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		<title><![CDATA[Latest posts for the thread "Bring back Ordnance tyrant and Master of the Horde!"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/16.page</link>
		<description><![CDATA[Latest messages posted in the thread "Bring back Ordnance tyrant and Master of the Horde!"]]></description>
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				<title>Bring back Ordnance tyrant and Master of the Horde!</title>
				<description><![CDATA[ So R&H have lost a large amount of their flavour this edition so here's one rule that could be brought back to give them some bite back:<br /> <br /> <b><u>R&H Warlord Traits</u></b><br /> <br /> <b>Ordnance Tyrant</b><br /> If your warlord is part of a Spearhead Detachment in which all Heavy Support choices have the <b>ARTILLERY</b> keyword, you gain +1CP. As well as this, once during each friendly shooting phase you may select an <b>ARTILLERY</b> unit within 6" of your warlord; that unit may make an additional attack against an enemy unit within 1" of a friendly unit but said friendly unit takes d3 mortal wounds (if the unit contains 10+ models or has 10+ wounds the damage is increased to <span class="glossaryitem" onmouseover='gp(24);'>d6</span> mortal wounds).<br /> <br /> <b>Master of the Horde</b><br /> If your army contains 6+ <b>INFANTRY</b> units, you gain +1CP. As well as this, each time a friendly <b>RENEGADES AND HERETICS</b> <b>INFANTRY</b> unit is destroyed, roll a <span class="glossaryitem" onmouseover='gp(24);'>d6</span>; on a 6 that unit returns to play at it's original strength anywhere on the board more than 9" away from an enemy unit.<br /> <br /> I've also got some ideas about new &lt;covenant&gt; rules to bring them in line with &lt;regiments&gt; but I want to hear thoughts on these 2 rules first.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/748939/9791862.page</link>
				<pubDate><![CDATA[Fri, 19 Jan 2018 01:09:23]]> GMT</pubDate>
				<author><![CDATA[ mrhappyface]]></author>
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