<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "[2000] - Tyranid - Kronos Jump Fleet"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "[2000] - Tyranid - Kronos Jump Fleet"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>[2000] - Tyranid - Kronos Jump Fleet</title>
				<description><![CDATA[ I love the idea of Hive Fleet Kronos and wanted to take advantage of the anti-physic shenanigans. I've built this list that involves two battalions - one to hold the line and shoot at the enemy and another to ambush a bunch of melee threats into the flank I wanted. I've never played Tyranid (still assembling models), so I was wondering if this list was a good idea, if it could be improved, etc.<br /> <br /> <b>++ Battalion Detachment +3CP (Tyranids) [49 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 760pts] ++</b><br /> <br /> <b>+ No Force Org Slot +</b><br /> <br /> <b>Discipline: Hive Mind</b><br /> <br /> <b>Hive Fleet:</b> Kronos<br /> <br /> <b>+ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> +</b><br /> <br /> <b>Neurothrope [4 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 70pts]:</b> Power: Paroxysm<br /> <br /> <b>Neurothrope [4 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 70pts]:</b> Power: Onslaught<br /> <br /> <b>+ Troops +</b><br /> <br /> <b>Termagants [9 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 100pts]:</b> 25x Termagant (Spinefists)<br /> <br /> <b>Termagants [9 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 100pts]:</b> 25x Termagant (Fleshborer)<br /> <br /> <b>Tyranid Warriors [5 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 72pts]</b><br /> . Tyranid Warrior: Boneswords, Flesh Hooks, Scything Talons<br /> . Tyranid Warrior: Boneswords, Flesh Hooks, Scything Talons<br /> . Tyranid Warrior: Boneswords, Flesh Hooks, Scything Talons<br /> <br /> <b>+ Elites +</b><br /> <br /> <b>Zoanthropes [6 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 120pts]:</b> Power: Dominion, 3x Zoanthrope<br /> <br /> <b>Zoanthropes [6 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 120pts]:</b> Power: Dominion, 3x Zoanthrope<br /> <br /> <b>+ Heavy Support +</b><br /> <br /> <b>Biovores [6 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 108pts]:</b> 3x Biovore, Show Spore Mine Rules<br /> <br /> <b>++ Battalion Detachment +3CP (Tyranids) [68 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 1239pts] ++</b><br /> <br /> <b>+ No Force Org Slot +</b><br /> <br /> <b>Discipline: Hive Mind</b><br /> <br /> <b>Hive Fleet:</b> Kronos<br /> <br /> <b>+ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> +</b><br /> <br /> <b>Broodlord [8 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 162pts]:</b> Monstrous Rending Claws<br /> <br /> <b>Hive Tyrant [11 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 214pts]:</b> Balethorn Cannon, Monstrous Scything Talons, Power: The Horror, Stranglethorn Cannon, Toxin Sacs, Warlord Trait: Soul Hunger, Wings<br /> <br /> <b>+ Troops +</b><br /> <br /> <b>Genestealers [16 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 240pts]:</b> 5x Acid Maw<br /> . 20x Genestealer: 20x Rending Claws<br /> <br /> <b>Hormagaunts [9 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 180pts]</b><br /> . 30x Hormagaunt: 30x Adrenal Glands<br /> <br /> <b>Ripper Swarms [4 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 66pts]:</b> 6x Ripper Swarm<br /> <br /> <b>+ Heavy Support +</b><br /> <br /> <b>Mawloc [6 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 104pts]:</b> Prehensile Pincer Tail<br /> <br /> <b>Mawloc [6 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 104pts]:</b> Prehensile Pincer Tail<br /> <br /> <b>Trygon [8 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 169pts]:</b> 3x Massive Scything Talons, Toxinspike<br /> <br /> <b>++ Total: [117 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 1999pts] ++</b><br /> <br /> Created with <a href="https://battlescribe.net" target="_new" rel="nofollow">BattleScribe</a><br /> <br />  <br /> <br />   ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/744936/9705583.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/744936/9705583.page</link>
				<pubDate><![CDATA[Mon, 20 Nov 2017 15:13:56]]> GMT</pubDate>
				<author><![CDATA[ ChargerIIC]]></author>
			</item>
			<item>
				<title>[2000] - Tyranid - Kronos Jump Fleet</title>
				<description><![CDATA[ Lesson 1 <br /> Termagant (Spinefists) don't assemble like that! Devourers is what you need.  <br /> Oke mawclaws are great but if you <span class="glossaryitem" onmouseover='gp(471);'>DS</span> gene stealers and a trygons  you might take a second one with devil gaunts to take a way bubble wraping.  devilgaunts get 3 S4 shots if you tske 20 you doe 60 shots if you take 30 its 90 shots for 2cp you can make them shoot 2 times 180 shots.  It sounds great in practice not many models will be killed,. <br /> <br /> Any way if you <span class="glossaryitem" onmouseover='gp(471);'>DS</span> stealers you could take a trygon prime make them fearless <br /> <br /> Warriors give them a gun death spitters are great.  makes your models more flexible. <br /> <br /> MRC are the way to shave off some points on the hive tyrant free and give you rerols on all the missed wound rolls<br /> <br /> Zoats they are not that great and the strategem is not that great because it costs command points and is hard to pull off  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/744936/9705885.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/744936/9705885.page</link>
				<pubDate><![CDATA[Mon, 20 Nov 2017 17:41:53]]> GMT</pubDate>
				<author><![CDATA[ Redinc]]></author>
			</item>
			<item>
				<title>[2000] - Tyranid - Kronos Jump Fleet</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/744936/9705885.page"><b>Redinc wrote:</b></a><br/>Lesson 1 <br /> Termagant (Spinefists) don't assemble like that! Devourers is what you need.  <br /> Oke mawclaws are great but if you <span class="glossaryitem" onmouseover='gp(471);'>DS</span> gene stealers and a trygons  you might take a second one with devil gaunts to take a way bubble wraping.  devilgaunts get 3 S4 shots if you tske 20 you doe 60 shots if you take 30 its 90 shots for 2cp you can make them shoot 2 times 180 shots.  It sounds great in practice not many models will be killed,. <br /> <br /> Any way if you <span class="glossaryitem" onmouseover='gp(471);'>DS</span> stealers you could take a trygon prime make them fearless <br /> <br /> Warriors give them a gun death spitters are great.  makes your models more flexible. <br /> <br /> MRC are the way to shave off some points on the hive tyrant free and give you rerols on all the missed wound rolls<br /> <br /> Zoats they are not that great and the strategem is not that great because it costs command points and is hard to pull off  </div></blockquote><br /> <br /> They are Mawlocs not Mawclaws ;D]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/744936/9706101.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/744936/9706101.page</link>
				<pubDate><![CDATA[Mon, 20 Nov 2017 19:16:57]]> GMT</pubDate>
				<author><![CDATA[ Noctem]]></author>
			</item>
			<item>
				<title>[2000] - Tyranid - Kronos Jump Fleet</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/744936/9705885.page"><b>Redinc wrote:</b></a><br/>Lesson 1 <br /> Termagant (Spinefists) don't assemble like that! Devourers is what you need.  <br /> Oke mawclaws are great but if you <span class="glossaryitem" onmouseover='gp(471);'>DS</span> gene stealers and a trygons  you might take a second one with devil gaunts to take a way bubble wraping.  devilgaunts get 3 S4 shots if you tske 20 you doe 60 shots if you take 30 its 90 shots for 2cp you can make them shoot 2 times 180 shots.  It sounds great in practice not many models will be killed,. <br /> <br /> Any way if you <span class="glossaryitem" onmouseover='gp(471);'>DS</span> stealers you could take a trygon prime make them fearless <br /> <br /> Warriors give them a gun death spitters are great.  makes your models more flexible. <br /> <br /> MRC are the way to shave off some points on the hive tyrant free and give you rerols on all the missed wound rolls<br /> <br /> Zoats they are not that great and the strategem is not that great because it costs command points and is hard to pull off  </div></blockquote><br /> <br /> I'm having trouble with some of the lingo you are using. Please bear with me.<br /> <br /> What do you mean that Termagaunt spinefists don't assemble like that? Can devourers be used in melee?<br /> <br /> What are devilgaunts?<br /> <br /> Do I need to Deepstrike Genestealers instead of using Infestation nodes?<br /> <br /> I don't have <a href="http://wh40k.lexicanum.com/wiki/Zoat" target="_new" rel="nofollow">zoats</a> in the list. Are you saying I should add some or are you referring to the Zoanthropes?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/744936/9706177.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/744936/9706177.page</link>
				<pubDate><![CDATA[Mon, 20 Nov 2017 19:53:21]]> GMT</pubDate>
				<author><![CDATA[ ChargerIIC]]></author>
			</item>
	</channel>
</rss>