br /> <br /> + Dedicated Transport +<br /> <br /> Trukk [5 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 82pts]: Big Shoota<br /> <br /> ++ Air Wing Detachment +1CP (Orks) [21 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 444pts] ++<br /> <br /> + Flyer +<br /> <br /> Dakkajet [7 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 148pts]: 6x Supa Shoota<br /> <br /> Dakkajet [7 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 148pts]: 6x Supa Shoota<br /> <br /> Dakkajet [7 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 148pts]: 6x Supa Shoota]]></description>
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				<pubDate><![CDATA[Thu, 7 Sep 2017 16:20:45]]> GMT</pubDate>
				<author><![CDATA[ Groo_The_Wanderer]]></author>
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				<title>[2000] - Orks - Competitive?</title>
				<description><![CDATA[ I didn't think units embarked in a vehicle could repair unless it explicitly states they can (I don't recall seeing Big Meks saying they can when embarked). Might want to check that out?]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2017 06:30:04]]> GMT</pubDate>
				<author><![CDATA[ f4ction]]></author>
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				<title>[2000] - Orks - Competitive?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/738805/9592873.page"><b>f4ction wrote:</b></a><br/>I didn't think units embarked in a vehicle could repair unless it explicitly states they can (I don't recall seeing Big Meks saying they can when embarked). Might want to check that out?</div></blockquote><br /> <br /> You are correct. Thanks. Well that sucks. Time to retool.]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2017 15:41:34]]> GMT</pubDate>
				<author><![CDATA[ Groo_The_Wanderer]]></author>
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				<title>Re:[2000] - Orks - Competitive?</title>
				<description><![CDATA[ Can still start inside to reduce drops and disembark as soon as the Morkanaut gets first damage.<br /> Would also give the Mek a grot oiler.<br /> <br /> Why the claws in mobs that small? They will get shot down easily. Maybe 20 Grots with chef instead? Or at least more boys.<br /> <br /> I don`t think you need 2 Doks. Switch one for a Wyrdboy to jump the meganobs, get more flexibility and you can field an additional vanguard detachment.]]></description>
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				<pubDate><![CDATA[Fri, 8 Sep 2017 23:24:38]]> GMT</pubDate>
				<author><![CDATA[ Grotrebel]]></author>
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