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		<title><![CDATA[Latest posts for the thread "[2000] - Dark Angels- Death wing - Coming back to make it work "]]></title>
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				<title>[2000] - Dark Angels- Death wing - Coming back to make it work </title>
				<description><![CDATA[ This is the next revision in trying to make the death wing work before we get our own codex when ever that is. Any advice is appreciated. <br /> 1999 pts 2 vanguard detachments 5 command points<br /> <br /> 1st vanguard detachment<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Belial -150 pts<br /> sword of silence and <span class="glossaryitem" onmouseover='gp(213);'>SB</span><br /> <br /> Elites<br /> <br /> Deathwing Knights- 255 pts<br /> <br /> death wing terminator squad- 243 pts<br /> sgt Power sword and <span class="glossaryitem" onmouseover='gp(213);'>SB</span><br /> Power fist and <span class="glossaryitem" onmouseover='gp(213);'>SB</span> x3<br /> Assault cannon w/ <span class="glossaryitem" onmouseover='gp(213);'>SB</span><br /> <br /> Deathwing terminator squad- 224 pts<br /> Sgt with power sword and storm boltor<br /> Power fist and <span class="glossaryitem" onmouseover='gp(213);'>SB</span> x4<br /> <br /> Heavy support <br /> <br /> Land Raider Crusader- 295 pts<br /> 2 hurricane boltors<br /> twin assault cannon <br /> hunter killer missile<br /> <br /> 2nd vanguard detachtment<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Azrael- 180 pts<br /> stock<br /> <br /> elites<br /> <br /> Venerable dreadnought -173 pts<br /> twin lascannon<br /> twin auto cannon<br /> <br /> Venerable dreadnought -173 pts<br /> twin lascannon<br /> twin auto cannon<br /> <br /> Venerable dreadnought -173 pts<br /> twin lascannon<br /> twin auto cannon<br /> <br /> fast attack<br /> <br /> Ravenwing dark shroud- 138 pts<br /> heavy boltor<br /> <br /> The idea is to have azreal and the dreads set up a parking lot with the dark shroud and kill anything within 48 inches. deep strike the belial and the terminators from the flank to deal with quick or horde enemies. The land raider is their in case things get hairy. <br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 13 Sep 2017 06:24:40]]> GMT</pubDate>
				<author><![CDATA[ TillxValhalla]]></author>
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				<title>[2000] - Dark Angels- Death wing - Coming back to make it work </title>
				<description><![CDATA[ the knights are better <span class="glossaryitem" onmouseover='gp(19);'>CC</span> beasts ]]></description>
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				<pubDate><![CDATA[Wed, 13 Sep 2017 09:40:44]]> GMT</pubDate>
				<author><![CDATA[ asdrubeal vect124]]></author>
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				<title>[2000] - Dark Angels- Death wing - Coming back to make it work </title>
				<description><![CDATA[ That would be why im bringing a squad of them. ]]></description>
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				<pubDate><![CDATA[Wed, 13 Sep 2017 10:15:53]]> GMT</pubDate>
				<author><![CDATA[ TillxValhalla]]></author>
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				<title>[2000] - Dark Angels- Death wing - Coming back to make it work </title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/739343/9600351.page"><b>TillxValhalla wrote:</b></a><br/>That would be why I'm bringing a squad of them. </div></blockquote><br /> <br /> apologies, I didn't see that you had a squad of them already, <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 13 Sep 2017 11:08:29]]> GMT</pubDate>
				<author><![CDATA[ asdrubeal vect124]]></author>
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				<title>[2000] - Dark Angels- Death wing - Coming back to make it work </title>
				<description><![CDATA[ No worries just thought you were trolling or something but yea they are monsters especially since im playing against a nid army with this list im going to need them to tie up the gene stealers and hopefully with spill over <span class="glossaryitem" onmouseover='gp(198);'>dmg</span> wreck a large portion<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 14 Sep 2017 02:18:00]]> GMT</pubDate>
				<author><![CDATA[ TillxValhalla]]></author>
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				<title>[2000] - Dark Angels- Death wing - Coming back to make it work </title>
				<description><![CDATA[ If you're bringing a Land Raider, put Asmodai in it.]]></description>
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				<pubDate><![CDATA[Thu, 14 Sep 2017 18:42:30]]> GMT</pubDate>
				<author><![CDATA[ axisofentropy]]></author>
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				<title>[2000] - Dark Angels- Death wing - Coming back to make it work </title>
				<description><![CDATA[ Im sure a noob question but what would that benefit? im not even sure the land raider is going to be near the terminators wasting his buffs. and the reroll to hit will already be given by belial.]]></description>
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				<pubDate><![CDATA[Fri, 15 Sep 2017 00:20:02]]> GMT</pubDate>
				<author><![CDATA[ TillxValhalla]]></author>
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				<title>[2000] - Dark Angels- Death wing - Coming back to make it work </title>
				<description><![CDATA[ Asmodai's +1 Attack bonus makes Deathwing Knights 50% more valuable.  Combined with the re-roll to hit, they're twice as powerful.  Huge value and when it works, it's incredible.  Find someone with a parking lot and open all the cans it's great.<br /> <br /> In a 2000 point Deathwing army, I believe the most valuable <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> are, in order:<br /> Asmodai (in land raider)<br /> Belial (sword)<br /> Deathwing Ancient (storm shield)<br /> <br /> That's enough for two detachments.]]></description>
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				<pubDate><![CDATA[Fri, 15 Sep 2017 03:32:35]]> GMT</pubDate>
				<author><![CDATA[ axisofentropy]]></author>
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				<title>[2000] - Dark Angels- Death wing - Coming back to make it work </title>
				<description><![CDATA[ Deathwing ancient isnt an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> unit bro. and by doing that requires me to put the land raider into combat to be with the knights. The reason its there at all is to protect the parking lot from mobs.]]></description>
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				<pubDate><![CDATA[Fri, 15 Sep 2017 05:10:50]]> GMT</pubDate>
				<author><![CDATA[ TillxValhalla]]></author>
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				<title>[2000] - Dark Angels- Death wing - Coming back to make it work </title>
				<description><![CDATA[ So the Land Raider is going to sit in the backline?  Would you consider having it roll up a unit of Deathwing terminators once you see deployment?  <br /> <br /> You could still send the Knights in Deepstriking and then bring Asmodai to them...]]></description>
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				<pubDate><![CDATA[Fri, 15 Sep 2017 08:16:34]]> GMT</pubDate>
				<author><![CDATA[ pantheralegionnaire]]></author>
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				<title>[2000] - Dark Angels- Death wing - Coming back to make it work </title>
				<description><![CDATA[ Thats a better idea however what would i cut for points? just replace belial?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 15 Sep 2017 09:02:58]]> GMT</pubDate>
				<author><![CDATA[ TillxValhalla]]></author>
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				<title>[2000] - Dark Angels- Death wing - Coming back to make it work </title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/739343/9603835.page"><b>TillxValhalla wrote:</b></a><br/>Thats a better idea however what would i cut for points? just replace belial?<br /> </div></blockquote><br /> <br /> Seems a pretty solid list. Maybe drop 1 Venerable since your Azrael bubble is already too much with 3 venerables+<span class="glossaryitem" onmouseover='gp(87);'>LR</span> staying back. But still depends on what army you're playing against. 3 Venerables are ok against heavy machine lists, but against a swarm army i would go with 2 venerables max and swap the 3rd with some skirmishers.]]></description>
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				<pubDate><![CDATA[Sat, 16 Sep 2017 15:46:28]]> GMT</pubDate>
				<author><![CDATA[ Noneisbackhere]]></author>
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