<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "[2000] - Raven Guard - Assistance for better list"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "[2000] - Raven Guard - Assistance for better list"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>[2000] - Raven Guard - Assistance for better list</title>
				<description><![CDATA[ Hello all! Here is my in progress Raven Guard list. I need help because I want to add terminators to my list (They are my favorite units and I have a bunch I want to paint up and put into play) and possibly turn them into detachment mates for the lord inquisitor so that he doesn't cost me a command point (I can't have him in the same detach because I'll loose chapter tactics obviously).<br /> <br /> For Terminators I am thinking 1 of 2 options.<br /> <br /> 1. Make them Raven Guard and stick them in the main detachment (meaning I will have to pay the command point for Cotaez or move more things around)<br /> <br /> 2. Make them <span class="glossaryitem" onmouseover='gp(124);'>SW</span> or <span class="glossaryitem" onmouseover='gp(25);'>DA</span> (because they wont loose chapter tactics and they get more tools then codex terminators) and try to fill out a detachment with cotaez (either vanguard or Patrol with a cheap troop choice)<br /> <br /> <b>Raven Guard</b> (1,653 out of possible 2000)<br /> <br /> <b>Battalion Detachment</b>: +3 <span class="glossaryitem" onmouseover='gp(707);'>CP</span><br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQs</span></b>:<br /> <br /> Chapter Master Shrike <br /> 150<br /> <br /> Lt. <br /> - Standard Load out with power sword <br /> 64<br /> <br /> (Considering switching above out with Jump Pack Lt. if I have the points)<br /> <br /> <b>Troops</b>:<br /> <br /> 5 man Scout Squad <br /> - All cloaks/Sniper Rifles<br /> 90<br /> <br /> 5 man Scout Squad -<br /> -  All cloaks<br /> - 4 Rifles <br /> - 1 Missile Launcher<br /> 101<br /> <br /> 5 man Tactical Squad <br /> - Plasma Pistol and Plasma Gun <br /> - In Drop Pod<br /> 85<br /> <br /> (Considering switching out for combi-melta and melta gun not sure?)<br /> <br /> <b>Dedicated Transports</b>:<br /> <br /> Drop Pod<br /> 95<br /> <br /> <b>Elites</b>:<br /> <br /> Venerable Dreadnought <br /> - Las Cannon and Missile Launcher <br /> 165<br /> <br /> 5 man Veteran Vanguard Squad<br /> - Jump Packs<br /> - Melta Bombs<br /> - 2 guys with Power Swords/plasma pistols<br /> - 2 guys with chainswords/bolt pistols<br /> - 1 guy with dual chain swords<br /> 117<br /> <br /> <b>Heavy</b>:<br /> <br /> 5 man Devastator Squad<br /> - 4 missile launchers<br /> - Sgt bolt gun/chain sword<br /> 165<br /> <br /> <b>Super Heavy Aux Detach</b>:<br /> <br /> <b>Lord of War</b>:<br /> <br /> Warden Knight<br /> - Gatling Cannon<br /> - Reaper Chain Sword<br /> - Heavy Stubber<br /> - Storm Spear Missile Pod<br /> 511<br /> <br /> <b>Leftovers</b>:???<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b>:<br /> <br /> Inquisitor Cotaez  (Needs some friends to make a legal detach so I don't have to pay command points)<br /> 100<br /> <br /> Thanks I know the list is a bit crazy but I like infantry and deep strike (not the most competitive but I am working with what I can)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/739123/9596480.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/739123/9596480.page</link>
				<pubDate><![CDATA[Sun, 10 Sep 2017 21:53:02]]> GMT</pubDate>
				<author><![CDATA[ acrylicsentinel]]></author>
			</item>
			<item>
				<title>[2000] - Raven Guard - Assistance for better list</title>
				<description><![CDATA[ I like crazy lists because they are different and can reveal some new good strategies and tactics. There are two things I would change off the bat because they are mostly wasted points. The first are the camo cloaks. You are making them more  downside than Tacs here and I have been disappointed in them every time. Second is the drop pod. With only 5 guys going in it you would be better taking a scout squad with a combi-plasma. If you want to keep the drop pod consider 10 Sternguard or two Devastator squads with either Multi-meltas or Grav Cannons. Past that I only have ideas to consider. Dreadnoughts are great with the <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>, so I would think about that one very the missile launcher. Also you are light on Lascannons. Swapping the Missile <span class="glossaryitem" onmouseover='gp(29);'>devs</span> for Las <span class="glossaryitem" onmouseover='gp(29);'>Devs</span> would probably serve you better. Since you are taking Shrike already more <span class="glossaryitem" onmouseover='gp(671);'>VV</span> would do well, and so would keeping the Terminators Raven Guard. I like Cataphractii with dual claws personally, and that looks pretty <span class="glossaryitem" onmouseover='gp(757);'>RG</span>. That being said two Deathwing Termies with a Deathwing Ancient would be great, or two Wolf Guard ones with a Lone Wolf or something to fill in the Coteaz Imperium detachment.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/739123/9598428.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/739123/9598428.page</link>
				<pubDate><![CDATA[Tue, 12 Sep 2017 04:58:58]]> GMT</pubDate>
				<author><![CDATA[ Captain Garius]]></author>
			</item>
			<item>
				<title>Re:[2000] - Raven Guard - Assistance for better list</title>
				<description><![CDATA[ If you want to add Terminators that's certainly your prerogative, but they certainly aren't very common or played (in my experience) due to the high cost with the models. If I were to use Terminators, I would probably use the Terminator Assault Squad (or Deathwing Knights, if you go <span class="glossaryitem" onmouseover='gp(25);'>DA</span>). 3+ Invuln Saves and 2+ Armor Saves on a unit that can deep strike and wield thunder hammers is both a threat that has to be answered, and a threat that can stick more easily, due to a 3+ save your opponent may struggle to answer--especially since they have two wounds a piece. I don't know if Codex Terminators have this, but <span class="glossaryitem" onmouseover='gp(25);'>DA</span> terminators have the Option to take a Deathwing Apothecary--meaning you can bring dead terminators back to life. This can get very annoying to deal with.<br /> <br /> Beyond that, there's only really one <span class="glossaryitem" onmouseover='gp(119);'>SM</span> transport of consequence, and that's the Razorback. Twin Assault Cannons or Twin Lascannons are really effective weapons, especially when they can get your non jump/terminator infantry closer. Even without that, a <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> Razorback is 5PL or 100 points. That's dirt cheap for what you're getting.<br /> <br /> Missile Launchers can kind of be a trap. Yes, they can switch between anti armor (Lascannon), or anti infantry (Heavy Bolter), but it does worse than either of these on average, and costs the same as a lascannon. Given the pure anti infantry power of the Razor's Twin Assault cannons, running a couple of these should allow you to run the Devastators as 4 lascannons. The -3 rend makes such a huge difference.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/739123/9599279.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/739123/9599279.page</link>
				<pubDate><![CDATA[Tue, 12 Sep 2017 17:52:33]]> GMT</pubDate>
				<author><![CDATA[ Basteala]]></author>
			</item>
			<item>
				<title>[2000] - Raven Guard - Assistance for better list</title>
				<description><![CDATA[ I agree that Terminators are expensive for what you usually get. You have to leverage them in the right ways. You want your opponent to use 1 damage shots against them, which means you need to give them better targets for their multi damage shots. I like doing this with Centurions and Dreads. Only Dark Angels have the terminator Apothecary sadly, but it would be great. I like Cataphractii guys with claws because they still have a 4++ and you are getting more killing power for all comers.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/739123/9603309.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/739123/9603309.page</link>
				<pubDate><![CDATA[Thu, 14 Sep 2017 21:58:54]]> GMT</pubDate>
				<author><![CDATA[ Captain Garius]]></author>
			</item>
	</channel>
</rss>