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		<title><![CDATA[Latest posts for the thread "[1500] - World Eaters Berzerker Horde "]]></title>
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				<title>[1500] - World Eaters Berzerker Horde </title>
				<description><![CDATA[ Trying to make a fun chaos list utilizing as many berzerkers as possible! <br /> <br /> Legion World Eaters <br /> <span class="glossaryitem" onmouseover='gp(56);'>Hq</span><br /> Kharn the Betrayer 160<br /> Chaos Lord blackmace and power fist 90<br /> <br /> Troops <br /> 3X 15 Berzerkers 7 chain axes and 8 chain swords, Champion w/ power axe and power fist, Icon of wrath :290 ea total 870<br /> <br /> Chaos daemons <br /> <span class="glossaryitem" onmouseover='gp(56);'>Hq</span> <br /> Skarbrand 380<br /> <br /> I know that footslog inst the best, but I figured with Skarbrand making them ignore leadership tests might solve this issue.  He also gives the berzerkers an extra attack so when combined with the legion trait each berzerker gets +2 attacks on the charge. <br /> <br /> Any advice appreciated <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 4 Dec 2017 14:53:29]]> GMT</pubDate>
				<author><![CDATA[ Vertex 55]]></author>
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				<title>[1500] - World Eaters Berzerker Horde </title>
				<description><![CDATA[ Footslogging zerkers get shot up too fast. Unless you use the big daemon as distraction.]]></description>
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				<pubDate><![CDATA[Mon, 4 Dec 2017 15:02:30]]> GMT</pubDate>
				<author><![CDATA[ chimeara]]></author>
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				<title>Re:[1500] - World Eaters Berzerker Horde </title>
				<description><![CDATA[ You should replace Skarbrand with Rhinos because:<br /> <br /> A) Your bois will last longer<br /> B) Skarbrand can't just be taken by himself like that unless you spend a <span class="glossaryitem" onmouseover='gp(707);'>CP</span> to do so.<br /> <br /> How about 3x 8 Berzerkers with 7 chain axes + chain swords for the extra attack, champ with power fist + chain sword, icon. Next you put Kharn, the lord with just the mace no fist (or just replace him with a dark apostle for better rerolls and a leadership aura), and an Exalted Champ in the Rhinos with them. Now you've got a Berzerker Horde that can actually get to where they want to go and has rerolls out the behind.<br /> <br /> Remember that Berzerkers aren't a toolbox unit. They have one job: drown your opponent in weight of attacks. Forget about champs with multiple weapons unless it's a chain sword. Stack your re-roll auras so you can re-roll hits and wounds. Maybe get some cultists or chaos spawn to run screen for your metal bawkses.]]></description>
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				<pubDate><![CDATA[Mon, 4 Dec 2017 22:00:19]]> GMT</pubDate>
				<author><![CDATA[ andysonic1]]></author>
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				<title>[1500] - World Eaters Berzerker Horde </title>
				<description><![CDATA[ Thanks for all the help!  Will definitely be taking rhinos, but wouldn't Kharn be better in a land raider? Also what are some good anti tank units that would fit well with an assault heavy list? ]]></description>
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				<pubDate><![CDATA[Mon, 4 Dec 2017 22:36:57]]> GMT</pubDate>
				<author><![CDATA[ Vertex 55]]></author>
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				<title>[1500] - World Eaters Berzerker Horde </title>
				<description><![CDATA[ Helbrute, predator, are both solid options. If you like fluffy army <span class="glossaryitem" onmouseover='gp(411);'>WE</span> love daemon engines. So helbrute, defiler, forgefiend, maulerfiend and the like. You get more options in <span class="glossaryitem" onmouseover='gp(39);'>FW</span> for khorne engines. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 4 Dec 2017 23:36:01]]> GMT</pubDate>
				<author><![CDATA[ chimeara]]></author>
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				<title>[1500] - World Eaters Berzerker Horde </title>
				<description><![CDATA[ For 2000 points I was able to get <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>Hq</span> <br /> Kharn <br /> Dark apostle <br /> Exalted champion w/ power fist <br /> <br /> Troop <br /> 3X berzerkers w/ chain swords and axe<br /> <br /> 3X base rhinos <br /> <br /> Lord of war <br /> 2X Kytan Ravager <br /> <br /> Thoughts?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I can easily drop one of the Kytans, I just wanted to know if having two at 2000 points is a viable option, or should I put the 514 points towards scoring units like bikes or spawn?]]></description>
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				<pubDate><![CDATA[Tue, 5 Dec 2017 00:07:37]]> GMT</pubDate>
				<author><![CDATA[ Vertex 55]]></author>
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				<title>[1500] - World Eaters Berzerker Horde </title>
				<description><![CDATA[ I'd say Rhinos, Mauler Fiends, Helbrutes, and Daemon Prince with wings. Possibly adding a Land Raider, as it helps fill the transport and anti tank role. But that's up to you obviously.<br /> <br /> But even 3 Rhinos would cost you 210 w/o upgrades, and give you 30 extra wounds that need to be dealt with before they can harm your Zerkers. Just dropping the units down to 10 clears up enough room for that. Then dropping the extra weapons would also help.<br /> <br /> So dropping the extra 5 guys from 1 squad and 6 from the other 2 as well as dropping the Chap's upgrades you've cleared up 323 Points, all of which could get you Rhinos with plenty left over. Dropping Skarbrand frees up 703 points total.<br /> <br /> With all that extra points you could take 3 Rhino's (210), 2 plan Helbrutes (144) and 2 Mauler Feinds (280) and still have 69 points to play around with. You've added a ton of extra durability and also have saturated the field with targets that will make priority shooting more difficult. <br /> <br /> The Zerkers are going to do what they do best, which is throw dice and kill things once they get there. Having the Helbrutes and Maulerfiends will help keep pace with them, and add a extra punch to heavier armored units.<br /> <br /> Hope that helped. ]]></description>
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				<pubDate><![CDATA[Tue, 5 Dec 2017 00:36:35]]> GMT</pubDate>
				<author><![CDATA[ Billie_Joe]]></author>
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				<title>[1500] - World Eaters Berzerker Horde </title>
				<description><![CDATA[ I wouldn't spend that many points on a LOW slot. One is plenty. Spend the extra points on a land raider. Drop down to 2 rhinos and you should have enough points to add a Mauler or Helbrute.]]></description>
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				<pubDate><![CDATA[Tue, 5 Dec 2017 01:09:24]]> GMT</pubDate>
				<author><![CDATA[ chimeara]]></author>
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				<title>[1500] - World Eaters Berzerker Horde </title>
				<description><![CDATA[ Thanks for all the advice!<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Is it worth it to drop Kharn if it means another Mauler fiend, and just take a chaos Lord as a third <span class="glossaryitem" onmouseover='gp(56);'>hq</span>? And is it worth it to give the defiler a look?]]></description>
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				<pubDate><![CDATA[Tue, 5 Dec 2017 01:13:01]]> GMT</pubDate>
				<author><![CDATA[ Vertex 55]]></author>
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				<title>[1500] - World Eaters Berzerker Horde </title>
				<description><![CDATA[ I'd say yes to the Kharn thing. Defiler seems decent on paper, bit so far for me at least it's not worth it <span class="glossaryitem" onmouseover='gp(274);'>ymmv</span>.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Which stinks because I used to use defiler every single game. ]]></description>
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				<pubDate><![CDATA[Tue, 5 Dec 2017 01:52:48]]> GMT</pubDate>
				<author><![CDATA[ chimeara]]></author>
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				<title>[1500] - World Eaters Berzerker Horde </title>
				<description><![CDATA[ Yeah the land raider should definitely be added. It becomes a durable fire magnet and can dish out a good amount of damage as well obviously. Either way, it's worth it.]]></description>
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				<pubDate><![CDATA[Tue, 5 Dec 2017 02:15:51]]> GMT</pubDate>
				<author><![CDATA[ Billie_Joe]]></author>
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